rodecomp/Source/Contents/Effects
ragnarok-clanker 378b74038a Decompile 15 functions in Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.h
Batch #17257 by cremane: 15 byte-identical, 0 confirmed by peer review.

- fn_07128 CRootTwistEffect::Close: byte-identical
- fn_07129 CRootTwistEffect::Open: byte-identical
- fn_07133 CRootTwistEffect::Render: byte-identical
- fn_07143 CSpriteMableEffect::Close: byte-identical
- fn_07144 CSpriteMableEffect::Open: byte-identical
- fn_07150 CStemSpearEffect::Close: byte-identical
- fn_07151 CStemSpearEffect::Open: byte-identical
- fn_07153 CStemSpearEffect::IsAlive: byte-identical
- fn_07155 CStemSpearEffect::Render: byte-identical
- fn_07165 CTunaPartyEffect::Close: byte-identical
- fn_07166 CTunaPartyEffect::Open: byte-identical
- fn_07169 CTunaPartyEffect::Render: byte-identical
- fn_07184 CWarningPlaneEffect::Close: byte-identical
- fn_07187 CWarningPlaneEffect::OnProcess: byte-identical
- fn_07188 CWarningPlaneEffect::Render: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 18:39:23 +00:00
..
Core Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd 2026-11-11 16:38:53 +00:00
Particles Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Primitives Decompile 2 functions in Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/Primitives/EffectPrim.h 2026-11-11 16:12:25 +00:00
Skills Decompile 15 functions in Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.h 2026-11-11 18:39:23 +00:00
EffectResourceSwitcher.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
EffectResourceSwitcher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00