rodecomp/Source
ragnarok-clanker d7d87febd6 Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp
Batch #14903 by SapitoSucio: 0 byte-identical, 2 confirmed by peer review.

- fn_21040 CGameActor::GetMonsterTransformJob: logic confirmed by peer review
- fn_21075 CGameActor::RefreshGuildEmblemWindow: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, ntrl, Toshiro, Stingor
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-08 14:26:31 +00:00
..
Archive Decompile 3 functions in Source/Archive/GPak.cpp 2026-11-08 00:27:29 +00:00
Client Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
Contents Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp 2026-11-08 14:26:31 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-07 17:37:24 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
Render Decompile 2 functions in Source/Render/DX7/TextureDX7.cpp 2026-11-08 11:41:11 +00:00
Resource Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
Script Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
Security Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
UI Maintenance: Replace LookupMessage(<integer>) with the existing MSGSTRINGID constant of the same value (3596 sites, 162 files; each v 2026-11-08 14:19:01 +00:00
Utility Maintenance: Forced (maintainer policy, as 13474/13484/13494: small score loss accepted for correct behaviour). Fix startup crash: do 2026-11-08 14:26:11 +00:00
ActorPickNode.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00