rodecomp/Source/Contents/EntryQueueMgr.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

307 lines
8.8 KiB
C++

#include "Contents/EntryQueueMgr.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Network/Packets/NoticeEnums.h"
#include "Client/Session.h"
#include "Contents/MessageTable.h"
#include "Contents/Sound/SoundMgr.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "UI/EntryQueue/UIEntryQueueWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "Script/LuaScript.h"
#include "Resource/MSGSTRINGID.h"
#include <cstring>
#include <string>
struct EntryQueueAdmissionPacket {
/* 0000 */ std::uint16_t id;
/* 0002 */ std::uint8_t result;
/* 0003 */ char queueName[24];
/* 001B */ char characterName[24];
};
struct EntryQueueApplyPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint16_t type;
/* 0004 */ char queueName[24];
};
struct EntryQueueNamePacket {
/* 0000 */ std::int16_t id;
/* 0002 */ char queueName[24];
};
// GLOBAL: gl_24868
CEntryQueueMgr* g_entryQueueMgr;
// GLOBAL: gl_24869
std::map<int, EntryQueueInfo*> g_entryQueueList;
CEntryQueueMgr::~CEntryQueueMgr() {
for (std::map<int, EntryQueueInfo*>::iterator it = g_entryQueueList.begin(); it != g_entryQueueList.end(); ++it) {
if (it->second) {
delete it->second;
}
}
}
// OFFSET: 0x00BA1F80
// FUNCTION: fn_19660
void CEntryQueueMgr::SendAdmissionReply(int result) {
if (this->current) {
EntryQueueAdmissionPacket packet;
packet.id = 0x8E0;
strcpy_s(packet.queueName, sizeof(packet.queueName), this->current->name);
strcpy_s(packet.characterName, sizeof(packet.characterName), this->characterName.text);
packet.result = static_cast<std::uint8_t>(result);
if (result == 2) {
this->ready = 0;
}
GetRagConnection().Send(reinterpret_cast<PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
} else if (result == 2) {
this->ready = 0;
}
}
// OFFSET: 0x00BA2030
// FUNCTION: fn_19661
void CEntryQueueMgr::SendApply(std::uint16_t type, const char* name) {
EntryQueueApplyPacket packet;
packet.id = 0x8D7;
packet.type = type;
strncpy_s(packet.queueName, sizeof(packet.queueName), name, 23);
GetRagConnection().Send(reinterpret_cast<PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
}
// OFFSET: 0x00BA20A0
// FUNCTION: fn_19662
void CEntryQueueMgr::SendCancel() {
if (this->current) {
EntryQueueNamePacket packet;
packet.id = 0x8DA;
strcpy_s(packet.queueName, sizeof(packet.queueName), this->current->name);
GetRagConnection().Send(reinterpret_cast<PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
}
}
// OFFSET: 0x00BA2110
// FUNCTION: fn_19663
void CEntryQueueMgr::SendRankingRequest() {
if (this->current) {
EntryQueueNamePacket packet;
packet.id = 0x90A;
strcpy_s(packet.queueName, sizeof(packet.queueName), this->current->name);
GetRagConnection().Send(reinterpret_cast<PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
}
}
// OFFSET: 0x00BA2180
// FUNCTION: fn_19664
void DestroyEntryQueueMgr() {
if (g_entryQueueMgr) {
delete g_entryQueueMgr;
g_entryQueueMgr = nullptr;
}
}
// OFFSET: 0x00BA2250
// FUNCTION: fn_19665
void CEntryQueueMgr::SetQueueName(const EntryQueueName& name) {
this->queueName = name;
}
// OFFSET: 0x00BA2270
// FUNCTION: fn_19666
void CEntryQueueMgr::SetCharacterName(const EntryQueueName& name) {
this->characterName = name;
}
// OFFSET: 0x00BA2310
// FUNCTION: fn_19667
void CEntryQueueMgr::OnApplyResult(const EntryQueueApplyResult* packet) {
int message;
switch (packet->result) {
case BG_APPLY_ACCEPT: {
if (!g_windowMgr.CloseWindow(WID_ENTRYQUEUESTANDBYWND)) {
g_windowMgr.EnsureWindow(WID_ENTRYQUEUESTANDBYWND);
}
strcpy_s(this->queueName.text, sizeof(this->queueName.text), packet->queueName);
g_soundMgr->PlayWave("se_btg_request.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
std::string text("[");
if (this->current) {
text += this->current->displayName;
}
text += "]";
text += LookupMessage(MSI_BATTLEFIELD_MSG_UNKNOWN_TYPE);
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text.c_str()), 0x4763FF, 0, 0, 0);
this->ready = 1;
return;
}
case BG_APPLY_QUEUE_FINISHED:
message = 0x834;
break;
case BG_APPLY_INVALID_NAME:
message = 0x835;
break;
case BG_APPLY_INVALID_APP:
message = 0x836;
break;
case BG_APPLY_PLAYER_COUNT:
message = 0x837;
break;
case BG_APPLY_PLAYER_LEVEL:
message = 0x838;
break;
case BG_APPLY_DUPLICATE:
message = 0x839;
break;
case BG_APPLY_RECONNECT:
message = 0x83A;
break;
case BG_APPLY_PARTYGUILD_LEADER:
message = 0x83C;
break;
case BG_APPLY_PLAYER_CLASS:
message = 0x83B;
break;
case 15:
message = 0x83D;
break;
default:
return;
}
g_windowMgr.Confirm(LookupMessage(message), 0, false, false, 0, "Message", 0x118, 0x78, 0);
}
// OFFSET: 0x00BA2660
// FUNCTION: fn_19668
void CEntryQueueMgr::OnCancelResult(const EntryQueueNotice* notice) {
switch (notice->result) {
case 1:
g_windowMgr.Confirm(LookupMessage(MSI_BATTLEFIELD_MSG_FAIL_CHOICE), 0, false, false, 0, "Message", 0x118, 0x78, 0);
g_windowMgr.CloseWindow(WID_ENTRYQUEUESTANDBYWND);
this->ready = 0;
break;
case 3:
g_windowMgr.Confirm(LookupMessage(MSI_BATTLEFIELD_MSG_CANCEL_JOIN), 0, false, false, 0, "Message", 0x118, 0x78, 0);
break;
case 11:
g_windowMgr.Confirm(LookupMessage(MSI_BATTLEFIELD_MSG_DOYOU_JOIN), 0, false, false, 0, "Message", 0x118, 0x78, 0);
break;
case 14:
g_windowMgr.Confirm(LookupMessage(MSI_BATTLEFIELD_HELP1), 0, false, false, 0, "Message", 0x118, 0x78, 0);
g_windowMgr.CloseWindow(WID_ENTRYQUEUESTANDBYWND);
this->ready = 0;
break;
}
std::string text("[");
text += this->current->displayName;
text += "]";
text += LookupMessage(MSI_BATTLEFIELD_HELP2);
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text.c_str()), 0xFF, 0, 0, 0);
this->current = nullptr;
}
// OFFSET: 0x00BA28B0
// FUNCTION: fn_19669
void CEntryQueueMgr::ResetCurrent(int unused) {
this->current = nullptr;
this->ready = 0;
}
// OFFSET: 0x00BA28C0
// FUNCTION: fn_19670
void CEntryQueueMgr::IgnorePacket(const unsigned char* packet) {
}
// OFFSET: 0x00BA28D0
// FUNCTION: fn_19671
void CEntryQueueMgr::OnStatus(const EntryQueueStatus* packet) {
this->ready = 1;
UIWindow* window = g_windowMgr.LookupWindow(WID_ENTRYQUEUESTANDBYWND);
if (!window && !g_windowMgr.CloseWindow(WID_ENTRYQUEUESTANDBYWND)) {
window = g_windowMgr.EnsureWindow(WID_ENTRYQUEUESTANDBYWND);
}
if (!this->current) {
for (auto it = g_entryQueueList.begin(); it != g_entryQueueList.end(); ++it) {
if (std::string(it->second->name) == std::string(packet->queueName)) {
this->current = it->second;
break;
}
}
}
if (window && this->current) {
static_cast<UIEntryQueueStandByWnd*>(window)->SetInfo(
packet->queueName, this->current->maxLevel + this->current->minLevel, packet->ranking
);
}
g_windowMgr.CloseWindow(WID_JOINTO_BATTLEFIELDWND);
}
// OFFSET: 0x00BA2C70
// FUNCTION: fn_19672
void CEntryQueueMgr::OnReady(const EntryQueueReady* packet) {
strcpy_s(this->queueName.text, sizeof(this->queueName.text), packet->queueName);
strcpy_s(this->characterName.text, sizeof(this->characterName.text), packet->characterName);
if (g_windowMgr.CloseWindow(WID_ENTRYQUEUEREQUESTWND)) {
return;
}
g_windowMgr.EnsureWindow(WID_ENTRYQUEUEREQUESTWND);
g_soundMgr->PlayWave("se_btg_ready.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
std::string text("[");
text += this->current->displayName;
text += "]";
text += LookupMessage(MSI_BATTLEFIELD_HELP3);
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text.c_str()), 0x4763FF, 0, 0, 0);
}
// OFFSET: 0x00BA2E50
// FUNCTION: fn_19673
void CEntryQueueMgr::OnResultNotice(const EntryQueueNotice* notice) {
switch (notice->result) {
case 3:
g_windowMgr.Confirm(LookupMessage(MSI_BATTLEFIELD_MSG_CANCEL_JOIN), 0, false, false, 0, "Message", 0x118, 0x78, 0);
break;
case 11:
g_windowMgr.Confirm(LookupMessage(MSI_BATTLEFIELD_MSG_DOYOU_JOIN), 0, false, false, 0, "Message", 0x118, 0x78, 0);
}
}
// OFFSET: 0x00BA2EB0
// FUNCTION: fn_19674
void CEntryQueueMgr::OnNotify(const EntryQueueNotice* notice) {
switch (notice->result) {
case 1:
g_soundMgr->PlayWave("se_btg_forward.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
}
// INLINED
CEntryQueueMgr::CEntryQueueMgr() : current(nullptr), ready(0) {
std::memset(&this->queueName, 0, sizeof(this->queueName) + sizeof(this->characterName));
g_session.m_hotkeyScript->Call("ReadEntryQueueList", "");
}
// OFFSET: 0x00BA1DF0
// FUNCTION: fn_19659
bool CreateEntryQueueMgr() {
if (!g_entryQueueMgr) {
g_entryQueueMgr = new (std::nothrow) CEntryQueueMgr();
if (g_entryQueueMgr) {
return true;
}
}
return false;
}