Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 98%
- C 1.6%
- POV-Ray SDL 0.2%
- CMake 0.1%
build_exe.py compiles every unit in data/compile.json with the pinned toolchain and links Ragexe.exe. Not part of the decompilation and not in data/compile.json: imports/*.def (original DLL import tables), jsoncons/ (v0.170.2 headers + JsonCppLoader glue), nProtect/GameGuard.cpp (no-op GameGuard stand-in). |
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| data | ||
| docs | ||
| scripts | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
A matching decompilation of the Ragnarok Online client.