rodecomp/Source/Client/Replay.h
ragnarok-clanker 5ad8e0c58c Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
2026-11-10 17:38:25 +00:00

246 lines
7.5 KiB
C++

#ifndef RAGNAROK_SOURCE_CLIENT_REPLAY_H
#define RAGNAROK_SOURCE_CLIENT_REPLAY_H
#include "Client/ReplayRecordOption.h"
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <list>
#include <vector>
struct ITEM_INFO;
std::vector<unsigned char> BuildEntryQueueReplayRecords();
std::vector<unsigned char> BuildRenewQuestReplayRecords();
struct ReplayCachedPacket {
/* 0000 */ bool enabled;
/* 0004 */ std::vector<unsigned char> bytes;
ReplayCachedPacket() = default;
ReplayCachedPacket(const ReplayCachedPacket& other);
};
#pragma pack(push, 1)
struct ReplayOptions {
/* 0000 */ unsigned char padding_0000[6];
/* 0006 */ unsigned char recordRestricted;
/* 0007 */ unsigned char showItemSlots;
/* 0008 */ unsigned char padding_0008[22];
unsigned char Get(ReplayRecordOption option) const {
return reinterpret_cast<const unsigned char*>(this)[static_cast<std::size_t>(option)];
}
void Set(ReplayRecordOption option, unsigned char value) {
reinterpret_cast<unsigned char*>(this)[static_cast<std::size_t>(option)] = value;
}
};
struct ReplayHeader {
/* 0000 */ std::uint32_t signature;
/* 0004 */ std::uint32_t key0;
/* 0008 */ std::uint32_t key1;
/* 000C */ int service;
/* 0010 */ int serviceType;
/* 0014 */ int sessionSyncValue;
/* 0018 */ char characterName[64];
/* 0058 */ char mapName[20];
/* 006C */ int accountId;
/* 0070 */ int cellX;
/* 0074 */ int cellY;
/* 0078 */ int playerDirection;
/* 007C */ std::uint32_t duration;
/* 0080 */ std::uint32_t records;
/* 0084 */ std::uint32_t fileOffset;
/* 0088 */ ReplayOptions options;
/* 00A6 */ std::uint32_t closingSignature;
// INLINED
void Reset() {
const ReplayOptions savedOptions = this->options;
std::memset(&this->key0, 0, offsetof(ReplayHeader, options) - offsetof(ReplayHeader, key0));
this->signature = 0x52414705;
this->closingSignature = 0x52414705;
this->options = savedOptions;
}
};
struct ReplaySection {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t bytes;
/* 0006 */ std::uint32_t fileOffset;
ReplaySection();
~ReplaySection();
};
#pragma pack(pop)
struct ReplayTime {
/* 0000 */ std::uint16_t hours;
/* 0002 */ char minutes;
/* 0003 */ char seconds;
};
class Replay {
public:
static Replay& Instance();
/* 0000 */ std::vector<ReplayCachedPacket> cachedPackets;
/* 000C */ int state;
/* 0010 */ std::uint32_t baseFrame;
/* 0014 */ std::uint32_t started;
/* 0018 */ std::uint32_t previousTick;
/* 001C */ std::uint32_t frame;
/* 0020 */ std::uint32_t elapsed;
/* 0024 */ float speed;
/* 0028 */ ReplayHeader header;
/* 00D2 */ ReplaySection sections[26];
/* 01D8 */ int fileMode;
/* 01DC */ std::FILE* file;
/* 01E0 */ std::uint32_t fileOffset;
/* 01E4 */ std::uint32_t records;
/* 01E8 */ std::uint32_t cipherIndex;
/* 01EC */ std::uint32_t cipherBase;
/* 01F0 */ std::uint32_t cipherKey;
/* 01F4 */ int recordingState;
/* 01F8 */ int playbackState;
Replay();
// INLINED
~Replay() {
if (this->file) {
if (this->fileMode == 31) {
this->WriteHeader(13);
}
std::fclose(this->file);
this->file = nullptr;
}
}
bool Record(std::uint16_t bytes, const void* packet, int event, std::uint32_t delay);
bool WriteSection(int id, std::vector<unsigned char>& bytes, int event);
int WriteHeader(int event);
std::vector<unsigned char> BuildMetadata();
std::uint32_t ParseMetadata(const std::vector<unsigned char>& data);
float AnimationScale() const;
__declspec(noinline) float DelayScale() const;
bool SetState(int state);
bool SetBaseFrame(std::uint32_t baseFrame);
void UpdateDuration();
bool WriteFinalSection();
bool RecordPacket(const std::vector<unsigned char>& packet, int event, std::uint32_t delay);
void RecordCachedPackets();
bool MatchesService(int mode) const;
int AdvanceFrame();
void ResetPlayback();
bool Cipher(std::uint32_t bytes, void* data);
void CloseFile();
ReplayTime Duration() const;
int FindSection(int id) const;
int SpeedLevel() const;
void ResetFile();
bool SetOptions(const void* data, int bytes);
std::vector<unsigned char> ReadSection(int id);
void CachePacket(std::uint16_t id, std::uint16_t size, const unsigned char* data);
bool ReadRecord(unsigned char* buffer, std::uint16_t& id, bool force);
bool AllowsEvent(int event) const;
void Rewind();
bool SetHeaderInfo(
std::uint32_t key0, std::uint32_t key1, const char* characterName, const char* mapName, int accountId, int cellX, int cellY, int playerDirection, int service,
int serviceType, int padding_0014
);
void IncreaseSpeed();
void DecreaseSpeed();
void RestartClock();
};
struct ReplayFileEntry {
/* 0000 */ int index;
/* 0004 */ char name[0x104];
// INLINED
ReplayFileEntry() {
this->index = 0;
std::memset(this->name, 0, sizeof(this->name));
}
// INLINED
~ReplayFileEntry() {
this->index = 0;
std::memset(this->name, 0, sizeof(this->name));
}
};
class ReplayFileList {
public:
static ReplayFileList& Instance();
/* 0000 */ int selected;
/* 0004 */ std::vector<ReplayFileEntry> files;
/* 0010 */ Replay* replay;
/* 0014 */ char path[0x104];
/* 0118 */ bool pathEnabled;
/* 0119 */ bool rejectExistingName;
/* 011C */ int selectionState;
/* 0120 */ int dialogState;
/* 0124 */ int fileState;
/* 0128 */ unsigned char buffer[0x3E80];
// INLINED
__forceinline ReplayFileList()
: replay(nullptr),
path(),
pathEnabled(true),
rejectExistingName(true) {
this->selected = -1;
this->files.clear();
this->fileState = 0;
for (std::size_t index = 0; index < sizeof(this->buffer); ++index) {
this->buffer[index] = 0;
}
this->selectionState = 0;
this->dialogState = 0;
}
void Clear();
void Refresh();
const char* FileName(int index) const;
char* SetPath(const char* value);
bool Select(int index);
int Open(int mode, int argument1, int argument2);
};
std::vector<unsigned char> BuildReplayTaggedRecord(std::uint16_t id, const void* data, std::uint32_t bytes);
std::vector<unsigned char> MakeFramedMessage(std::uint16_t type, const std::vector<unsigned char>& body);
std::vector<unsigned char> SerializeItems(const std::list<ITEM_INFO>& items);
extern int g_replayAnimationScaling;
static_assert(sizeof(ReplayCachedPacket) == 0x10);
static_assert(offsetof(ReplayCachedPacket, bytes) == 0x4);
static_assert(sizeof(ReplayOptions) == 0x1E);
static_assert(sizeof(ReplayHeader) == 0xAA);
static_assert(offsetof(ReplayHeader, options) == 0x88);
static_assert(offsetof(ReplayHeader, closingSignature) == 0xA6);
static_assert(sizeof(ReplaySection) == 0xA);
static_assert(sizeof(ReplayTime) == 0x4);
static_assert(sizeof(ReplayFileEntry) == 0x108);
static_assert(offsetof(ReplayFileList, path) == 0x14);
static_assert(offsetof(ReplayFileList, pathEnabled) == 0x118);
static_assert(offsetof(ReplaySection, bytes) == 0x2);
static_assert(offsetof(ReplaySection, fileOffset) == 0x6);
static_assert(sizeof(Replay) == 0x1FC);
static_assert(offsetof(Replay, state) == 0xC);
static_assert(offsetof(Replay, header) == 0x28);
static_assert(offsetof(Replay, header) + offsetof(ReplayHeader, options) + offsetof(ReplayOptions, recordRestricted) == 0xB6);
static_assert(offsetof(Replay, header) + offsetof(ReplayHeader, options) + offsetof(ReplayOptions, showItemSlots) == 0xB7);
static_assert(offsetof(Replay, sections) == 0xD2);
static_assert(offsetof(Replay, fileMode) == 0x1D8);
static_assert(offsetof(Replay, file) == 0x1DC);
static_assert(offsetof(Replay, cipherIndex) == 0x1E8);
static_assert(offsetof(Replay, playbackState) == 0x1F8);
#endif