rodecomp/Source/UI/Dialogs/UISayDialogWnd.h
ragnarok-clanker 7b9ff1b0f7 Decompile 3 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/Contents/Configuration/ServiceConfiguration.h, ...
Batch #9377 by secret: 0 byte-identical, 3 confirmed by peer review.

- fn_12107 UIChooseWarpWnd::Slot44: logic confirmed by peer review
- fn_12110 UIExchangeWnd::Slot44: logic confirmed by peer review
- fn_12117 UISayDialogWnd::Slot44: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, Montyla, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 09:45:26 +00:00

30 lines
849 B
C++

#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UISAYDIALOGWND_H
#define RAGNAROK_SOURCE_UI_DIALOGS_UISAYDIALOGWND_H
#include "UI/Window/UIFrameWnd.h"
struct WindowPlacement;
#include <list>
class UISayDialogWnd : public UIFrameWnd {
public:
UISayDialogWnd(UIWindowContext& windows, UIFrameContext& frames);
/* 00B4 */ UIWindow* m_viewer;
/* 00B8 */ std::list<UIWindow*> m_buttons;
/* 00C0 */ std::list<UIWindow*> unknown_00C0;
/* 00C8 */ unsigned char unknown_00C8[0x04];
/* 00CC */ int unknown_00CC;
/* 00D0 */ WindowPlacement* m_placement;
/* 00D4 */ int unknown_00D4;
void Slot15(int width, int height) override;
void Resize(int width, int height) override;
void Slot11() override;
void Slot19() override;
void Paint() override;
std::vector<unsigned char> Slot44() override;
int ButtonX(UIBitmapButton* button);
};
#endif