Batch #8567 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_12911 UIQuestDisplay::Paint: logic confirmed by peer review Peer-reviewed-by: eAthena, gordaoprogramas, superintelligence, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
31 lines
819 B
C++
31 lines
819 B
C++
#ifndef RAGNAROK_SOURCE_UI_QUEST_UIQUESTDISPLAY_H
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#define RAGNAROK_SOURCE_UI_QUEST_UIQUESTDISPLAY_H
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#include "UI/Window/UIWindow.h"
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#include <string>
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#include <vector>
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struct QuestDisplayInfo;
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struct QuestDisplayMenuItem {
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std::string text;
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int command;
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};
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class UIQuestDisplay : public UIWindow {
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public:
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UIQuestDisplay(UIWindowContext& windows);
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bool Slot08() override;
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void Slot11() override;
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void Paint() override;
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void Slot33(int x, int y) override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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void Create(int width, int height);
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protected:
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/* 0080 */ int m_selectedIndex;
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/* 0084 */ std::vector<QuestDisplayMenuItem> m_menuItems;
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/* 0090 */ int* m_visibleSetting;
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};
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#endif
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