Batch #3177 by youko: 2 byte-identical, 0 confirmed by peer review. - fn_07057 CMeteorEffect::Slot06: byte-identical - fn_07081 CCompetentia::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/RectUpEffect.cpp
12 lines
275 B
C++
12 lines
275 B
C++
#include "Contents/Effects/RectUpEffect.h"
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// OFFSET: 0x00709F50
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CRectUpEffect::CRectUpEffect() : CEffect(1088), unknown_00CC{} {
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}
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// OFFSET: 0x0070A410
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void CRectUpEffect::Slot12() {
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if (this->id == 1088) {
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this->AddEvent(0, "effect\\EF_FireWall.wav", 0, 0);
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}
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}
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