Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
125 lines
4.1 KiB
C++
125 lines
4.1 KiB
C++
#ifndef RAGNAROK_SOURCE_RENDER_DX7_DEVICEOWNERDX7_H
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#define RAGNAROK_SOURCE_RENDER_DX7_DEVICEOWNERDX7_H
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#include <cstddef>
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#include <cstdint>
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#include <d3d.h>
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#include <ddraw.h>
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class CRenderer;
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class CSurface;
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class DeviceOwnerDX7 {
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public:
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DeviceOwnerDX7();
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~DeviceOwnerDX7();
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HRESULT Initialize(HWND window, GUID* drawIdentity, const GUID* renderIdentity, const DDSURFACEDESC2* mode, DWORD flags);
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HRESULT CreateDevice(GUID* drawIdentity, const GUID* renderIdentity, const DDSURFACEDESC2* mode, DWORD flags);
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HRESULT CreateSurfaces(const DDSURFACEDESC2* mode, DWORD flags);
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HRESULT Close();
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void DestroySurface(CSurface* surface);
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HRESULT Clear(DWORD color);
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HRESULT ClearDepth();
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HRESULT Present(bool wait);
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int RestoreLostSurfaces();
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void MarkSurfacesLost();
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void AdjustTextureDimensions(std::uint32_t& width, std::uint32_t& height) const;
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bool SupportsTextureDimensions(std::uint32_t width, std::uint32_t height) const;
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__declspec(noinline) void CaptureBackBufferImpl();
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__declspec(noinline) void RestoreBackBufferImpl();
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void UpdateMipmapFiltering();
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__declspec(noinline) void PrepareErrorDialog();
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// INLINED
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void RestoreDisplayMode() {
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if (this->direct3D) {
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this->direct3D->EvictManagedTextures();
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}
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}
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__declspec(noinline) HRESULT RestoreAllSurfaces();
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void SetDialogClipper(int enabled);
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bool CalibrateTextureCoordinates();
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CRenderer* CreateRenderer();
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std::uint16_t PackColor(int red, int green, int blue);
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DWORD BlueMask();
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DWORD BlueExpansion();
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DWORD BlueShift();
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IDirectDraw7* DirectDraw();
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IDirect3D7* Direct3D();
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DWORD GreenMask();
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DWORD GreenExpansion();
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DWORD GreenShift();
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DWORD RedMask();
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DWORD RedExpansion();
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DWORD RedShift();
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IDirectDrawSurface7* RenderTarget();
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/* 0000 */ HWND window;
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/* 0004 */ DWORD width;
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/* 0008 */ DWORD height;
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/* 000C */ RECT destination;
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/* 001C */ RECT source;
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/* 002C */ IDirectDrawSurface7* primary;
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/* 0030 */ IDirectDrawSurface7* backBuffer;
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/* 0034 */ IDirectDrawSurface7* renderTarget;
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/* 0038 */ IDirectDrawSurface7* depthBuffer;
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/* 003C */ IDirectDraw7* draw;
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/* 0040 */ IDirect3D7* direct3D;
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/* 0044 */ IDirect3DDevice7* device;
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/* 0048 */ D3DDEVICEDESC7 caps;
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/* 0134 */ DWORD depthMemory;
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/* 0138 */ DDPIXELFORMAT depthFormat;
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/* 0158 */ DDSURFACEDESC2 primaryDescription;
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/* 01D4 */ DWORD fullscreen;
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/* 01D8 */ DWORD presentationOption;
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/* 01DC */ DWORD desktopBitDepth;
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/* 01E0 */ IDirectDrawSurface7* captureSurface;
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struct Channel {
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/* 0000 */ DWORD shift;
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/* 0004 */ DWORD expansion;
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};
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/* 01E4 */ Channel red;
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/* 01EC */ Channel green;
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/* 01F4 */ Channel blue;
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/* 01FC */ Channel alpha;
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/* 0204 */ DWORD bitDepth;
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/* 0208 */ DWORD redMask;
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/* 020C */ DWORD greenMask;
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/* 0210 */ DWORD blueMask;
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/* 0214 */ DWORD alphaMask;
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/* 0218 */ DWORD minTextureWidth;
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/* 021C */ DWORD minTextureHeight;
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/* 0220 */ DWORD maxTextureWidth;
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/* 0224 */ DWORD maxTextureHeight;
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/* 0228 */ DWORD maxTextureAspectRatio;
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/* 022C */ bool colorKeySupported;
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/* 022D */ bool largeTextures;
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/* 022E */ std::uint8_t padding_022E[26];
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/* 0248 */ bool surfacesLost;
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};
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struct DeviceOwnerDX7Handle {
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/* 0000 */ DeviceOwnerDX7* owner;
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unsigned int PackColor(int red, int green, int blue) const;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(DeviceOwnerDX7) == 588);
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static_assert(offsetof(DeviceOwnerDX7, caps) == 72);
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static_assert(offsetof(DeviceOwnerDX7, depthFormat) == 312);
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static_assert(offsetof(DeviceOwnerDX7, primaryDescription) == 344);
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static_assert(offsetof(DeviceOwnerDX7, fullscreen) == 468);
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static_assert(offsetof(DeviceOwnerDX7, captureSurface) == 480);
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static_assert(offsetof(DeviceOwnerDX7, minTextureWidth) == 536);
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static_assert(offsetof(DeviceOwnerDX7, surfacesLost) == 584);
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static_assert(sizeof(DeviceOwnerDX7::Channel) == 8);
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static_assert(offsetof(DeviceOwnerDX7::Channel, expansion) == 4);
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static_assert(offsetof(DeviceOwnerDX7, red) == 0x01E4);
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static_assert(offsetof(DeviceOwnerDX7, alpha) == 0x01FC);
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#endif
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extern DeviceOwnerDX7* g_deviceOwnerDX7;
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extern D3DDEVICEDESC7 g_emptyCapabilitiesDX7;
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#endif
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