Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
394 lines
11 KiB
C++
394 lines
11 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_GAMESETTINGS_GAMESETTINGSUI_H
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#define RAGNAROK_SOURCE_UI_GAMESETTINGS_GAMESETTINGSUI_H
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#include "Render/DisplayMode.h"
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#include "Render/RenderAdapter.h"
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#include "Render/RenderBackends.h"
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#include "UI/FrameSkin.h"
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#include "UI/Lists/UIListBoxTemplate.h"
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#include "UI/Window/UIControl.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <functional>
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#include <map>
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#include <new>
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#include <optional>
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#include <string>
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void ToggleGameSettingsTab4();
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enum TALKTYPE : int;
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class CUICheckBox;
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class CUIRadioButton;
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class CUIStaticText;
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class CUIImageButton;
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class CUITextButton;
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extern int g_textureDetailLevel;
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extern int g_textureFiltering;
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extern int g_configuredRenderBackend;
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extern bool g_restartClient;
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extern bool g_gameOptionFlag;
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extern std::map<int, int> g_optionHotkeys;
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template <class T, class D> class CUIComboBox : public CUIControl {
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public:
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explicit CUIComboBox()
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: CUIControl(), display(), button(), dropDownButton(), listBox(nullptr), width(), itemHeight(0), visibleItems(1), onSelect(), onChange() {
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}
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void Paint() override;
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int AddItem(const D& value, bool refresh);
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unsigned int Selected() const;
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__declspec(noinline) void UpdateListHeight();
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void Create(int width, int itemHeight, int visibleItems);
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void SetItemBinder(std::function<void(T*, const D&)> binder);
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// INLINED
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void SetOnSelect(std::function<void(T*, const D&)> handler) {
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this->onSelect = handler;
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}
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void SetButton(const std::string& normal, const std::string& hover, const std::string& pressed, const std::string& disabled);
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/* 0080 */ T* display;
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/* 0084 */ CUIButton* button;
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/* 0088 */ CUIImageButton* dropDownButton;
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/* 008C */ CUIListBoxEx<T, D>* listBox;
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/* 0090 */ int width;
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/* 0094 */ int itemHeight;
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/* 0098 */ int visibleItems;
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/* 009C */ int padding_009C;
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/* 00A0 */ std::function<void(T*, const D&)> onSelect;
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/* 00C8 */ std::function<void(T*, const D&)> onChange;
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};
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namespace GameSettingsUI {
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class CUIComboItem;
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class CUIOptionItem;
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class CUIGroup : public CUIControl {
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public:
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// INLINED
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explicit CUIGroup() : CUIControl(), m_title(nullptr) {
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}
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// INLINED
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explicit CUIGroup(int) : CUIControl() {
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}
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virtual void Apply();
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virtual void Refresh() = 0;
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/* 0080 */ CUIStaticText* m_title;
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};
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class CUIGroupEmblem : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupEmblem();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Apply() override;
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void Refresh() override;
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__declspec(noinline) void SetEnabled(bool enabled);
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void OnSelect(CUIRadioButton* button);
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/* 0084 */ CUIRadioButton* m_onButton;
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/* 0088 */ CUIStaticText* m_onText;
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/* 008C */ CUIRadioButton* m_offButton;
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/* 0090 */ CUIStaticText* m_offText;
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};
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class CUIGroupFullscreen : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupFullscreen();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Refresh() override;
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/* 0084 */ CUIRadioButton* m_onButton;
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/* 0088 */ CUIStaticText* m_onText;
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/* 008C */ CUIRadioButton* m_offButton;
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/* 0090 */ CUIStaticText* m_offText;
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};
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class CUIGroupGraphics : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupGraphics();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Refresh() override;
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int GetPendingBackend();
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void LoadAdapters();
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void LoadModes();
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void OnAdapterSelect(CUIComboItem* item, const RenderAdapter& adapter);
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void OnModeSelect(CUIComboItem* item, const DisplayMode& mode);
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/* 0084 */ CUIComboBox<CUIComboItem, RenderAdapter>* m_adapterCombo;
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/* 0088 */ CUIStaticText* m_modeText;
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/* 008C */ CUIComboBox<CUIComboItem, DisplayMode>* m_modeCombo;
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/* 0090 */ RenderAdapter m_adapter;
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/* 00F8 */ RenderAdapter m_pendingAdapter;
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/* 0160 */ DisplayMode m_mode;
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/* 0184 */ DisplayMode m_pendingMode;
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};
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class CUIGroupGraphicsAPI : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupGraphicsAPI();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Apply() override;
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void Refresh() override;
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void LoadBackends();
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void OnSelect(CUIComboItem* item, const RenderBackend& backend);
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/* 0084 */ CUIComboBox<CUIComboItem, RenderBackend>* m_combo;
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/* 0088 */ int m_backend;
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/* 008C */ int m_pendingBackend;
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};
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class CUIGroupLogInOut : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupLogInOut();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Apply() override;
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void Refresh() override;
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__declspec(noinline) void SetEnabled(bool enabled);
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void OnSelect(CUIRadioButton* button);
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/* 0084 */ CUIRadioButton* m_onButton;
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/* 0088 */ CUIStaticText* m_onText;
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/* 008C */ CUIRadioButton* m_offButton;
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/* 0090 */ CUIStaticText* m_offText;
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};
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class CUIGroupProcessPriority : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupProcessPriority();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Refresh() override;
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void OnSelect(CUIRadioButton* button);
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/* 0084 */ CUIRadioButton* m_highButton;
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/* 0088 */ CUIStaticText* m_highText;
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/* 008C */ CUIRadioButton* m_normalButton;
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/* 0090 */ CUIStaticText* m_normalText;
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/* 0094 */ CUIRadioButton* m_idleButton;
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/* 0098 */ CUIStaticText* m_idleText;
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};
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class CUIGroupRodexSpam : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupRodexSpam();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Apply() override;
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void Refresh() override;
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void OnSelect(CUIRadioButton* button);
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/* 0084 */ CUIRadioButton* m_onButton;
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/* 0088 */ CUIStaticText* m_onText;
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/* 008C */ CUIRadioButton* m_offButton;
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/* 0090 */ CUIStaticText* m_offText;
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};
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class CUIGroupSkin : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupSkin();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Apply() override;
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void Refresh() override;
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void OnSelect(CUIComboItem* item, const std::string& name);
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/* 0084 */ CUIComboBox<CUIComboItem, std::string>* m_combo;
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};
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class CUIGroupSound : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupSound();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Apply() override;
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void Paint() override;
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void Refresh() override;
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__declspec(noinline) void SetBgmEnabled(bool enabled);
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__declspec(noinline) void SetBgmVolume(int volume);
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__declspec(noinline) void SetEffectVolume(int volume);
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void OnBgmMute(bool muted);
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void OnEffectMute(bool muted);
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void OnBgmScroll(int position);
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void OnEffectScroll(int position);
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/* 0084 */ CUIStaticText* m_bgmText;
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/* 0088 */ CUIVScrollBar* m_bgmSlider;
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/* 008C */ CUICheckBox* m_bgmMute;
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/* 0090 */ CUIStaticText* m_bgmMuteText;
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/* 0094 */ CUIStaticText* m_effectText;
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/* 0098 */ CUIVScrollBar* m_effectSlider;
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/* 009C */ CUICheckBox* m_effectMute;
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/* 00A0 */ CUIStaticText* m_effectMuteText;
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};
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class CUIGroupSpriteDetailLevel : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupSpriteDetailLevel();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void Refresh() override;
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/* 0084 */ CUIVScrollBar* m_slider;
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};
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class CUIGroupTextureDetailLevel : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupTextureDetailLevel();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void Refresh() override;
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/* 0084 */ CUIVScrollBar* m_slider;
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};
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class CUIGroupTrilinear : public CUIGroup {
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public:
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__declspec(noinline) CUIGroupTrilinear();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Refresh() override;
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/* 0084 */ CUIRadioButton* m_onButton;
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/* 0088 */ CUIStaticText* m_onText;
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/* 008C */ CUIRadioButton* m_offButton;
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/* 0090 */ CUIStaticText* m_offText;
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};
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class CUIPage : public CUIControl {
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public:
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// INLINED
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explicit CUIPage() : CUIControl() {
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}
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void OnInit() override;
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void Paint() override;
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virtual void Apply();
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virtual void Refresh();
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};
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class CUIBasicPage : public CUIPage {
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public:
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__declspec(noinline) CUIBasicPage();
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void OnCreate(int width, int height) override;
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/* 0080 */ CUIGroupSkin* m_skin;
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/* 0084 */ CUIGroupSound* m_sound;
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/* 0088 */ CUIGroupEmblem* m_emblem;
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/* 008C */ CUIGroupRodexSpam* m_rodexSpam;
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/* 0090 */ CUIGroupProcessPriority* m_processPriority;
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/* 0094 */ CUIGroupLogInOut* m_logInOut;
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};
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class CUIGraphicsPage : public CUIPage {
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public:
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__declspec(noinline) CUIGraphicsPage();
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void OnCreate(int width, int height) override;
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__declspec(noinline) bool IsModified();
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void ApplySettings();
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int GetPendingBackend();
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void LoadAdapters();
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/* 0080 */ CUIGroupGraphicsAPI* m_graphicsApi;
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/* 0084 */ CUIGroupGraphics* m_graphics;
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/* 0088 */ CUIGroupSpriteDetailLevel* m_spriteDetailLevel;
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/* 008C */ CUIGroupTextureDetailLevel* m_textureDetailLevel;
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/* 0090 */ CUIGroupFullscreen* m_fullscreen;
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/* 0094 */ CUIGroupTrilinear* m_trilinear;
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};
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class CUIListPage : public CUIControl {
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public:
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__declspec(noinline) CUIListPage();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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virtual void OnSelectOption(CUIOptionItem* item, const TALKTYPE& type);
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bool SetOptionChecked(int id);
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void BindOption(CUIOptionItem* item, const TALKTYPE& id);
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void LoadOptions(int tab);
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__declspec(noinline) void RefreshOptions();
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__declspec(noinline) void RefreshHotkeyLabels();
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std::string GetHotkeyText(int tab, int index);
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/* 0080 */ CUIListBoxEx<CUIOptionItem, TALKTYPE>* m_optionList;
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};
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class CUIComboItem : public CUIListItem {
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public:
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CUIComboItem();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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/* 00E8 */ CUIStaticText* m_text;
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};
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class CUIOptionItem : public CUIListItem {
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public:
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CUIOptionItem();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void Paint() override;
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void RunFunction();
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void OnCheck(bool checked);
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void OnClickLabel();
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/* 00E8 */ CUICheckBox* m_check;
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/* 00EC */ UIWindow* m_runButton;
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/* 00F0 */ CUITextButton* m_label;
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/* 00F4 */ CUIStaticText* m_description;
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/* 00F8 */ int m_optionId;
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};
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}
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class CUIGameSettingsUI : public CUIFrameWnd {
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public:
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__declspec(noinline) CUIGameSettingsUI();
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void OnCreate(int width, int height) override;
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void OnInit() override;
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void OnLBtnDown(int x, int y) override;
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void Initialize() override;
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void OnApply();
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void OnCloseButton();
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void OnTitleClose();
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|
void OnTitleIconClick();
|
|
void UpdateApplyButton();
|
|
void OnTabChanged(UIWindow* window);
|
|
bool IsTab4Selected();
|
|
void SelectTab4();
|
|
void OnBasicTabClick();
|
|
void OnControlTabClick();
|
|
void OnEffectTabClick();
|
|
void OnEtcTabClick();
|
|
void OnGraphicsTabClick();
|
|
void RefreshOption(int id);
|
|
__declspec(noinline) void RefreshOptions();
|
|
void RefreshHotkeyLabels();
|
|
void ResetToDefaults();
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|
|
|
/* 00D8 */ CUITitleBar* m_titleBar;
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|
/* 00DC */ GameSettingsUI::CUIPage* m_currentPage;
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|
/* 00E0 */ GameSettingsUI::CUIGraphicsPage* m_graphicsPage;
|
|
/* 00E4 */ std::vector<GameSettingsUI::CUIListPage*> m_pages;
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|
/* 00F0 */ CUITab* m_tab;
|
|
/* 00F4 */ CUIImageButton* m_pageContainer;
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|
/* 00F8 */ CUIImageButton* m_applyButton;
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|
/* 00FC */ CUIImageButton* m_closeButton;
|
|
};
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|
#endif
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