Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
288 lines
7 KiB
C++
288 lines
7 KiB
C++
#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/Items/ItemLink.h"
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#include "Network/TextEncoding.h"
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#include "UI/Text/NavigationLink.h"
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#include "UI/Text/UITextViewer.h"
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#include <cstring>
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namespace {
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// OFFSET: 0x0087A700
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// FUNCTION: fn_11236
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int Number(std::string text) {
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char digits[] = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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int result = 0;
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const int size = static_cast<int>(text.size()) + 1;
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char* buffer = new char[size];
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strcpy_s(buffer, size, text.c_str());
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const int length = size - 1;
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for (int index = 0; index < length; ++index) {
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for (int digit = 0; digit < 62; ++digit) {
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if (digits[digit] == buffer[index]) {
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int place = 1;
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for (int exponent = 1; exponent < length - index; ++exponent) {
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place *= 62;
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}
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result += place * digit;
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break;
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}
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}
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}
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if (buffer) {
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delete[] buffer;
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}
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return result;
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}
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// OFFSET: 0x00893AE0
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// FUNCTION: fn_11507
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int DecodeCards(std::vector<std::int32_t>& fields, const char* text, int& position, const char& delimiter, const int& length, int field) {
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std::string value;
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std::vector<std::int32_t> cards;
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int count = 1;
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while (++position < length + 1) {
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const char byte = text[position];
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if (byte >= '0') {
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value += byte;
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} else if (byte == delimiter) {
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++count;
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cards.push_back(Number(value));
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value.clear();
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} else {
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--position;
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cards.push_back(Number(value));
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fields[field] = count;
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for (std::size_t index = 0; index < cards.size(); ++index) {
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fields[field + 1 + index] = cards[index];
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}
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break;
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}
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}
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return count;
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}
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// OFFSET: 0x00893720
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// FUNCTION: fn_11506
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void DecodeOptions(std::vector<std::int32_t>& options, const char* text, int& position, const int& length, const char& separator,
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const char& recordSeparator) {
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std::string value;
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while (++position < length + 1) {
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const char byte = text[position];
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if (byte >= '0') {
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value += byte;
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} else if (byte == separator || byte == recordSeparator) {
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options.push_back(Number(value));
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value.clear();
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} else {
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--position;
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options.push_back(Number(value));
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break;
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}
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}
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}
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}
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// OFFSET: 0x0087A810
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// FUNCTION: fn_11237
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std::string UITextViewer::ItemLinkNumberText(int value) {
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char digits[] = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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int base = 62;
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std::vector<char> reversed;
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do {
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reversed.push_back(digits[value % base]);
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value /= base;
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} while (value >= base);
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reversed.push_back(digits[value]);
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std::string text = "";
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const std::size_t count = reversed.size();
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for (std::size_t index = 0; index < count; ++index) {
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text += reversed[count - 1 - index];
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}
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return text;
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}
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// OFFSET: 0x0087F7D0
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// FUNCTION: fn_11274
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void DecodeItemLinkFields(const std::string& text, std::vector<std::int32_t>& fields) {
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char delimiters[] = "!#$%&'()*+,-/";
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const int size = static_cast<int>(text.size()) + 1;
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if (size < 6) {
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return;
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}
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char* buffer = new char[size];
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strcpy_s(buffer, size, text.c_str());
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std::string value;
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std::vector<std::int32_t> options;
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int optionCount = 0;
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int cardCount = 0;
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fields.resize(260);
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fields[6] = -1;
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value += buffer[0];
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value += buffer[1];
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value += buffer[2];
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value += buffer[3];
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value += buffer[4];
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fields[0] = Number(value);
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value.clear();
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value += buffer[5];
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fields[1] = Number(value);
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value.clear();
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int field = 2;
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for (int position = 6; position < text.size() + 1; ++position) {
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if (buffer[position] >= '0') {
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value += buffer[position];
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continue;
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}
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for (unsigned int delimiter = 0; delimiter < sizeof(delimiters); ++delimiter) {
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if (delimiters[delimiter] != buffer[position]) {
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continue;
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}
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switch (delimiter) {
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case 7:
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if (!value.empty()) {
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fields[field] = Number(value);
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}
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cardCount = DecodeCards(fields, buffer, position, delimiters[7], static_cast<int>(text.size()), 6);
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break;
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case 9:
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++optionCount;
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if (!value.empty()) {
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fields[field] = Number(value);
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}
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DecodeOptions(options, buffer, position, static_cast<int>(text.size()), delimiters[10], delimiters[11]);
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break;
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default:
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if (!value.empty()) {
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fields[field] = Number(value);
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}
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break;
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}
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value.clear();
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field = delimiter;
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break;
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}
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}
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if (optionCount != 0) {
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fields[cardCount + 8] = optionCount;
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for (std::size_t index = 0; index < options.size(); ++index) {
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fields[cardCount + 9 + index] = options[index];
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}
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}
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delete[] buffer;
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}
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// OFFSET: 0x008933E0
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// FUNCTION: fn_11505
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bool ItemFromLinkFields(const std::vector<std::int32_t>& fields, ITEM_INFO& item) {
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if (fields.empty()) {
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return false;
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}
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ITEM_DESC description = FindItemDescription(fields[2]);
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item.SetName(description.identifiedName);
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std::string name = description.identifiedName;
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LowercaseText(name);
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if (name.find("unknown item") != std::string::npos) {
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return false;
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}
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item.identity[2] = fields[0];
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item.SetItemId(fields[2]);
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if (fields[1] != 0) {
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item.identity[0] = 4;
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}
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item.refiningLevel = fields[3];
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item.sprite = fields[4];
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item.grade = static_cast<std::int16_t>(fields[5]);
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int cardCount = 0;
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if (fields.size() > 6) {
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cardCount = fields[6];
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for (int card = 1; card < cardCount + 1; ++card) {
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const int index = card - 1;
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item.SetCard(fields[6 + card], index);
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}
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}
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if (static_cast<unsigned int>(cardCount + 8) < fields.size()) {
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const int optionCount = fields[cardCount + 8];
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item.optionCount = optionCount;
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for (int option = 1; option < optionCount + 1; ++option) {
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const int* record = &fields[cardCount + 9 + (option - 1) * 3];
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ItemOption value;
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value.id = static_cast<std::int16_t>(record[0]);
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value.value = static_cast<std::int16_t>(record[2]);
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value.parameter = static_cast<unsigned char>(record[1]);
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const int index = option - 1;
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item.SetOption(value, index);
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}
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}
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item.identified = 1;
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return true;
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}
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// OFFSET: 0x008345F0
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// FUNCTION: fn_10416
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int ItemLinkMessageId(const std::string& text) {
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char delimiters[] = "!#$%&'()*+,-/";
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char* buffer = new char[text.size() + 1];
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strcpy_s(buffer, text.size() + 1, text.c_str());
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std::string value;
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for (std::size_t position = 6; position < text.size() + 1; ++position) {
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if (buffer[position] >= '0') {
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value += buffer[position];
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continue;
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}
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for (unsigned int delimiter = 0; delimiter < sizeof(delimiters); ++delimiter) {
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if (delimiters[delimiter] == buffer[position] && !value.empty()) {
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return DecodeNavigationNumber(value);
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}
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}
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}
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if (buffer) {
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delete[] buffer;
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}
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return -1;
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}
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