..
AlphaQueuesDX9.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
BackBufferDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
D3DX9Runtime.h
♻️ refactor(source): removed unused includes and add INLINE comments
2026-10-27 10:09:10 +01:00
DeviceOwnerDX9.cpp
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
DeviceOwnerDX9.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
DeviceRecoveryDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
DeviceStateDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
DeviceStateDX9.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
GroundQueuesDX9.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
OpaqueQueuesDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
QueuedDrawingDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererBackBuffer.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererDX9.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
RendererDX9.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererDX9Operations.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererDX9Operations.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererFogDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererFogDX9.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
RendererFrameDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererFrameDX9.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererPresentation.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RendererPresentation.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderSystemDX9.cpp
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
RenderSystemDX9.h
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
ScreenshotDX9.cpp
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
SurfaceDX9.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
SurfaceDX9.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
TextureDX9.cpp
Decompile fn_02115 (CRendererDX7::SetCamera)
2026-10-28 12:45:51 +00:00
TextureDX9.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
TextureModesDX9.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00