rodecomp/Source/Contents/Models
ragnarok-clanker 220df4d318 Decompile 12 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h, ...
Batch #959 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.

- fn_07948 C3dModelRes::Unload: logic confirmed by peer review (already on main)
- fn_07949 C3dModelResV1::Create: logic confirmed by peer review (already on main)
- fn_07982 C3dModelRes::C3dModelRes: logic confirmed by peer review (already on main)
- fn_07995 C3dModelRes::~C3dModelRes: logic confirmed by peer review (already on main)
- fn_07996 ModelNode::~ModelNode: logic confirmed by peer review
- fn_08012 C3dModelRes::FindNode: logic confirmed by peer review (already on main)
- fn_07985 ModelNode::ModelNode: logic confirmed by peer review
- fn_07950 C3dModelResV1::Load: logic confirmed by peer review (already on main)
- fn_07983 C3dModelResV1::C3dModelResV1: logic confirmed by peer review (already on main)
- fn_07984 C3dModelResV2::C3dModelResV2: logic confirmed by peer review (already on main)
- fn_17482 C3dNodeV1::Initialize: logic confirmed by peer review
- fn_17484 C3dNodeV2::Initialize: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 08:05:28 +00:00
..
ModelActor.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelActor.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelActorBounds.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelAnimation.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelAnimation.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelLighting.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelMovies.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelNode.cpp Decompile 12 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h, ... 2026-10-27 08:05:28 +00:00
ModelNode.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelNodeBounds.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelOcclusion.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
ModelPlayback.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelQuaternion.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelRendering.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelRendering.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelSpatial.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelSpatial.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelTextureAnimation.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00