rodecomp/Source/Render/DX7/DeviceOwnerDX7.h
ragnarok-clanker 5ad8e0c58c Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
2026-11-10 17:38:25 +00:00

125 lines
4.1 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DX7_DEVICEOWNERDX7_H
#define RAGNAROK_SOURCE_RENDER_DX7_DEVICEOWNERDX7_H
#include <cstddef>
#include <cstdint>
#include <d3d.h>
#include <ddraw.h>
class CRenderer;
class CSurface;
class DeviceOwnerDX7 {
public:
DeviceOwnerDX7();
~DeviceOwnerDX7();
HRESULT Initialize(HWND window, GUID* drawIdentity, const GUID* renderIdentity, const DDSURFACEDESC2* mode, DWORD flags);
HRESULT CreateDevice(GUID* drawIdentity, const GUID* renderIdentity, const DDSURFACEDESC2* mode, DWORD flags);
HRESULT CreateSurfaces(const DDSURFACEDESC2* mode, DWORD flags);
HRESULT Close();
void DestroySurface(CSurface* surface);
HRESULT Clear(DWORD color);
HRESULT ClearDepth();
HRESULT Present(bool wait);
int RestoreLostSurfaces();
void MarkSurfacesLost();
void AdjustTextureDimensions(std::uint32_t& width, std::uint32_t& height) const;
bool SupportsTextureDimensions(std::uint32_t width, std::uint32_t height) const;
__declspec(noinline) void CaptureBackBufferImpl();
__declspec(noinline) void RestoreBackBufferImpl();
void UpdateMipmapFiltering();
__declspec(noinline) void PrepareErrorDialog();
// INLINED
void RestoreDisplayMode() {
if (this->direct3D) {
this->direct3D->EvictManagedTextures();
}
}
__declspec(noinline) HRESULT RestoreAllSurfaces();
void SetDialogClipper(int enabled);
bool CalibrateTextureCoordinates();
CRenderer* CreateRenderer();
std::uint16_t PackColor(int red, int green, int blue);
DWORD BlueMask();
DWORD BlueExpansion();
DWORD BlueShift();
IDirectDraw7* DirectDraw();
IDirect3D7* Direct3D();
DWORD GreenMask();
DWORD GreenExpansion();
DWORD GreenShift();
DWORD RedMask();
DWORD RedExpansion();
DWORD RedShift();
IDirectDrawSurface7* RenderTarget();
/* 0000 */ HWND window;
/* 0004 */ DWORD width;
/* 0008 */ DWORD height;
/* 000C */ RECT destination;
/* 001C */ RECT source;
/* 002C */ IDirectDrawSurface7* primary;
/* 0030 */ IDirectDrawSurface7* backBuffer;
/* 0034 */ IDirectDrawSurface7* renderTarget;
/* 0038 */ IDirectDrawSurface7* depthBuffer;
/* 003C */ IDirectDraw7* draw;
/* 0040 */ IDirect3D7* direct3D;
/* 0044 */ IDirect3DDevice7* device;
/* 0048 */ D3DDEVICEDESC7 caps;
/* 0134 */ DWORD depthMemory;
/* 0138 */ DDPIXELFORMAT depthFormat;
/* 0158 */ DDSURFACEDESC2 primaryDescription;
/* 01D4 */ DWORD fullscreen;
/* 01D8 */ DWORD presentationOption;
/* 01DC */ DWORD desktopBitDepth;
/* 01E0 */ IDirectDrawSurface7* captureSurface;
struct Channel {
/* 0000 */ DWORD shift;
/* 0004 */ DWORD expansion;
};
/* 01E4 */ Channel red;
/* 01EC */ Channel green;
/* 01F4 */ Channel blue;
/* 01FC */ Channel alpha;
/* 0204 */ DWORD bitDepth;
/* 0208 */ DWORD redMask;
/* 020C */ DWORD greenMask;
/* 0210 */ DWORD blueMask;
/* 0214 */ DWORD alphaMask;
/* 0218 */ DWORD minTextureWidth;
/* 021C */ DWORD minTextureHeight;
/* 0220 */ DWORD maxTextureWidth;
/* 0224 */ DWORD maxTextureHeight;
/* 0228 */ DWORD maxTextureAspectRatio;
/* 022C */ bool colorKeySupported;
/* 022D */ bool largeTextures;
/* 022E */ std::uint8_t padding_022E[26];
/* 0248 */ bool surfacesLost;
};
struct DeviceOwnerDX7Handle {
/* 0000 */ DeviceOwnerDX7* owner;
unsigned int PackColor(int red, int green, int blue) const;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(DeviceOwnerDX7) == 588);
static_assert(offsetof(DeviceOwnerDX7, caps) == 72);
static_assert(offsetof(DeviceOwnerDX7, depthFormat) == 312);
static_assert(offsetof(DeviceOwnerDX7, primaryDescription) == 344);
static_assert(offsetof(DeviceOwnerDX7, fullscreen) == 468);
static_assert(offsetof(DeviceOwnerDX7, captureSurface) == 480);
static_assert(offsetof(DeviceOwnerDX7, minTextureWidth) == 536);
static_assert(offsetof(DeviceOwnerDX7, surfacesLost) == 584);
static_assert(sizeof(DeviceOwnerDX7::Channel) == 8);
static_assert(offsetof(DeviceOwnerDX7::Channel, expansion) == 4);
static_assert(offsetof(DeviceOwnerDX7, red) == 0x01E4);
static_assert(offsetof(DeviceOwnerDX7, alpha) == 0x01FC);
#endif
extern DeviceOwnerDX7* g_deviceOwnerDX7;
extern D3DDEVICEDESC7 g_emptyCapabilitiesDX7;
#endif