rodecomp/Source/Contents/Achievement/AchievementMgr.cpp
ragnarok-clanker d7c1911fa6 Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
Batch #17237 by ragnarok-clanker: no function's compiled code changes; checked with 105 compiled unit(s), including every includer of Source/Linkage/Source/Client/Mode/LoginMode.cpp.h, Source/Linkage/Source/Client/Session/SessionAchievements.cpp.h, Source/Linkage/Source/Client/Session/SessionPredicates.cpp.h, Source/Linkage/Source/Client/Session/SessionState.cpp.h, Source/Linkage/Source/Contents/Achievement/AchievementMgr.cpp.h, Source/Linkage/Source/Contents/Actors/ActorPickNode.cpp.h, Source/Linkage/Source/Contents/Actors/MercenaryAI.cpp.h, Source/Linkage/Source/Contents/Actors/Resources/RobeResources.cpp.h, Source/Linkage/Source/Contents/CashEmotion/CashEmotionMgr.cpp.h, Source/Linkage/Source/Contents/Effects/EffectResourceSwitcher.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/Particle.cpp.h, Source/Linkage/Source/Contents/Effects/Skills/MonsterSkillEffects.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemCache.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataDownloadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataMgr.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/GuildEmblemLookup.cpp.h, Source/Linkage/Source/Contents/Hotkeys/EmotionHotkeys.cpp.h, Source/Linkage/Source/Contents/Items/ItemInfo.cpp.h, Source/Linkage/Source/Contents/Items/ItemNaming.cpp.h, Source/Linkage/Source/Contents/Map/PrivateAirplaneMgr.cpp.h, Source/Linkage/Source/Contents/Map/TownInfoMgr.cpp.h, Source/Linkage/Source/Contents/Messenger/MessengerMember.cpp.h, Source/Linkage/Source/Contents/Messenger/WhisperBlockMgr.cpp.h, Source/Linkage/Source/Contents/Models/ModelLighting.cpp.h, Source/Linkage/Source/Contents/Movies/BinkMovies.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationDestinations.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRequest.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRoute.cpp.h, Source/Linkage/Source/Contents/Party/AgencyRequests.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyListAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/RegisterPartyAsyncWork.cpp.h, Source/Linkage/Source/Contents/Repute/ReputeMgr.cpp.h, Source/Linkage/Source/Contents/Sound/SoundMgr.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackup.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp.h, Source/Linkage/Source/Contents/Time/ClientTiming.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataMgr.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterConfigSave.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/File/DirectoryRemoval.cpp.h, Source/Linkage/Source/Network/NIPAddr.cpp.h, Source/Linkage/Source/Network/Packets/ActorNamePacket.cpp.h, Source/Linkage/Source/Render/Device/RenderBackends.cpp.h, Source/Linkage/Source/Render/Primitives/ScreenLine.cpp.h, Source/Linkage/Source/Render/Text/EmbedFont.cpp.h, Source/Linkage/Source/Resource/Models/RmaResource.cpp.h, Source/Linkage/Source/Resource/ResourceFailures.cpp.h, Source/Linkage/Source/Script/LuaScript.cpp.h, Source/Linkage/Source/Security/NProtectGameGuardMgr.cpp.h, Source/Linkage/Source/UI/Acceptance/UIExchangeAcceptWnd.cpp.h, Source/Linkage/Source/UI/Achievement/UIAchWnd.cpp.h, Source/Linkage/Source/UI/Buttons/UINaviLinkButton.cpp.h, Source/Linkage/Source/UI/CashShop/UICashShopWnd.cpp.h, Source/Linkage/Source/UI/Chat/UIChatRoomTitle.cpp.h, Source/Linkage/Source/UI/Dialogs/UIMessageBox.cpp.h, Source/Linkage/Source/UI/Dialogs/UINoteWnd.cpp.h, Source/Linkage/Source/UI/Edit/UIEditCtrl3.cpp.h, Source/Linkage/Source/UI/Enchant/UIEnchantUI.cpp.h, Source/Linkage/Source/UI/EntryQueue/UIEntryQueueWnd.cpp.h, Source/Linkage/Source/UI/Events/UICheckAttendanceWnd.cpp.h, Source/Linkage/Source/UI/GameSettings/GameSettingsUI.cpp.h, Source/Linkage/Source/UI/GameSettings/UIHotkeyGuideWnd.cpp.h, Source/Linkage/Source/UI/Gauges/UIBarGraph.cpp.h, Source/Linkage/Source/UI/Guild/UIGuildHelperWnd.cpp.h, Source/Linkage/Source/UI/Items/UIEquipmentPropertiesWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemReformWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemStoreComboBox.cpp.h, Source/Linkage/Source/UI/Items/UILapineBoxWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMakeTargetProcessWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMerchantItemLogWnd.cpp.h, Source/Linkage/Source/UI/Items/UISwapEquipmentWnd.cpp.h, Source/Linkage/Source/UI/Lists/UIChatHisBox.cpp.h, Source/Linkage/Source/UI/Lists/UIComboBoxDefWnd.cpp.h, Source/Linkage/Source/UI/Login/UIPasswordWnd.cpp.h, Source/Linkage/Source/UI/Macro/UIMacroDetectorWnd.cpp.h, Source/Linkage/Source/UI/Navigation/NavigationLink.cpp.h, Source/Linkage/Source/UI/Party/UIApplyForPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UIRegisterPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UISeekPartyMBWnd.cpp.h, Source/Linkage/Source/UI/Quest/UIRecommendedQuestInfo.cpp.h, Source/Linkage/Source/UI/Repute/UIReputeWnd.cpp.h, Source/Linkage/Source/UI/Rodex/UIRodexComposeWnd.cpp.h, Source/Linkage/Source/UI/RuneSystem/UIRuneSystemWnd.cpp.h, Source/Linkage/Source/UI/Shop/UIMerchantShopTitle.cpp.h, Source/Linkage/Source/UI/Shortcuts/UIShortCutWnd.cpp.h, Source/Linkage/Source/UI/Skill/UIGraffiStrboxWnd.cpp.h, Source/Linkage/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp.h, Source/Linkage/Source/UI/Status/UIBasicInfoWnd.cpp.h, Source/Linkage/Source/UI/Text/ColoredText.cpp.h, Source/Linkage/Source/UI/Text/ItemLinkDisplay.cpp.h, Source/Linkage/Source/UI/Text/TextMarkup.cpp.h, Source/Linkage/Source/UI/Text/UITagTextViewer.cpp.h, Source/Linkage/Source/UI/Text/UITextViewer.cpp.h, Source/Linkage/Source/UI/Window/UIFrameWnd.cpp.h, Source/Linkage/Source/UI/Window/UIWindow.cpp.h, Source/Linkage/Source/UI/Window/UIWindowFactory.cpp.h, Source/Linkage/Source/UI/Window/WindowRegistration.cpp.h, Source/Linkage/Source/UI/Window/WindowRetirement.cpp.h, Source/Linkage/Source/Utility/Threading/NThread.cpp.h.
2026-11-11 16:21:46 +00:00

554 lines
18 KiB
C++

#include "Contents/Achievement/AchievementMgr.h"
#include "Client/Session/Session.h"
#include "Script/NLuaState.h"
#include "Utility/Cipher/XorBytes.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Cipher/LocalEncryptedName.h"
#include "Utility/Cipher/CryptName.h"
extern "C" {
#include <lauxlib.h>
#include <lua.h>
#include <lualib.h>
}
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <new>
#include <utility>
#include <windows.h>
// GLOBAL: gl_24856
CAchievementMgr* g_achievementMgr;
// OFFSET: 0x0066D3A0
// FUNCTION: fn_05311
bool CAchievementMgr::CreateInstance() {
if (g_achievementMgr != nullptr) {
return false;
}
g_achievementMgr = new (std::nothrow) CAchievementMgr();
if (g_achievementMgr == nullptr) {
return false;
}
if (!g_achievementMgr->enabled) {
delete g_achievementMgr;
g_achievementMgr = nullptr;
return false;
}
if (!g_achievementMgr->LoadAchievementInfo()) {
if (g_achievementMgr != nullptr) {
delete g_achievementMgr;
}
g_achievementMgr = nullptr;
return false;
}
return true;
}
// OFFSET: 0x0066D500
// FUNCTION: fn_05312
void CAchievementMgr::DestroyInstance() {
if (g_achievementMgr) {
delete g_achievementMgr;
g_achievementMgr = nullptr;
}
}
// OFFSET: 0x0066D540
// FUNCTION: fn_05313
bool CAchievementMgr::GetAchievement(AchievementInfo& out, int id) {
if (this->achievements.find(id) == this->achievements.end()) {
return false;
}
out = this->achievements[id];
return true;
}
// OFFSET: 0x0066D720
// FUNCTION: fn_05314
std::string CAchievementMgr::GetIconName(int id) {
if (this->achievements.find(id) != this->achievements.end()) {
return this->achievements[id].iconName;
}
return "";
}
// OFFSET: 0x0066D800
// FUNCTION: fn_05315
bool CAchievementMgr::GetGroupAchievements(std::map<int, AchievementInfo>& out, int group, int index) {
out.clear();
if (index != -1) {
int key = this->groupWidth * group + index;
for (std::vector<int>::iterator it = this->groups[key].begin(); it != this->groups[key].end(); ++it) {
if (!out.insert(std::pair<int, AchievementInfo>(*it, this->achievements[*it])).second) {
return false;
}
}
return true;
}
for (int i = 0; i < this->groupWidth; ++i) {
int key = this->groupWidth * group + i;
for (std::vector<int>::iterator it = this->groups[key].begin(); it != this->groups[key].end(); ++it) {
if (!out.insert(std::pair<int, AchievementInfo>(*it, this->achievements[*it])).second) {
return false;
}
}
}
return true;
}
// OFFSET: 0x0066E250
// FUNCTION: fn_05316
int CAchievementMgr::GetPoints(int id) {
if (this->achievements.find(id) != this->achievements.end()) {
return this->achievements[id].points;
}
return -1;
}
// OFFSET: 0x0066E2A0
// FUNCTION: fn_05317
std::string CAchievementMgr::GetSummaryText(int id) {
if (this->achievements.find(id) != this->achievements.end()) {
return this->achievements[id].summaryText;
}
return "";
}
// OFFSET: 0x0066E460
// FUNCTION: fn_05318
int CAchievementMgr::GetRewardTitleId(int id) {
if (this->achievements.find(id) != this->achievements.end()) {
return this->achievements[id].rewardTitleId;
}
return -1;
}
// OFFSET: 0x0066E4B0
// FUNCTION: fn_05319
int CAchievementMgr::GetAchievementCount(int group, int index) {
int count = 0;
if (group == 0) {
count = static_cast<int>(this->achievements.size());
} else if (index == -1) {
for (int i = 0; i < this->groupWidth; ++i) {
count += static_cast<int>(this->groups[this->groupWidth * group + i].size());
}
} else {
count = static_cast<int>(this->groups[this->groupWidth * group + index].size());
}
return count;
}
namespace {
// INLINED
bool IsAchievementCompleted(int id) {
return static_cast<unsigned char>(g_session.FindAchievementRecord(id).completionFlags >> 8) == 1;
}
}
// OFFSET: 0x0066E630
// FUNCTION: fn_05320
int CAchievementMgr::GetCompletedCount(int group, int index) {
int count = 0;
if (group == 0) {
for (auto it = this->achievements.begin(); it != this->achievements.end(); ++it) {
if (IsAchievementCompleted(it->first)) {
++count;
}
}
} else if (index == -1) {
for (int i = 0; i < this->groupWidth; ++i) {
int key = this->groupWidth * group + i;
for (std::vector<int>::iterator it = this->groups[key].begin(); it != this->groups[key].end(); ++it) {
if (IsAchievementCompleted(*it)) {
++count;
}
}
}
} else {
int key = this->groupWidth * group + index;
for (std::vector<int>::iterator it = this->groups[key].begin(); it != this->groups[key].end(); ++it) {
if (IsAchievementCompleted(*it)) {
++count;
}
}
}
return count;
}
// OFFSET: 0x0066EA00
// FUNCTION: fn_05321
bool CAchievementMgr::FindTab(int id, int& group, int& index) {
for (auto it = this->groups.begin(); it != this->groups.end(); ++it) {
std::vector<int>& values = it->second;
const std::vector<int>::iterator valuesEnd = values.end();
for (std::vector<int>::iterator value = values.begin(); value != valuesEnd; ++value) {
if (*value == id) {
const int key = it->first;
group = key / this->groupWidth;
index = key % this->groupWidth;
return true;
}
}
}
return false;
}
// OFFSET: 0x0066EAA0
// FUNCTION: fn_05322
bool CAchievementMgr::LoadAchievementInfo() {
NLuaState lua;
if (lua.IsValid()) {
luaL_openlibs(lua.GetState());
lua_register(lua.GetState(), "InsertAchieveInfo", CAchievementMgr::L_InsertAchieveInfo);
lua_register(lua.GetState(), "InsertAchieveResource", CAchievementMgr::L_InsertAchieveResource);
lua_register(lua.GetState(), "InsertAchieveRewardItem", CAchievementMgr::L_InsertAchieveRewardItem);
lua_register(lua.GetState(), "InsertAchieveRewardTitle", CAchievementMgr::L_InsertAchieveRewardTitle);
lua_register(lua.GetState(), "InsertAchieveRewardBuff", CAchievementMgr::L_InsertAchieveRewardBuff);
lua_register(lua.GetState(), "InsertAchieveUIType", CAchievementMgr::L_InsertAchieveUIType);
lua_register(lua.GetState(), "SetAchieveIDByTab", CAchievementMgr::L_SetAchieveIDByTab);
constexpr auto sourceText = CRYPT_NAME("system\\Achievement_list.lub", 0x490FFB43A12F0DB9ULL);
const auto& source = sourceText.data;
thread_local EncryptedName<sizeof(source), 0x490FFB43A12F0DB9ULL> path(source);
if (luaL_loadfile(lua.GetState(), path.Text()) != 0 || lua_pcall(lua.GetState(), 0, 0, 0) != 0) {
MessageBoxA(nullptr, lua_tostring(lua.GetState(), -1), "CAchievementMgr", 0);
} else {
lua_getglobal(lua.GetState(), "main");
if (lua_pcall(lua.GetState(), 0, 2, 0) != 0) {
MessageBoxA(nullptr, lua_tostring(lua.GetState(), -1), "CAchievementMgr", 0);
} else if (!lua_isstring(lua.GetState(), -1)) {
MessageBoxA(nullptr, "second return value is not string...", "CAchievementMgr", 0);
} else {
if (lua_toboolean(lua.GetState(), -2)) {
return true;
}
MessageBoxA(nullptr, FormatString("error : %s", lua_tostring(lua.GetState(), -1)), "CAchievementMgr", 0);
}
}
}
return false;
}
// OFFSET: 0x0066ED90
// FUNCTION: fn_05323
std::pair<bool, std::string> CAchievementMgr::InsertAchieveInfo(int id, std::string title, std::string summaryText, std::string description, int points) {
if (this->achievements.find(id) != this->achievements.end()) {
const std::string message = FormatOwnedString("duplicate achievement info [%d]", id);
return std::make_pair(false, message);
}
if (this->achievements.insert(std::pair<int, AchievementInfo>(id, AchievementInfo(title, summaryText, description, points))).second) {
return std::make_pair(true, "good");
}
const std::string message = FormatOwnedString("achievement info [%d] insert fail", id);
return std::make_pair(false, message);
}
// OFFSET: 0x0066F170
// FUNCTION: fn_05324
std::pair<bool, std::string> CAchievementMgr::InsertAchieveResource(int id, std::string text, int targetCount, int conditionId) {
const auto found = this->achievements.find(id);
if (found == this->achievements.end()) {
const std::string message = FormatOwnedString("achievement info [%d] cannot be find", id);
return std::make_pair(false, message);
}
std::vector<AchievementReward>& rewards = found->second.rewards;
const auto end = rewards.end();
if (std::find_if(rewards.begin(), end, [text](const AchievementReward& reward) { return text.compare(reward.text) == 0; }) == end) {
const AchievementReward reward(text, targetCount, conditionId);
rewards.push_back(reward);
return std::make_pair(true, "good");
}
const std::string message = FormatOwnedString("achievement info [%d] - resource info already exist", id);
return std::make_pair(false, message);
}
// OFFSET: 0x0066F450
// FUNCTION: fn_05325
std::pair<bool, std::string> CAchievementMgr::InsertAchieveRewardBuff(int id, int value) {
const auto found = this->achievements.find(id);
if (found == this->achievements.end()) {
const std::string message = FormatOwnedString("achievement info [%d] cannot be find", id);
return std::make_pair(false, message);
}
found->second.rewardBuffId = value;
return std::make_pair(true, "good");
}
// OFFSET: 0x0066F570
// FUNCTION: fn_05326
std::pair<bool, std::string> CAchievementMgr::InsertAchieveRewardItem(int id, int value) {
const auto found = this->achievements.find(id);
if (found == this->achievements.end()) {
const std::string message = FormatOwnedString("achievement info [%d] cannot be find", id);
return std::make_pair(false, message);
}
found->second.rewardItemId = value;
return std::make_pair(true, "good");
}
// OFFSET: 0x0066F690
// FUNCTION: fn_05327
std::pair<bool, std::string> CAchievementMgr::InsertAchieveRewardTitle(int id, int value) {
const auto found = this->achievements.find(id);
if (found == this->achievements.end()) {
const std::string message = FormatOwnedString("achievement info [%d] cannot be find", id);
return std::make_pair(false, message);
}
found->second.rewardTitleId = value;
return std::make_pair(true, "good");
}
// OFFSET: 0x0066F7B0
// FUNCTION: fn_05328
std::pair<bool, std::string> CAchievementMgr::InsertAchieveUIType(int id, int type, std::string text) {
const auto found = this->achievements.find(id);
if (found == this->achievements.end()) {
const std::string message = FormatOwnedString("achievement info [%d] cannot be find", id);
return std::make_pair(false, message);
}
found->second.progressMode = type;
found->second.iconName = text;
return std::make_pair(true, "good");
}
// OFFSET: 0x0066F900
// FUNCTION: fn_05329
bool CAchievementMgr::HasReward(int id) {
if (this->achievements.find(id) == this->achievements.end()) {
return false;
}
const AchievementInfo& info = this->achievements[id];
bool result = info.rewardBuffId > 0;
result |= info.rewardTitleId > 0;
if (info.rewardItemId > 0) {
result = true;
}
return result;
}
// OFFSET: 0x0066F970
// FUNCTION: fn_05330
std::pair<bool, std::string> CAchievementMgr::SetAchieveTab(int id, int group, int index) {
const int key = this->groupWidth * group + index;
if (std::find(this->groups[key].begin(), this->groups[key].end(), id) == this->groups[key].end()) {
this->groups[key].push_back(id);
return std::make_pair(true, "good");
}
const std::string message = FormatOwnedString("duplicate achievement tab number info [%d]", id);
return std::make_pair(false, message);
}
// OFFSET: 0x0066FED0
// FUNCTION: fn_05337
int CAchievementMgr::L_InsertAchieveInfo(lua_State* state) {
if (!lua_isnumber(state, -5)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1nd is must number");
} else if (!lua_isstring(state, -4)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must string");
} else if (!lua_isstring(state, -3)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 3th is must string");
} else if (!lua_isstring(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 4th is must string");
} else if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 5th is must number");
} else {
const int id = static_cast<int>(lua_tonumber(state, -5));
const std::string title = lua_tostring(state, -4);
const std::string summaryText = lua_tostring(state, -3);
const std::string description = lua_tostring(state, -2);
const std::pair<bool, std::string> result =
g_achievementMgr->InsertAchieveInfo(id, title, summaryText, description, static_cast<int>(lua_tonumber(state, -1)));
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("InsertAchieveInfo : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}
// OFFSET: 0x00670140
// FUNCTION: fn_05338
int CAchievementMgr::L_InsertAchieveResource(lua_State* state) {
if (!lua_isnumber(state, -4)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1th is must number");
} else if (!lua_isstring(state, -3)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must string");
} else if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 3th is must number");
} else if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 4th is must number");
} else {
const int id = static_cast<int>(lua_tonumber(state, -4));
const std::string text = lua_tostring(state, -3);
const int targetCount = static_cast<int>(lua_tonumber(state, -2));
const std::pair<bool, std::string> result =
g_achievementMgr->InsertAchieveResource(id, text, targetCount, static_cast<int>(lua_tonumber(state, -1)));
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("InsertAchieveResource : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}
// OFFSET: 0x00670320
// FUNCTION: fn_05339
int CAchievementMgr::L_InsertAchieveRewardBuff(lua_State* state) {
if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1th is must number");
} else if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must number");
} else {
const int id = static_cast<int>(lua_tonumber(state, -2));
const std::pair<bool, std::string> result = g_achievementMgr->InsertAchieveRewardBuff(id, static_cast<int>(lua_tonumber(state, -1)));
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("InsertAchieveRewardBuff : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}
// OFFSET: 0x00670490
// FUNCTION: fn_05340
int CAchievementMgr::L_InsertAchieveRewardItem(lua_State* state) {
if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1th is must number");
} else if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must number");
} else {
const int id = static_cast<int>(lua_tonumber(state, -2));
const std::pair<bool, std::string> result = g_achievementMgr->InsertAchieveRewardItem(id, static_cast<int>(lua_tonumber(state, -1)));
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("InsertAchieveRewardItem : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}
// OFFSET: 0x00670600
// FUNCTION: fn_05341
int CAchievementMgr::L_InsertAchieveRewardTitle(lua_State* state) {
if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1th is must number");
} else if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must number");
} else {
const int id = static_cast<int>(lua_tonumber(state, -2));
const std::pair<bool, std::string> result = g_achievementMgr->InsertAchieveRewardTitle(id, static_cast<int>(lua_tonumber(state, -1)));
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("InsertAchieveRewardTitle : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}
// OFFSET: 0x00670770
// FUNCTION: fn_05342
int CAchievementMgr::L_InsertAchieveUIType(lua_State* state) {
if (!lua_isnumber(state, -3)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1th is must number");
} else if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must number");
} else if (!lua_isstring(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 3th is must string");
} else {
const int id = static_cast<int>(lua_tonumber(state, -3));
const lua_Number type = lua_tonumber(state, -2);
const std::string text = lua_tostring(state, -1);
const std::pair<bool, std::string> result = g_achievementMgr->InsertAchieveUIType(id, static_cast<int>(type), text);
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("InsertAchieveUIType : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}
// OFFSET: 0x006709C0
// FUNCTION: fn_05343
int CAchievementMgr::L_SetAchieveIDByTab(lua_State* state) {
if (!lua_isnumber(state, -3)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 1nd is must number");
} else if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 2th is must number");
} else if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "argment 3th is must number");
} else {
const int id = static_cast<int>(lua_tonumber(state, -3));
const int group = static_cast<int>(lua_tonumber(state, -2));
const std::pair<bool, std::string> result = g_achievementMgr->SetAchieveTab(id, group, static_cast<int>(lua_tonumber(state, -1)));
if (!result.first) {
lua_pushboolean(state, 0);
lua_pushstring(state, FormatString("SetAchieveTab : %s", result.second.c_str()));
} else {
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
}
}
return 2;
}