rodecomp/Source/Render/DX7/TextureModesDX7.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00

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C++

#include "Render/DX7/RendererDX7Operations.h"
#include "Render/TextureStageModes.h"
// OFFSET: 0x0055ED50
// FUNCTION: fn_02116
void RendererDX7Operations::SetTextureMode(int mode) {
for (const auto& write : TextureStageModeWrites(mode)) {
this->device->SetTextureStageState(write.stage, static_cast<D3DTEXTURESTAGESTATETYPE>(write.state), write.value);
}
}