rodecomp/Source/UI/Acceptance
ragnarok-clanker 959e27cdda Decompile 10 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp
Batch #16930 by eAthena: 0 byte-identical, 10 confirmed by peer review.

- fn_12263 UIEquipWnd::OnLBtnDblClk: logic confirmed by peer review
- fn_12267 UInCashWnd::OnLBtnDblClk: logic confirmed by peer review
- fn_12270 UIEquipWnd::OnLBtnDown: logic confirmed by peer review
- fn_12279 UInCashWnd::OnLBtnDown: logic confirmed by peer review
- fn_12302 UIEquipWnd::OnRBtnDown: logic confirmed by peer review
- fn_12303 UIExchangeWnd::OnRBtnDown: logic confirmed by peer review
- fn_12306 UInCashWnd::OnRBtnDown: logic confirmed by peer review
- fn_12350 UIItemParamChangeDisplayWnd::SendMsg: logic confirmed by peer review
- fn_12395 UIEquipWnd::RefreshLook: logic confirmed by peer review
- fn_12351 UIJoinFriendAcceptWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: Yommy, alisonrag, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:00:55 +00:00
..
UIAutoMessageWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIChooseSellBuyWnd.cpp Decompile 10 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp 2026-11-11 14:00:55 +00:00
UIExchangeAcceptWnd.cpp Decompile fn_12172 (UIExchangeAcceptWnd::OnCreate) 2026-11-11 10:56:10 +00:00
UIJoinPartyAcceptWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIJoinPartyAcceptWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00