rodecomp/Source/Contents/EquipmentResources.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

201 lines
6.3 KiB
C++

#include "Client/Session.h"
#include "Contents/EquipmentResourceMgr.h"
#include "Resource/ResourceMgr.h"
#include "Utility/Text/FormatString.h"
#include <cstddef>
#include <new>
#include <string>
// OFFSET: 0x00BA9950
// FUNCTION: fn_19742
bool EquipmentResourceMgr::Init() {
return true;
}
// OFFSET: 0x00BA9960
// FUNCTION: fn_19743
bool EquipmentResourceMgr::Create() {
if (g_equipmentResourceMgr) {
return false;
}
g_equipmentResourceMgr = new (std::nothrow) EquipmentResourceMgr();
if (!g_equipmentResourceMgr) {
return false;
}
if (!g_equipmentResourceMgr->m_initialized) {
delete g_equipmentResourceMgr;
g_equipmentResourceMgr = nullptr;
return false;
}
return true;
}
// OFFSET: 0x00BA9A60
// FUNCTION: fn_19744
void EquipmentResourceMgr::Clear() {
this->resourceNamesA.clear();
this->resourceNamesB.clear();
this->resourceNamesC.clear();
}
// OFFSET: 0x00BA9AD0
// FUNCTION: fn_19745
void EquipmentResourceMgr::Destroy() {
if (g_equipmentResourceMgr) {
delete g_equipmentResourceMgr;
g_equipmentResourceMgr = nullptr;
}
}
// OFFSET: 0x00BA9AF0
// FUNCTION: fn_19746
std::string EquipmentResourceMgr::GetAccessoryResourceName(int type, int job, int sex, int head, int accessory) {
if (accessory == 0) {
return "";
}
std::string path = "";
std::string sexName = "";
std::string headName = "";
std::string accessoryName = "";
if (sex == 1) {
headName = g_session.m_humanMaleHeadNames[head];
} else if (sex == 0) {
headName = g_session.m_humanFemaleHeadNames[head];
}
sexName = g_session.GetSexName(sex);
accessoryName = g_session.GetAccessoryName(accessory);
if (accessoryName.size() == 0) {
return "";
}
if (g_session.IsDoramJob(job) == true) {
path = FormatOwnedString("악세사리\\%s_doram\\%s%s.%s", sexName.c_str(), sexName.c_str(), accessoryName.c_str(), g_equipmentResourceExtensions[type]);
if (ResourceMgr::Instance().Exists(path.c_str()) == true) {
return path;
}
}
path = FormatOwnedString("악세사리\\%s\\%s%s.%s", sexName.c_str(), sexName.c_str(), accessoryName.c_str(), g_equipmentResourceExtensions[type]);
return path;
}
// OFFSET: 0x00BAA110
// FUNCTION: fn_19747
std::string EquipmentResourceMgr::GetNamedAccessoryResourceName(int type, int sex, std::string accessoryName) {
std::string path = "";
std::string sexName = "";
sexName = g_session.GetSexName(sex);
path = static_cast<const std::string&>(FormatOwnedString("sprite\\악세사리\\%s\\%s%s.%s", sexName.c_str(), sexName.c_str(), accessoryName.c_str(), g_equipmentResourceExtensions[type]));
return path;
}
// OFFSET: 0x00BAA2E0
// FUNCTION: fn_19748
std::string EquipmentResourceMgr::GetBodyPalName(int job, int sex, int palette, int costumeJob, int costume, int) {
const int style = g_session.GetBodyStyle(job, palette, costumeJob);
const bool secondJob = g_session.IsSecondJob(costumeJob);
int spriteJob = g_session.GetSpriteJob(job, costumeJob, false);
if (spriteJob > 3950) {
spriteJob -= 3950;
}
std::string result = "";
std::string sexName = "";
sexName = g_session.GetSexName(sex);
if (g_session.IsDoramJob(job) == true) {
if (secondJob == true) {
result = static_cast<const std::string&>(FormatOwnedString("%s\\body\\costume_%d\\%s_%s_%d_%d.pal", this->GetBodyRacePrefix(job).c_str(), 1, g_session.m_palJobNames[spriteJob],
sexName.c_str(), style, 1));
} else {
result = static_cast<const std::string&>(FormatOwnedString("%s\\body\\%s_%s_%d.pal", this->GetBodyRacePrefix(job).c_str(), g_session.m_palJobNames[spriteJob], sexName.c_str(), style));
}
} else {
if (secondJob == true) {
result = static_cast<const std::string&>(FormatOwnedString("몸\\costume_%d\\%s_%s_%d_%d.pal", 1, g_session.m_palJobNames[spriteJob], sexName.c_str(), style, 1));
} else {
result = static_cast<const std::string&>(FormatOwnedString("몸\\%s_%s_%d.pal", g_session.m_palJobNames[spriteJob], sexName.c_str(), style));
}
if (costume == 2) {
std::size_t found = result.rfind("마도기어_");
if (found != std::string::npos) {
result.replace(found, 9, "마도아머_", 9);
}
found = result.rfind("MEISTER_MADOGEAR1");
if (found != std::string::npos) {
result.replace(found, 17, "MEISTER_MADOGEAR2", 17);
}
}
}
return result;
}
// OFFSET: 0x00BAA670
// FUNCTION: fn_19749
std::string EquipmentResourceMgr::GetRaceBodyResourceName(int type, int raceJob, int job, int sex, int costumeJob) {
std::string result;
std::string sexName;
std::string jobName;
sexName = g_session.GetSexName(sex);
const bool secondJob = g_session.IsSecondJob(costumeJob);
jobName = g_session.GetBodyJobName(g_session.GetSpriteJob(job, costumeJob, true));
if (secondJob == true) {
result = this->GetBodyRacePrefix(raceJob) +
FormatOwnedString("\\몸통\\%s\\costume_%d\\%s_%s_%d.%s", sexName.c_str(), 1, jobName.c_str(), sexName.c_str(), 1,
g_equipmentResourceExtensions[type]);
} else {
result = this->GetBodyRacePrefix(raceJob) +
FormatOwnedString("\\몸통\\%s\\%s_%s.%s", sexName.c_str(), jobName.c_str(), sexName.c_str(), g_equipmentResourceExtensions[type]);
}
return result;
}
// OFFSET: 0x00DDBA70
// FUNCTION: fn_23357
std::string CSession::GetAccessoryActName(int job, int sex, int head, int accessory) {
return g_equipmentResourceMgr->GetAccessoryResourceName(0, job, sex, head, accessory);
}
// OFFSET: 0x00DDBAE0
// FUNCTION: fn_23358
std::string CSession::GetAccessorySprName(int job, int sex, int head, int accessory) {
return g_equipmentResourceMgr->GetAccessoryResourceName(1, job, sex, head, accessory);
}
// OFFSET: 0x00DE0C50
// FUNCTION: fn_23468
std::string CSession::GetShieldActName(int job, int sex, int shield, int costumeJob) {
return g_equipmentResourceMgr->GetShieldResourceName(0, job, sex, shield, costumeJob);
}
// OFFSET: 0x00DE0CC0
// FUNCTION: fn_23469
std::string CSession::GetShieldSprName(int job, int sex, int shield, int costumeJob) {
return g_equipmentResourceMgr->GetShieldResourceName(1, job, sex, shield, costumeJob);
}
// OFFSET: 0x00E0A2C0
// FUNCTION: fn_23794
std::string CSession::GetAccessoryName(int id) {
if (id < 0 || static_cast<unsigned int>(id) >= this->m_accessoryNames.size()) {
return "_병아리모자";
}
return this->m_accessoryNames[id];
}