Batch #4088 by youko: 2 byte-identical, 7 confirmed by peer review. - fn_12712 UINewChatWnd::Slot27: logic confirmed by peer review - fn_12718 UIQuickSlotWnd::Slot19: byte-identical - fn_12719 UISeekPartyWnd::Slot19: logic confirmed by peer review - fn_12721 UIHotKeyWnd::Slot32: byte-identical - fn_12726 UIBattleMsgOptionWnd::Slot35: logic confirmed by peer review - fn_12727 UISeekPartyListWnd::Slot35: logic confirmed by peer review - fn_12734 UIHotKeyWnd::UpdatePageButtons: logic confirmed by peer review - fn_12737 UINewChatWnd::Resize: logic confirmed by peer review - fn_12741 CUICollectionSystemWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: Yommy, superintelligence, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/UI/Window/UICollectionSystemWnd.cpp
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIHOTKEYWND_H
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#define RAGNAROK_SOURCE_UI_WINDOW_UIHOTKEYWND_H
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#include "Contents/Hotkeys/HotkeyInfo.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <map>
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class UIButton;
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class UIHotKeyWnd : public UIFrameWnd {
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public:
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UIHotKeyWnd(UIWindowContext& windows, UIFrameContext& frames);
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void Slot32(int x, int y) override;
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void UpdatePageButtons();
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/* 00B4 */ int unknown_00B4;
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/* 00B8 */ int unknown_00B8;
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/* 00BC */ int unknown_00BC;
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/* 00C0 */ int unknown_00C0;
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/* 00C4 */ int unknown_00C4;
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/* 00C8 */ int unknown_00C8;
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/* 00CC */ int unknown_00CC;
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/* 00D0 */ int unknown_00D0;
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/* 00D4 */ int unknown_00D4;
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/* 00D8 */ int unknown_00D8;
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/* 00DC */ std::map<int, HotkeyInfo> hotkeys[4];
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/* 00FC */ int unknown_00FC;
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/* 0100 */ unsigned char unknown_0100[0x4];
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/* 0104 */ int unknown_0104;
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/* 0108 */ unsigned char unknown_0108[0x4];
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/* 010C */ int unknown_010C;
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/* 0110 */ int unknown_0110;
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/* 0114 */ unsigned char unknown_0114;
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/* 0115 */ unsigned char unknown_0115[0x3];
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/* 0118 */ UIButton* m_prevButton;
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/* 011C */ UIButton* m_nextButton;
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};
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#endif
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