rodecomp/Source/UI/Window
ragnarok-clanker d7c1911fa6 Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
Batch #17237 by ragnarok-clanker: no function's compiled code changes; checked with 105 compiled unit(s), including every includer of Source/Linkage/Source/Client/Mode/LoginMode.cpp.h, Source/Linkage/Source/Client/Session/SessionAchievements.cpp.h, Source/Linkage/Source/Client/Session/SessionPredicates.cpp.h, Source/Linkage/Source/Client/Session/SessionState.cpp.h, Source/Linkage/Source/Contents/Achievement/AchievementMgr.cpp.h, Source/Linkage/Source/Contents/Actors/ActorPickNode.cpp.h, Source/Linkage/Source/Contents/Actors/MercenaryAI.cpp.h, Source/Linkage/Source/Contents/Actors/Resources/RobeResources.cpp.h, Source/Linkage/Source/Contents/CashEmotion/CashEmotionMgr.cpp.h, Source/Linkage/Source/Contents/Effects/EffectResourceSwitcher.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/Particle.cpp.h, Source/Linkage/Source/Contents/Effects/Skills/MonsterSkillEffects.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemCache.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataDownloadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataMgr.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/GuildEmblemLookup.cpp.h, Source/Linkage/Source/Contents/Hotkeys/EmotionHotkeys.cpp.h, Source/Linkage/Source/Contents/Items/ItemInfo.cpp.h, Source/Linkage/Source/Contents/Items/ItemNaming.cpp.h, Source/Linkage/Source/Contents/Map/PrivateAirplaneMgr.cpp.h, Source/Linkage/Source/Contents/Map/TownInfoMgr.cpp.h, Source/Linkage/Source/Contents/Messenger/MessengerMember.cpp.h, Source/Linkage/Source/Contents/Messenger/WhisperBlockMgr.cpp.h, Source/Linkage/Source/Contents/Models/ModelLighting.cpp.h, Source/Linkage/Source/Contents/Movies/BinkMovies.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationDestinations.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRequest.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRoute.cpp.h, Source/Linkage/Source/Contents/Party/AgencyRequests.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyListAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/RegisterPartyAsyncWork.cpp.h, Source/Linkage/Source/Contents/Repute/ReputeMgr.cpp.h, Source/Linkage/Source/Contents/Sound/SoundMgr.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackup.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp.h, Source/Linkage/Source/Contents/Time/ClientTiming.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataMgr.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterConfigSave.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/File/DirectoryRemoval.cpp.h, Source/Linkage/Source/Network/NIPAddr.cpp.h, Source/Linkage/Source/Network/Packets/ActorNamePacket.cpp.h, Source/Linkage/Source/Render/Device/RenderBackends.cpp.h, Source/Linkage/Source/Render/Primitives/ScreenLine.cpp.h, Source/Linkage/Source/Render/Text/EmbedFont.cpp.h, Source/Linkage/Source/Resource/Models/RmaResource.cpp.h, Source/Linkage/Source/Resource/ResourceFailures.cpp.h, Source/Linkage/Source/Script/LuaScript.cpp.h, Source/Linkage/Source/Security/NProtectGameGuardMgr.cpp.h, Source/Linkage/Source/UI/Acceptance/UIExchangeAcceptWnd.cpp.h, Source/Linkage/Source/UI/Achievement/UIAchWnd.cpp.h, Source/Linkage/Source/UI/Buttons/UINaviLinkButton.cpp.h, Source/Linkage/Source/UI/CashShop/UICashShopWnd.cpp.h, Source/Linkage/Source/UI/Chat/UIChatRoomTitle.cpp.h, Source/Linkage/Source/UI/Dialogs/UIMessageBox.cpp.h, Source/Linkage/Source/UI/Dialogs/UINoteWnd.cpp.h, Source/Linkage/Source/UI/Edit/UIEditCtrl3.cpp.h, Source/Linkage/Source/UI/Enchant/UIEnchantUI.cpp.h, Source/Linkage/Source/UI/EntryQueue/UIEntryQueueWnd.cpp.h, Source/Linkage/Source/UI/Events/UICheckAttendanceWnd.cpp.h, Source/Linkage/Source/UI/GameSettings/GameSettingsUI.cpp.h, Source/Linkage/Source/UI/GameSettings/UIHotkeyGuideWnd.cpp.h, Source/Linkage/Source/UI/Gauges/UIBarGraph.cpp.h, Source/Linkage/Source/UI/Guild/UIGuildHelperWnd.cpp.h, Source/Linkage/Source/UI/Items/UIEquipmentPropertiesWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemReformWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemStoreComboBox.cpp.h, Source/Linkage/Source/UI/Items/UILapineBoxWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMakeTargetProcessWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMerchantItemLogWnd.cpp.h, Source/Linkage/Source/UI/Items/UISwapEquipmentWnd.cpp.h, Source/Linkage/Source/UI/Lists/UIChatHisBox.cpp.h, Source/Linkage/Source/UI/Lists/UIComboBoxDefWnd.cpp.h, Source/Linkage/Source/UI/Login/UIPasswordWnd.cpp.h, Source/Linkage/Source/UI/Macro/UIMacroDetectorWnd.cpp.h, Source/Linkage/Source/UI/Navigation/NavigationLink.cpp.h, Source/Linkage/Source/UI/Party/UIApplyForPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UIRegisterPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UISeekPartyMBWnd.cpp.h, Source/Linkage/Source/UI/Quest/UIRecommendedQuestInfo.cpp.h, Source/Linkage/Source/UI/Repute/UIReputeWnd.cpp.h, Source/Linkage/Source/UI/Rodex/UIRodexComposeWnd.cpp.h, Source/Linkage/Source/UI/RuneSystem/UIRuneSystemWnd.cpp.h, Source/Linkage/Source/UI/Shop/UIMerchantShopTitle.cpp.h, Source/Linkage/Source/UI/Shortcuts/UIShortCutWnd.cpp.h, Source/Linkage/Source/UI/Skill/UIGraffiStrboxWnd.cpp.h, Source/Linkage/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp.h, Source/Linkage/Source/UI/Status/UIBasicInfoWnd.cpp.h, Source/Linkage/Source/UI/Text/ColoredText.cpp.h, Source/Linkage/Source/UI/Text/ItemLinkDisplay.cpp.h, Source/Linkage/Source/UI/Text/TextMarkup.cpp.h, Source/Linkage/Source/UI/Text/UITagTextViewer.cpp.h, Source/Linkage/Source/UI/Text/UITextViewer.cpp.h, Source/Linkage/Source/UI/Window/UIFrameWnd.cpp.h, Source/Linkage/Source/UI/Window/UIWindow.cpp.h, Source/Linkage/Source/UI/Window/UIWindowFactory.cpp.h, Source/Linkage/Source/UI/Window/WindowRegistration.cpp.h, Source/Linkage/Source/UI/Window/WindowRetirement.cpp.h, Source/Linkage/Source/Utility/Threading/NThread.cpp.h.
2026-11-11 16:21:46 +00:00
..
FrameFocus.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameSkin.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameSkin.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameTextCache.cpp Decompile fn_11892 (FrameTextHash::operator()) 2026-11-04 20:03:25 +00:00
FrameTextCache.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to UI headers 2026-10-27 13:55:58 +00:00
InputFocus.cpp Decompile fn_17261 (UIWindowMgr::SetPressedWindowRoot) 2026-11-10 12:19:07 +00:00
InputFocus.h Maintenance: [forced, user-approved] Remove fabricated UIEditContext scalar fields and InputFocus wrapper (family C1-C4). focus -> UI 2026-11-02 20:47:58 +00:00
UIBasicCtrl.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBasicCtrl.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBitmapTab.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBitmapTab.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIControl.cpp Decompile 18 functions in Source/UI/Window/UIControl.h, Source/UI/Window/UIControl.cpp, ... 2026-11-11 13:29:14 +00:00
UIControl.h Decompile 18 functions in Source/UI/Window/UIControl.h, Source/UI/Window/UIControl.cpp, ... 2026-11-11 13:29:14 +00:00
UIEnums.h Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
UIFrameWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIFrameWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIPadding.h Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2 2026-11-03 00:23:34 +00:00
UIRegisterMgr.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
UIRegisterMgr.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
UIResizer.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIResizer.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UITab.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UITab.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIWindow.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIWindow.h Decompile fn_16936 (UIWindow::DrawBitmapRegion) 2026-11-10 21:26:35 +00:00
UIWindowFactory.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIWindowFactory.h Decompile 2 functions in Source/UI/MiniPartyManager.cpp, Source/UI/Window/UIWindowFactory.cpp, ... 2026-10-31 15:12:59 +00:00
UIWindowMgr.cpp Decompile 2 functions in Source/Client/Browser/BrowserRegistry.cpp, Source/Client/Browser/BrowserCreation.cpp, ... 2026-11-11 13:45:58 +00:00
UIWindowMgr.h Decompile fn_17211 (UIWindowMgr::AddMessageBox) 2026-11-10 22:16:00 +00:00
UIWindowMgr.inl Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowAncestry.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBackground.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBorder.h Decompile 2 functions in Source/UI/Window/WindowBorder.cpp, Source/UI/Window/WindowBorder.h 2026-10-28 12:06:20 +00:00
WindowDialogs.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowFrameUpdate.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
WindowId.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
WindowLowerBorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowManagerWindows.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
WindowMgrState.cpp Maintenance: Forced resubmit of 17189, rebased on 7ea84b3b3 (main had added 25 more copies of the same lines, now converted too). Sha 2026-11-11 15:11:07 +00:00
WindowMouseHit.cpp Decompile fn_04314 (UIReputeWnd::Paint) 2026-11-11 13:04:28 +00:00
WindowNotifications.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WindowOrdering.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowOverlay.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowPolicy.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowPolicy.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WindowRegistration.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
WindowRetirement.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
WindowSprite.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowTitlebar.cpp Decompile 10 functions in Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, ... 2026-11-11 12:05:23 +00:00