rodecomp/Source/Client/Mode
ragnarok-clanker dcc654e1d6 Decompile 2 functions in Source/Client/Mode/ModeLifetime.cpp, Source/Contents/Configuration/ServiceConfiguration.cpp, ...
Batch #2128 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_17819 SetServiceFlags: logic confirmed by peer review
- fn_17822 CMode::`scalar deleting destructor': logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Client/Mode/ModeLifetime.cpp
2026-10-29 12:55:03 +00:00
..
CGameMode.h Decompile 3 functions in Source/Client/Mode/GameModeNames.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-29 12:17:07 +00:00
CMode.h Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
GameModeNames.cpp Decompile 3 functions in Source/Client/Mode/GameModeNames.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-29 12:17:07 +00:00
ModeCursor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeCursor.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Client headers (Browser, Input, Mode) 2026-10-27 13:42:38 +00:00
ModeDragState.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ModeDragState.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile 2 functions in Source/Client/Mode/ModeLifetime.cpp, Source/Contents/Configuration/ServiceConfiguration.cpp, ... 2026-10-29 12:55:03 +00:00
ModeMgr.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeMgr.h Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeTooltip.cpp Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00
ModeTooltip.h Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00