rodecomp/Source/UI/Shortcuts
ragnarok-clanker f34334fe8e Decompile 7 functions in Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, ...
Batch #17099 by eAthena: 0 byte-identical, 7 confirmed by peer review.

- fn_12899 UIShowWarpWnd::OnCreate: logic confirmed by peer review
- fn_04313 UIReputeWnd::OnCreate: logic confirmed by peer review (already on main)
- fn_10515 UITagTextViewer::UITagTextViewer: logic confirmed by peer review (already on main)
- fn_09300 UIRegisterPartyWnd::OnCreate: logic confirmed by peer review (already on main)
- fn_10582 UIExpandedBarterPurchaseButton::FormatChunkText: logic confirmed by peer review
- fn_21828 CGameMode::LoadCooldownRecords: logic confirmed by peer review
- fn_09809 UIMacroDetectorWnd::AddImageData: logic confirmed by peer review

Peer-reviewed-by: Yommy, alisonrag, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 13:43:02 +00:00
..
NormalItemSlotLoad.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutActivation.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutActivation.h Decompile fn_12689 (UIShortCutWnd::Slot26) 2026-11-06 13:45:49 +00:00
ShortcutBindings.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutControls.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutCooldowns.cpp Decompile 7 functions in Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, ... 2026-11-11 13:43:02 +00:00
ShortcutCooldowns.h Maintenance: [forced, user-approved] Family S3: remove ShortcutCooldowns (17 reinterpret_cast<ShortcutCooldowns&>(g_session.m_request 2026-11-03 15:12:40 +00:00
ShortcutDetails.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutDrop.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutGrid.cpp Decompile 4 functions in Source/UI/Shortcuts/UIShortCutWnd.cpp, Source/UI/Shortcuts/ShortcutGrid.cpp, ... 2026-11-05 05:17:20 +00:00
ShortcutGrid.h Decompile 4 functions in Source/UI/Shortcuts/UIShortCutWnd.cpp, Source/UI/Shortcuts/ShortcutGrid.cpp, ... 2026-11-05 05:17:20 +00:00
ShortcutPainting.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutPress.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutTooltip.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ShortcutVisibility.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIQuickSlotWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIQuickSlotWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIShortCutWnd.cpp Decompile 4 functions in Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, ... 2026-11-11 12:57:51 +00:00
UIShortCutWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00