Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
164 lines
4.6 KiB
C++
164 lines
4.6 KiB
C++
#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeMessage.h"
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#include "UI/Window/UIEnums.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Contents/ForbiddenWords.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Shop/UIMerchantShopTitle.h"
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#include "UI/Window/UINewSelectCharWnd.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowBorder.h"
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#include "UI/Text/UIStaticText.h"
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// OFFSET: 0x0085ACE0
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// FUNCTION: fn_10788
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void UIMerchantShopTitle::OnCreate(int, int) {
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this->label = new UIStaticText();
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this->label->SetSize(this->geometry.width - 34, 15);
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this->label->Move(31, 8);
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this->label->SetTextFitted("");
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auto* const label = this->label;
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label->fontFamily = 0;
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label->fontHeight = 12;
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label->bold = 0;
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label->italic = 0;
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this->AddChild(this->label);
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}
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// OFFSET: 0x0085D150
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// FUNCTION: fn_10811
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void UIMerchantShopTitle::Paint() {
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this->ClearSurface(0xFFFF00FF);
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const std::uint32_t color = this->ownerAid == g_session.storeSearchOwnerAid ? 0x7DFAFF : 0xFFFFFF;
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DrawFilledRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height - 6, color);
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DrawRoundedBorder(*this, 2, 2, this->geometry.width - 4, this->geometry.height - 10, 0xC3C3C3);
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const char* icon = this->buyingShop != 0 ? "유저인터페이스\\buyingshop.bmp" : "유저인터페이스\\shop.bmp";
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this->DrawBitmap(3, 3, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(icon))), true);
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}
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// OFFSET: 0x0085EC40
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// FUNCTION: fn_10843
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void UIMerchantShopTitle::OnLBtnDown(int, int) {
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if (!g_serviceOptions.Get(167)) {
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return;
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}
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CMode* mode = g_modeMgr.GetGameMode();
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if (this->buyingShop != 0) {
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if (g_windowMgr.merchantItemPurchaseWnd == 0) {
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mode->SendMsg(MM_REQ_CLICK_TO_BUYING_STORE, this->ownerAid, 0, 0, 0);
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}
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} else if (g_windowMgr.buyingShopItemsWnd == 0) {
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mode->SendMsg(MM_REQ_BUY_FROMMC, this->ownerAid, 0, 0, 0);
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}
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}
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// OFFSET: 0x0085E920
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// FUNCTION: fn_10832
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void UIMerchantShopTitle::OnLBtnDblClk(int, int) {
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CMode* mode = g_modeMgr.GetGameMode();
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if (this->buyingShop != 0) {
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if (g_windowMgr.merchantItemPurchaseWnd == 0) {
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mode->SendMsg(MM_REQ_CLICK_TO_BUYING_STORE, this->ownerAid, 0, 0, 0);
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}
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} else if (g_windowMgr.buyingShopItemsWnd == 0) {
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mode->SendMsg(MM_REQ_BUY_FROMMC, this->ownerAid, 0, 0, 0);
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}
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}
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// OFFSET: 0x0085F9E0
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// FUNCTION: fn_10878
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void UIMerchantShopTitle::ResetCursor(int x, int y) {
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if (x >= 0 && x < this->geometry.width && y >= 0 && y <= this->geometry.height) {
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g_modeMgr.gameMode->SetCursorAction(2);
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} else {
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g_modeMgr.gameMode->SetCursorAction(0);
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}
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}
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// OFFSET: 0x0085FE20
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// FUNCTION: fn_10886
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void UIMerchantShopTitle::OnRBtnDown(int, int) {
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if (g_serviceOptions.Get(167)) {
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g_modeMgr.gameMode->SendMsg(MM_RELEASE_QUEST_SH, 0, 0, 0, 0);
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g_session.merchantHopeToSellItems.clear();
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g_session.merchantMirrorItems.clear();
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}
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}
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// OFFSET: 0x0084FE60
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// FUNCTION: fn_10667
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UIMerchantShopTitle::UIMerchantShopTitle(int buyingShop) : UIWindow(0), buyingShop(buyingShop) {
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this->geometry.id = 189;
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}
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// OFFSET: 0x00864DB0
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// FUNCTION: fn_10918
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int UIMerchantShopTitle::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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if (message == UM_COMMAND) {
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return 0;
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}
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if (message == UM_SETNAID) {
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this->ownerAid = a;
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return 0;
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}
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if (message != UM_SETINFO) {
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return UIWindow::SendMsg(sender, message, a, b, c, d);
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}
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char* text = reinterpret_cast<char*>(a);
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if (g_forbiddenWords.Contains(text) == true) {
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std::string masked;
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g_forbiddenWords.Mask(text, &masked);
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}
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std::string title(text);
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const std::size_t end = title.find('\r');
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if (end != std::string::npos) {
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title = title.substr(0, end);
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}
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this->fontStyle = static_cast<std::int16_t>(b);
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switch (this->fontStyle) {
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case 1:
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this->label->fontFamily = 21;
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break;
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case 2:
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this->label->fontFamily = 20;
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break;
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case 3:
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this->label->fontFamily = 22;
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break;
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case 4:
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this->label->fontFamily = 23;
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break;
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case 5:
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this->label->fontFamily = 24;
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break;
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case 6:
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this->label->fontFamily = 25;
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break;
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case 7:
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this->label->fontFamily = 26;
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break;
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case 8:
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this->label->fontFamily = 27;
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break;
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case 9:
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this->label->fontFamily = 28;
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break;
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default:
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this->label->fontFamily = 0;
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break;
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}
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this->label->bold = 0;
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this->label->italic = 0;
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this->label->fontHeight = 12;
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this->label->SetTextFitted(title.c_str());
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this->Invalidate();
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return 0;
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}
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