Batch #8904 by ragnarok-clanker: forced by an admin (0 lower score(s), 1 changed function(s)); checked with 4 compiled unit(s), including every includer of Source/Contents/SimpleStringMgr.h, Source/Contents/Configuration/GameSettingsMgr.h.
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_CONFIGURATION_GAMESETTINGSMGR_H
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#define RAGNAROK_SOURCE_CONTENTS_CONFIGURATION_GAMESETTINGSMGR_H
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#include "Contents/Skills/PlayerSkillBundle.h"
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#include "Script/LuaInstance.h"
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#include "Utility/Singleton.h"
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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#include <list>
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#include <optional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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struct ScriptOptions;
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struct GameSettingsOption {
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/* 0000 */ int id = 300;
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/* 0004 */ int tab;
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/* 0008 */ int type;
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/* 000C */ std::string title;
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/* 0024 */ std::string tooltip;
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/* 003C */ int tipBoxId = 0;
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/* 0040 */ std::string description;
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/* 0058 */ unsigned char defaultValue;
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/* 0059 */ unsigned char unknown_0059[3];
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/* 005C */ int unknown_005c = 4698;
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/* 0060 */ int unknown_0060 = 4698;
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};
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class CGameSettingsMgr : public Singleton<CGameSettingsMgr>, public CLuaInstance {
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public:
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CGameSettingsMgr();
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~CGameSettingsMgr() override;
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/* 000C */ std::vector<GameSettingsOption> options;
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/* 0018 */ std::unordered_map<std::uint32_t, std::function<void(int, unsigned char, bool, int, int)>, SkillIdHash> actions;
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/* 0038 */ std::unordered_map<std::uint32_t, std::function<void()>, SkillIdHash> functions;
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bool Load();
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bool LoadSettings();
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bool ReadOptionTable();
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void ResetToDefaults();
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void ToggleOption(int id);
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void sub_6C0C40(int id, unsigned char value, bool notify);
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void ApplyScriptOption(int id, const char* key, ScriptOptions& script);
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bool RunFunction(int id);
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std::optional<GameSettingsOption*> FindOption(int id);
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std::list<int> GetOptionIds(int tab);
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};
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using GameSettings = CGameSettingsMgr;
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(GameSettingsOption) == 0x64);
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static_assert(offsetof(GameSettingsOption, defaultValue) == 0x58);
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static_assert(offsetof(GameSettings, options) == 0x0C);
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static_assert(sizeof(GameSettings) == 0x58);
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#endif
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#endif
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