Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
173 lines
5.6 KiB
C++
173 lines
5.6 KiB
C++
#include "UI/UICaptchaPreviewWnd.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIBmpRadioBtn.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/UIMacroDetectorWnd.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowBorder.h"
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#include "Contents/MessageTable.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Utility/Text/FormatString.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdlib>
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#include <cstring>
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#include <new>
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#include <windows.h>
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#include <timeapi.h>
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#include <zlib.h>
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// OFFSET: 0x007ED2F0
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// FUNCTION: fn_09808
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void UICaptchaPreviewWnd::AddImageData(const void* data, int size) {
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memcpy_s(this->m_imageData + this->m_imageReceived, 0x400, data, size);
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this->m_imageReceived += size;
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if (this->m_imageSize == this->m_imageReceived && this->m_imageData && this->m_imageReceived) {
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uLongf length = 0x9AB0;
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Bytef* image = new (std::nothrow) Bytef[0x9AB0];
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uncompress(image, &length, this->m_imageData, this->m_imageReceived);
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this->m_image->m_bitmap.image.DecodeBitmap(image, length, false);
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if (image) {
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delete[] image;
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}
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this->Show(1);
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}
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}
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// OFFSET: 0x007ED400
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// FUNCTION: fn_09809
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void UIMacroDetectorWnd::AddImageData(const void* data, int size) {
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memcpy_s(this->m_imageData + this->m_imageReceived, 0x400, data, size);
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this->m_imageReceived += size;
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if (this->m_imageSize == this->m_imageReceived) {
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if (this->m_imageData && this->m_imageReceived) {
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uLongf length = 0x9AB0;
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Bytef* image = new (std::nothrow) Bytef[0x9AB0];
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uncompress(image, &length, this->m_imageData, this->m_imageReceived);
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this->m_image->m_bitmap.image.DecodeBitmap(image, length, false);
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if (image) {
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delete[] image;
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}
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this->m_image->Invalidate();
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this->Invalidate();
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}
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short packetType = 0xA5A;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packetType), &packetType);
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}
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}
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// OFFSET: 0x007ED660
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// FUNCTION: fn_09810
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void UICaptchaPreviewWnd::OnCreate(int, int) {
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this->m_image = new UICaptchaImage();
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this->m_image->SetSize(220, 90);
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this->m_image->Move(0, 0);
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this->AddChild(this->m_image);
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this->AddCloseButton("", 0);
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}
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// OFFSET: 0x007ED710
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// FUNCTION: fn_09811
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void UIMacroDetectorWnd::OnCreate(int, int) {
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this->geometry.currentAlpha = 0xBB;
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this->geometry.targetAlpha = 0xBB;
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this->m_image = new UICaptchaImage();
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this->m_image->SetSize(220, 90);
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this->m_image->Move(60, 159);
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this->AddChild(this->m_image);
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this->m_editCtrl = new UIEditCtrl();
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this->m_editCtrl->SetSize(200, 16);
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this->m_editCtrl->Move(45, 262);
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this->m_editCtrl->maximum = 16;
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this->m_editCtrl->Background(255, 255, 255);
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this->m_editCtrl->flat = 0;
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this->m_editCtrl->Border(125, 125, 125);
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this->m_editCtrl->TextColor(0, 0xFFFFFFFF);
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this->m_editCtrl->preserveInput = 1;
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this->AddChild(this->m_editCtrl);
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g_windowMgr.SetFocus(this->m_editCtrl);
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UIBitmapButton* button = new UIBitmapButton();
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this->m_button = button;
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button->SetBitmap("유저인터페이스\\btn_get.bmp", 0, 0);
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button->SetBitmap("유저인터페이스\\btn_get_a.bmp", 1, 0);
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button->SetBitmap("유저인터페이스\\btn_get_b.bmp", 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(253, 261);
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button->SetId(345);
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this->AddChild(button);
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}
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// OFFSET: 0x007ED950
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// FUNCTION: fn_09812
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void UICaptchaPreviewWnd::Paint() {
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this->ClearSurface(0xFFFFFFFF);
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}
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// OFFSET: 0x007ED960
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// FUNCTION: fn_09813
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void UIMacroDetectorWnd::Paint() {
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this->DrawTitleBar(false, "", 0);
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this->DrawButtonBar(0, 0, 1);
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this->FillRegion(0, 16, this->geometry.width, this->geometry.height - 36, 0xFFFFFFFF);
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DrawRectangleBorder(*this, 0, 16, this->geometry.width, this->geometry.height - 36, 0xC6C6C6);
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this->DrawTextAt(25, 28, LookupMessage(MSI_MACRO_DETECTOR_REMAIN_COUNT), 0, 0, 12, 0, 1, 0);
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this->DrawTextAt(25, 45, LookupMessage(MSI_MACRO_REPORTER_SELECT_MODE_CHAR), 0, 0, 12, 0, 1, 0);
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this->DrawTextAt(25, 62, LookupMessage(MSI_MACRO_REPORTER_SELECT_MODE_CELL), 0, 0, 12, 0, 1, 0);
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this->DrawTextAt(25, 82, this->message.c_str(), 0, 0, 12, 0x2323FF, 1, 0);
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this->FillRegion(59, 158, 222, 92, 0xC6C6C6);
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this->FillRegion(60, 97, 220, 30, 0xC6C6C6);
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DWORD now = timeGetTime();
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std::uint32_t remaining = (this->messageDuration + this->startTick) - now;
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if (remaining != 0) {
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float width = (static_cast<float>(remaining) / static_cast<float>(this->totalDuration)) * 220.0f;
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this->FillRegion(60, 97, static_cast<int>(width), 30, 0xFF);
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unsigned int seconds = remaining / 1000;
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{
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std::string str = FormatOwnedString("%2d : %2d", seconds / 60, seconds);
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this->DrawRightAlignedText(280, 138, str.c_str(), 0, 0, 13, 0xFF2323, 1);
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}
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{
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std::string str = FormatOwnedString(LookupMessage(MSI_MACRO_REPORTER_TOOLTIP_CHAR), this->remainingAttempts);
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this->DrawTextAt(60, 138, str.c_str(), 0, 0, 13, 0x2323FF, 1, 0);
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}
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}
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}
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// OFFSET: 0x007EDC70
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// FUNCTION: fn_09818
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void UICaptchaPreviewWnd::ClearImageData() {
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if (this->m_imageData) {
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delete[] this->m_imageData;
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this->m_imageData = nullptr;
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}
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this->m_imageSize = 0;
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this->m_imageReceived = 0;
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std::memset(this->m_captchaKey, 0, sizeof(this->m_captchaKey));
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}
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// OFFSET: 0x007EDFC0
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// FUNCTION: fn_09823
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void UICaptchaPreviewWnd::InitImageData(unsigned short size) {
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if (this->m_imageData) {
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delete[] this->m_imageData;
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this->m_imageData = nullptr;
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}
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this->m_imageSize = size;
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this->m_imageData = new unsigned char[size];
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std::memset(this->m_imageData, 0, size);
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}
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