Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
232 lines
8 KiB
C++
232 lines
8 KiB
C++
#include "UI/Clan/UIClanWnd.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "Contents/ClanInfo.h"
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#include "Contents/MapInfoMgr.h"
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#include "Contents/MessageTable.h"
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#include "Contents/UserData/NormalItemSlots.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdio>
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#include <cstring>
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#include <windows.h>
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// OFFSET: 0x0084CBD0
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// FUNCTION: fn_10625
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UIClanInfoManageWnd::UIClanInfoManageWnd() : UIClanWnd(), m_emblem(nullptr) {}
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// OFFSET: 0x0084CEF0
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// FUNCTION: fn_10628
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int UIClanInfoManageWnd::Tab() {
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return 0;
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}
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// OFFSET: 0x0084CFD0
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// FUNCTION: fn_10629
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void UIClanInfoManageWnd::OnCreate(int width, int height) {
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if (!this->m_title) {
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const char* title = LookupMessage(MSI_CLAN_MARK);
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this->m_title = new UIStaticText();
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this->m_title->SetSize(62, 15);
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this->m_title->SetTextFitted(title);
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this->m_title->Move(3, 22);
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this->AddChild(this->m_title);
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this->AddCloseButton("Ctrl+G", 0);
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}
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this->allyRow = -1;
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this->hostileRow = -1;
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if (g_clanInfo->m_hasClan) {
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g_clanInfo->allyClanCount = 1;
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}
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this->LoadEmblem();
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}
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// OFFSET: 0x0084D0D0
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// FUNCTION: fn_10630
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void UIClanInfoManageWnd::Paint() {
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UIClanWnd::Paint();
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char text[1024];
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std::memset(text, 0, sizeof(text));
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std::sprintf(text, "%s : %s", LookupMessage(MSI_HOSTILITY_CLAN), g_clanInfo->m_clanName.c_str());
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this->DrawTextAt(8, 49, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s : %d", LookupMessage(MSI_ALLY_CLAN), g_clanInfo->allyClanCount);
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this->DrawTextAt(8, 65, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s : %s", LookupMessage(MSI_VIEW_CLAN_MSG), g_clanInfo->m_masterName.c_str());
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this->DrawTextAt(8, 81, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s : ", LookupMessage(MSI_TWWEB_WARRING));
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this->DrawTextAt(8, 97, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s", "유저인터페이스\\basic_interface\\grp_online.bmp");
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CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(text)));
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this->DrawBitmap(128, 95, bitmap, true);
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std::sprintf(text, " %d", g_clanInfo->m_connectedMembers);
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this->DrawTextAt(138, 97, text, 0, 0, 12, 0, 0, 0);
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{
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std::string map = g_clanInfo->m_mapName;
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if (map.size() > 4) {
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map.replace(map.find(".gat"), 4, ".rsw");
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}
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map = g_mapInfoMgr->GetDisplayName(std::string(map.c_str()));
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std::sprintf(text, "%s : %s", LookupMessage(MSI_TWWEB_URL), map.c_str());
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this->DrawTextAt(8, 113, text, 0, 0, 12, 0, 0, 0);
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}
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if (g_clanInfo->m_clanId != 0) {
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char path[256];
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std::memset(path, 0, sizeof(path));
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std::sprintf(path, "유저인터페이스\\clan_system\\clan_illust%02d.bmp", g_clanInfo->m_clanId);
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
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if (!bitmap) {
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
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}
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this->DrawBitmap(8, 145, bitmap, true);
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} else {
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
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this->DrawBitmap(50, 145, bitmap, true);
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}
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std::sprintf(text, "%s", LookupMessage(MSI_SEND_TO_CLAN));
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this->DrawTextAt(200, 65, text, 0, 0, 12, 0, 0, 0);
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unsigned red, green, blue;
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SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
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this->FillRegion(279, 64, 26, 26, RGB(red, green, blue));
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if (g_clanInfo->m_clanId != 0) {
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this->DrawBitmap(280, 65, this->m_emblem ? &this->m_emblem->image : nullptr, true);
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}
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std::sprintf(text, "%s", LookupMessage(MSI_CLAN_MASTER_NAME));
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this->DrawTextAt(200, 139, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s", LookupMessage(MSI_CLAN_NUM_MEMBER));
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this->DrawTextAt(200, 213, text, 0, 0, 12, 0, 0, 0);
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SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
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this->FillRegion(200, 155, 168, 48, RGB(red, green, blue));
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int row = 0;
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int y = 157;
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for (auto relation = g_clanInfo->m_relations.begin(); relation != g_clanInfo->m_relations.end(); ++relation) {
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if (y >= 205) {
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break;
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}
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if (relation->first == 0) {
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if (row == this->allyRow) {
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SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
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this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
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}
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this->DrawTextAt(204, y, relation->second.c_str(), 0, 0, 12, 0, 0, 0);
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++row;
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y += 16;
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}
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}
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SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
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this->FillRegion(200, 229, 168, 48, RGB(red, green, blue));
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row = 0;
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y = 231;
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for (auto relation = g_clanInfo->m_relations.begin(); relation != g_clanInfo->m_relations.end(); ++relation) {
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if (y >= 279) {
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break;
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}
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if (relation->first == 1) {
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if (row == this->hostileRow) {
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SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
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this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
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}
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this->DrawTextAt(204, y, relation->second.c_str(), 0, 0, 12, 0, 0, 0);
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++row;
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y += 16;
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}
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}
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}
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// OFFSET: 0x0084D8F0
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// FUNCTION: fn_10631
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void UIClanWnd::Paint() {
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unsigned red, green, blue;
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SkinPaletteChannels(ResourceMgr::Instance(), 10, 2, red, green, blue);
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this->FillRegion(0, 17, this->geometry.width, 24, RGB(red, green, blue));
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SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
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this->FillRegion(1, 18, 64, 23, RGB(red, green, blue));
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this->DrawTitleBar(false, "", 0);
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SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
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this->FillRegion(0, 41, this->geometry.width, this->geometry.height - 41, RGB(red, green, blue));
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SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
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this->FillRegion(1, 41, this->geometry.width - 2, this->geometry.height - 41, RGB(red, green, blue));
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this->DrawButtonBar(2, 0, 1);
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}
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// OFFSET: 0x0084DA30
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// FUNCTION: fn_10632
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void UIClanInfoManageWnd::OnLBtnDown(int x, int y) {
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UIFrameWnd::OnLBtnDown(x, y);
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}
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// OFFSET: 0x0084DA40
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// FUNCTION: fn_10633
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int UIClanInfoManageWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
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switch (message) {
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case UM_COMMAND:
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if (a1 == 201) {
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g_windowMgr.CloseWindow(WID_CLANINFOMANAGEWND);
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}
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return 0;
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case UM_REFRESH:
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this->LoadEmblem();
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this->InvalidateChildren();
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return 0;
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}
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return UIClanWnd::SendMsg(sender, message, a1, a2, a3, a4);
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}
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// OFFSET: 0x0084DAE0
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// FUNCTION: fn_10634
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int UIClanWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
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switch (message) {
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case UM_REFRESH:
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this->InvalidateChildren();
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return 0;
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case UM_SETINFO:
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this->m_saved = reinterpret_cast<ClanWndInfo*>(a1);
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if (!this->m_saved->IsValid()) {
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this->m_saved->Reset();
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}
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this->Move(this->m_saved->x, this->m_saved->y);
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return 0;
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}
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return UIFrameWnd::SendMsg(sender, message, a1, a2, a3, a4);
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}
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// OFFSET: 0x0084DB50
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// FUNCTION: fn_10635
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void UIClanInfoManageWnd::LoadEmblem() {
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if (g_clanInfo->m_hasClan == true) {
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char path[256];
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std::memset(path, 0, sizeof(path));
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std::sprintf(path, "유저인터페이스\\clan_system\\clan_emblem%02d.bmp", g_clanInfo->m_clanId);
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this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
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if (!this->m_emblem) {
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this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\clan_system\\clan_emblem01.bmp")));
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}
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}
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}
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// OFFSET: 0x0084DC00
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// FUNCTION: fn_10636
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void UIClanWnd::StoreInfo() {
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if (this->m_saved) {
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this->m_saved->x = this->geometry.x;
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this->m_saved->y = this->geometry.y;
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this->m_saved->width = this->geometry.width;
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this->m_saved->height = this->geometry.height;
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}
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}
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