rodecomp/Source/UI/Lists/UIDropDownBox.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

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2026-10-25 07:42:41 +00:00

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805 B
C++

#ifndef RAGNAROK_SOURCE_UI_LISTS_UIDROPDOWNBOX_H
#define RAGNAROK_SOURCE_UI_LISTS_UIDROPDOWNBOX_H
#include "UI/Window/UIControl.h"
struct WindowOrdering;
class CUIDropDownBox : public CUIControl {
public:
explicit CUIDropDownBox(UIWindowContext& context);
~CUIDropDownBox() override;
void Paint() override;
void Detach();
bool HasChild(const UIWindow* window) const;
bool HasOwnerChild(const UIWindow* window) const;
void Attach(UIWindow* owner, UIWindow* child);
/* 0080 */ UIWindow* owner;
};
struct WindowDropDown {
UIWindowContext& windows;
WindowOrdering& ordering;
CUIDropDownBox*& popup;
void Show(UIWindow* owner, UIWindow* child, int x, int y);
bool Close();
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CUIDropDownBox) == 136);
#endif
#endif