Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
145 lines
5.9 KiB
C++
145 lines
5.9 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_ENCHANTMGR_H
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#define RAGNAROK_SOURCE_CONTENTS_ENCHANTMGR_H
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#include "Script/LuaInstance.h"
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#include "Utility/Singleton.h"
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#include <array>
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#include <cstddef>
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#include <cstdint>
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#include <map>
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#include <string>
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#include <vector>
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struct EnchantPerfectInfo {
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/* 0000 */ uint64_t cost;
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/* 0008 */ std::map<int, int> materials;
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};
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struct EnchantRandomUpgradeInfo {
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/* 0000 */ uint64_t cost;
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/* 0008 */ std::map<int, int> materials;
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/* 0010 */ std::map<int, uint64_t> rates;
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};
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struct EnchantOptionInfo {
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/* 0000 */ uint64_t requireCost;
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/* 0008 */ std::map<int, int> requireMaterials;
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/* 0010 */ uint64_t successRate;
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/* 0018 */ std::map<uint32_t, uint64_t> gradeBonus;
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/* 0020 */ std::map<uint32_t, std::map<int, uint64_t>> enchants;
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/* 0028 */ std::map<int, EnchantPerfectInfo> perfectEnchants;
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/* 0030 */ std::map<int, EnchantRandomUpgradeInfo> randomUpgrades;
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/* 0038 */ std::map<int, std::map<int, EnchantPerfectInfo>> perfectUpgrades;
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/* 0040 */ bool isUpgrade = false;
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};
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struct EnchantInfo {
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/* 0000 */ std::vector<int> targetItems;
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/* 000C */ uint32_t condition1;
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/* 0010 */ uint32_t condition2;
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/* 0014 */ bool approveRandomOption;
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/* 0018 */ std::vector<int> slots;
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/* 0024 */ uint8_t padding_0024[0x4];
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/* 0028 */ bool resetEnabled;
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/* 0030 */ uint64_t resetRate;
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/* 0038 */ uint64_t resetCost;
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/* 0040 */ std::map<int, int> resetMaterials;
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/* 0048 */ std::string caution;
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/* 0060 */ std::map<uint32_t, EnchantOptionInfo> options;
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};
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struct EnchantRequest {
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/* 0000 */ int16_t packetType;
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/* 0008 */ uint64_t group;
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/* 0010 */ int16_t index;
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/* 0012 */ int16_t slot;
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};
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class CEnchantMgr : public Singleton<CEnchantMgr> {
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public:
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/* 0004 */ std::map<uint64_t, EnchantInfo> m_enchants;
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/* 000C */ CLuaInstance m_lua;
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/* 0014 */ int32_t m_requestAlignmentPadding;
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/* 0018 */ EnchantRequest m_request;
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/* 0030 */ bool m_inputBlocked;
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/* 0031 */ uint8_t m_tailPadding[7];
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CEnchantMgr();
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virtual ~CEnchantMgr();
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__declspec(noinline) void AddPerfectEnchant(uint64_t group, uint32_t optionKey, const std::string& itemName, uint64_t cost, const std::map<std::string, int>& materials);
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void AddPerfectUpgradeEnchant(uint64_t group, uint32_t optionKey, const std::string& baseItemName, const std::string& itemName, uint64_t cost,
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const std::map<std::string, int>& materials);
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bool CallScript(const std::string& name);
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EnchantInfo* GetEnchantInfo(uint64_t group);
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std::map<int, int> ConvertMaterials(std::map<std::string, int> materials);
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bool Init();
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void SetEnchant(uint64_t group, uint32_t optionKey, uint32_t slot, const std::map<std::string, uint64_t>& enchants);
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void SendCloseEnchant();
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void OpenEnchant(uint64_t group);
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void HandleEnchantResult(int messageId, int itemId);
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void RequestPerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId);
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void RequestRandomEnchant(uint64_t group, int16_t index, int16_t slot);
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void RequestResetEnchant(uint64_t group, int16_t index);
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void RequestUpgradePerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId);
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void RequestUpgradeEnchant(uint64_t group, int16_t index, int16_t slot);
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void RequestUpgradeRandomEnchant(uint64_t group, int16_t index, int16_t slot);
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};
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int L_AddPerfectEnchant(lua_State* L);
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int L_AddPerfectUpgradeEnchant(lua_State* L);
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int L_AddRandomUpgradeEnchant(lua_State* L);
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int L_AddTargetItem(lua_State* L);
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int L_AddUpgradeEnchant(lua_State* L);
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int L_ApproveRandomOption(lua_State* L);
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int L_GetSlotCount(lua_State* L);
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int L_SetCaution(lua_State* L);
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int L_SetCondition(lua_State* L);
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int L_SetEnchant(lua_State* L);
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int L_SetGradeBonus(lua_State* L);
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int L_SetRandomUpgradeRequire(lua_State* L);
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int L_SetRequire(lua_State* L);
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int L_SetReset(lua_State* L);
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int L_SetSlotOrder(lua_State* L);
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int L_SetSuccessRate(lua_State* L);
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(EnchantRandomUpgradeInfo) == 0x18);
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static_assert(sizeof(EnchantPerfectInfo) == 0x10);
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static_assert(offsetof(EnchantPerfectInfo, materials) == 0x08);
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static_assert(offsetof(EnchantRandomUpgradeInfo, materials) == 0x08);
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static_assert(offsetof(EnchantRandomUpgradeInfo, rates) == 0x10);
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static_assert(sizeof(EnchantOptionInfo) == 0x48);
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static_assert(offsetof(EnchantOptionInfo, requireMaterials) == 0x08);
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static_assert(offsetof(EnchantOptionInfo, successRate) == 0x10);
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static_assert(offsetof(EnchantOptionInfo, gradeBonus) == 0x18);
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static_assert(offsetof(EnchantOptionInfo, enchants) == 0x20);
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static_assert(offsetof(EnchantOptionInfo, perfectEnchants) == 0x28);
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static_assert(offsetof(EnchantOptionInfo, randomUpgrades) == 0x30);
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static_assert(offsetof(EnchantOptionInfo, perfectUpgrades) == 0x38);
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static_assert(offsetof(EnchantOptionInfo, isUpgrade) == 0x40);
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static_assert(sizeof(EnchantInfo) == 0x68);
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static_assert(offsetof(EnchantInfo, condition1) == 0x0C);
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static_assert(offsetof(EnchantInfo, condition2) == 0x10);
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static_assert(offsetof(EnchantInfo, approveRandomOption) == 0x14);
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static_assert(offsetof(EnchantInfo, slots) == 0x18);
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static_assert(offsetof(EnchantInfo, resetEnabled) == 0x28);
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static_assert(offsetof(EnchantInfo, resetRate) == 0x30);
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static_assert(offsetof(EnchantInfo, resetCost) == 0x38);
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static_assert(offsetof(EnchantInfo, resetMaterials) == 0x40);
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static_assert(offsetof(EnchantInfo, caution) == 0x48);
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static_assert(offsetof(EnchantInfo, options) == 0x60);
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static_assert(sizeof(CEnchantMgr) == 0x38);
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static_assert(offsetof(CEnchantMgr, m_enchants) == 0x04);
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static_assert(offsetof(CEnchantMgr, m_lua) == 0x0C);
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static_assert(offsetof(CEnchantMgr, m_requestAlignmentPadding) == 0x14);
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static_assert(sizeof(EnchantRequest) == 0x18);
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static_assert(offsetof(EnchantRequest, group) == 0x08);
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static_assert(offsetof(EnchantRequest, index) == 0x10);
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static_assert(offsetof(EnchantRequest, slot) == 0x12);
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static_assert(offsetof(CEnchantMgr, m_request) == 0x18);
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static_assert(offsetof(CEnchantMgr, m_inputBlocked) == 0x30);
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#endif
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#endif
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