rodecomp/Source/UI/Guild/UIGuild_Storage_Log.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

222 lines
7.3 KiB
C++

#include "UI/Guild/UIGuild_Storage_Log.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Contents/MessageTable.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Lists/UITabControl.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Resource/MSGSTRINGID.h"
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <cstring>
// GLOBAL: gl_25103
std::vector<GuildStorageLogEntry> g_guildStorageLogs[3];
// OFFSET: 0x009469D0
// FUNCTION: fn_12849
UIGuild_Storage_Log::UIGuild_Storage_Log() : UIFrameWnd(0) {
this->m_rowFlagsBegin = 0;
this->m_rowFlagsEnd = 0;
this->m_rowFlagsCapacity = 0;
this->m_category = 0;
this->m_offset = 0;
this->m_state = 1;
this->m_logTextHeight = 0;
const int first = static_cast<int>(g_guildStorageLogs[0].size());
this->m_categoryCounts[0] = first;
const int second = static_cast<int>(g_guildStorageLogs[1].size());
this->m_categoryCounts[1] = second;
const int third = static_cast<int>(g_guildStorageLogs[2].size());
this->m_page = 1;
this->m_categoryCounts[2] = third;
this->m_pageCounts[0] = (first + 9) / 10;
this->m_pageCounts[1] = (second + 9) / 10;
this->m_pageCounts[2] = (third + 9) / 10;
}
// OFFSET: 0x00950450
// FUNCTION: fn_12941
int UIGuild_Storage_Log::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_COMMAND:
switch (a) {
case ID_OK:
g_windowMgr.CloseWindow(WID_GUILD_STORAGE_LOG);
break;
case ID_NEXT: {
const unsigned page = this->m_page;
if (this->m_category == 0) {
if (page >= this->m_pageCounts[0]) {
break;
}
} else if (this->m_category == 1) {
if (page >= this->m_pageCounts[1]) {
break;
}
} else if (page >= this->m_pageCounts[2]) {
break;
}
this->m_state = 1;
this->m_page = page + 1;
this->m_logTextHeight = 0;
this->m_rowFlagsEnd = this->m_rowFlagsBegin;
this->SendMsg(this, UM_REFRESH, 0, 0, 0, 0);
return 0;
}
case ID_PREV: {
const unsigned page = this->m_page;
if (page > 1) {
const int state = this->m_state;
this->m_state = 1;
this->m_logTextHeight = 0;
unsigned offset = this->m_offset;
if (state == 11) {
offset -= 20;
} else {
offset = offset - offset % 10 - 10;
}
this->m_offset = std::max(0u, offset);
this->m_page = std::max(1u, page - 1);
this->m_rowFlagsEnd = this->m_rowFlagsBegin;
this->SendMsg(this, UM_REFRESH, 0, 0, 0, 0);
return 0;
}
break;
}
}
return 0;
case UM_TAB:
this->m_category = static_cast<int>(a);
this->m_page = 1;
this->m_state = 1;
this->m_logTextHeight = 0;
this->m_offset = 0;
this->m_rowFlagsEnd = this->m_rowFlagsBegin;
this->SendMsg(this, UM_REFRESH, 0, 0, 0, 0);
return 0;
case UM_REFRESH:
for (int i = 0; i < 10; ++i) {
this->m_dateTexts[i]->SetText("", 0);
this->m_nameTexts[i]->SetText("", 0);
this->m_itemTexts[i]->SetText("", 0);
this->m_countTexts[i]->SetText("", 0);
}
this->Invalidate();
return 0;
default:
return this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
}
// INLINED
__forceinline void UIGuild_Storage_Log::FillLogRows(int index) {
const std::vector<GuildStorageLogEntry>& logs = g_guildStorageLogs[index];
char number[256];
std::memset(number, 0, 255);
for (auto it = logs.begin(); it != logs.end(); ++it) {
if (static_cast<unsigned>(this->m_state) > 10 || this->m_offset >= this->m_categoryCounts[index]) {
break;
}
std::string date;
date = logs[this->m_offset].itemName;
std::uint32_t flag = logs[this->m_offset].operation;
reinterpret_cast<std::vector<std::uint32_t>*>(&this->m_rowFlagsBegin)->push_back(flag);
_itoa(logs[this->m_offset].quantity, number, 10);
if (logs[this->m_offset].category == 1) {
this->m_dateTexts[this->m_state - 1]->SetColor(255, 0, 0);
this->m_nameTexts[this->m_state - 1]->SetColor(255, 0, 0);
this->m_itemTexts[this->m_state - 1]->SetColor(255, 0, 0);
this->m_countTexts[this->m_state - 1]->SetColor(255, 0, 0);
} else {
this->m_dateTexts[this->m_state - 1]->SetColor(0, 0, 0);
this->m_nameTexts[this->m_state - 1]->SetColor(0, 0, 0);
this->m_itemTexts[this->m_state - 1]->SetColor(0, 0, 0);
this->m_countTexts[this->m_state - 1]->SetColor(0, 0, 0);
}
this->m_dateTexts[this->m_state - 1]->SetTextFitted(date.c_str());
this->m_nameTexts[this->m_state - 1]->SetTextFitted(number);
this->m_itemTexts[this->m_state - 1]->SetTextFitted(logs[this->m_offset].characterName);
this->m_countTexts[this->m_state - 1]->SetTextFitted(logs[this->m_offset].timestamp);
this->m_logTextHeight += 15;
++this->m_state;
++this->m_offset;
}
}
// OFFSET: 0x00948FE0
// FUNCTION: fn_12883
void UIGuild_Storage_Log::FillRows() {
const unsigned page = this->m_page;
char pages[10] = {};
if (this->m_category == 0) {
std::sprintf(pages, "%02d / %02d", page, this->m_pageCounts[0]);
this->DrawTextAt(175, 228, pages, 0, 0, 12, 0, 0, 0);
this->FillLogRows(0);
} else if (this->m_category == 1) {
if (this->m_pageCounts[1] == 0) {
std::sprintf(pages, "%02d / 01", page);
} else {
std::sprintf(pages, "%02d / %02d", page, this->m_pageCounts[1]);
}
this->DrawTextAt(175, 228, pages, 0, 0, 12, 0, 0, 0);
this->FillLogRows(1);
} else {
if (this->m_pageCounts[2] == 0) {
std::sprintf(pages, "%02d / 01", page);
} else {
std::sprintf(pages, "%02d / %02d", page, this->m_pageCounts[2]);
}
this->DrawTextAt(175, 228, pages, 0, 0, 12, 0, 0, 0);
this->FillLogRows(2);
}
}
// OFFSET: 0x0094D290
// FUNCTION: fn_12904
void UIGuild_Storage_Log::Paint() {
this->DrawTitleBar(true, LookupMessage(MSI_INCORRECT_GAMESAMBEID), 0);
this->DrawPanelBackground(17, 0, "");
this->DrawButtonBar(2, 0, 1);
CBitmapRes* out = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\out.bmp")));
CBitmapRes* in = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\in.bmp")));
for (int tab = 0; tab < static_cast<int>(this->m_tabs->labels.size()); ++tab) {
this->m_tabs->colors[tab] = 0xFFFFFFFF;
this->m_tabs->Invalidate();
}
this->m_tabs->colors[this->m_category] = 0xC89623;
this->m_tabs->Invalidate();
this->DrawTextAt(234, 23, LookupMessage(MSI_EA5), 0, 0, 11, 0xFF, 0, 0);
this->DrawTextAt(6, 47, LookupMessage(MSI_GUILD_STORAGE_LOG_IN), 0, 0, 12, 0, 0, 0);
this->DrawTextAt(70, 47, LookupMessage(MSI_GUILD_STORAGE_LOG_TIME), 0, 0, 12, 0, 0, 0);
this->DrawTextAt(150, 47, LookupMessage(MSI_GUILD_STORAGE_ITEM_IN_OUT), 0, 0, 12, 0, 0, 0);
this->DrawTextAt(200, 47, LookupMessage(MSI_GUILD_STORAGE_LOG_FINISH), 0, 0, 12, 0, 0, 0);
this->DrawTextAt(320, 47, LookupMessage(MSI_GUILD_STORAGE_LOG_ALL), 0, 0, 12, 0, 0, 0);
this->FillRows();
int y = 60;
for (const std::uint32_t* it = this->m_rowFlagsBegin; it != this->m_rowFlagsEnd; ++it) {
this->DrawBitmap(6, y, *it == 1 ? in : out, true);
y += 15;
}
}