Batch #13911 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review. - fn_10806 UIEditCtrl3::Paint: logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
17 lines
523 B
C++
17 lines
523 B
C++
#ifndef RAGNAROK_SOURCE_RESOURCE_SKINPALETTE_H
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#define RAGNAROK_SOURCE_RESOURCE_SKINPALETTE_H
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#include <cstdint>
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class ResourceMgr;
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struct SkinPaletteCell {
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/* 0000 */ int column;
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/* 0004 */ int row;
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};
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std::uint32_t __stdcall SkinPaletteColor(const SkinPaletteCell& cell, bool resolveSkin);
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std::uint32_t SkinPaletteColor(ResourceMgr& resources, const SkinPaletteCell& cell, bool resolveSkin);
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void SkinPaletteChannels(ResourceMgr& resources, int x, int y, unsigned& red, unsigned& green, unsigned& blue);
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#endif
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