rodecomp/Source/Render/DeviceContext/DCBitmap.h
ragnarok-clanker 445f31a212 Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t
Batch #18147 by ragnarok-clanker: forced by an admin (7 lower score(s), 20 changed function(s)); checked with 122 compiled unit(s), including every includer of Source/Render/DX9/RendererDX9.h, Source/Render/DeviceContext/DCBitmap.h, Source/Render/DeviceContext/DCSurface.h, Source/Render/DeviceContext/DeviceContext.h.
2026-11-12 10:11:34 +00:00

61 lines
2.7 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DEVICECONTEXT_DCBITMAP_H
#define RAGNAROK_SOURCE_RENDER_DEVICECONTEXT_DCBITMAP_H
#include "Render/Textures/BitmapPixels.h"
#include "Render/Textures/BitmapTextureCache.h"
#include "Render/DeviceContext/DeviceContext.h"
class CDCBitmap : public CDC {
public:
__declspec(noinline) CDCBitmap(int width, int height);
~CDCBitmap() override;
void Grow(std::uint32_t width, std::uint32_t height) override;
bool GetDC(HDC* output) override;
void ReleaseDC(HDC dc) override;
void Copy(int x, int y, int width, int height, const std::uint32_t* source, bool transparent) override;
void ScaleCopy(int x, int y, int sourceWidth, int sourceHeight, int width, int height, const std::uint32_t* source, int option) override;
void CopyRegion(
int x, int y, int sourceLeft, int sourceTop, int sourceRight, int sourceBottom, const std::uint32_t* source, int sourceWidth, int sourceHeight,
bool transparent, bool alpha
) override;
void CopyFrom(int x, int y, int sourceX, int sourceY, int width, int height, const CDCBitmap& source) override;
void BlendFrom(std::uint32_t x, std::uint32_t y, int width, int height, const CDCBitmap& source) override;
void DrawRleSprite(
int x, int y, const CSprRes& sprite, const ActionFrame& frame, const std::uint32_t* palette
) override;
void DrawSurface(
int x, int y, CSurface* source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, bool mirrored, int scaleX, int scaleY, int filter
) override;
void Fill(const RECT* rectangle, std::uint32_t color) override;
void Draw(int x, int y, int width, int height, std::uint32_t color) override;
void DrawScaledSprite(
int x, int y, int width, int height, const CSprRes* sprite, const ActionFrame* frame, int offsetX, int offsetY, float scale,
const std::uint32_t* palette
) override;
void DrawScaledSurface(
int x, int y, int width, int height, CSurface* source, int sourceWidth, int sourceHeight, float scaleX, float scaleY, std::uint32_t color, bool mirrored,
int offsetX, int offsetY, int sourceX, int sourceY
) override;
void Brighten(int x, int y, int width, int height, int amount) override;
void Dim(int x, int y, int width, int height, int percent) override;
void UploadTexture(CTexture*& texture);
HGDIOBJ Create(int width, int height);
void ApplyPixelFilter(int filter, unsigned int* red, unsigned int* green, unsigned int* blue);
void SetAlpha(unsigned char maxLuminance);
// INLINED
void SetAlpha(bool alpha) {
this->m_cache.m_alpha = alpha;
}
protected:
/* 0004 */ BitmapPixels m_bitmap;
/* 0020 */ BitmapTextureCache m_cache;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CDCBitmap) == 44);
#endif
CDCBitmap* CreateBitmapDC(int width, int height, bool fill);
#endif