Batch #1724 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review. - fn_18781 EffectLists::Release: logic confirmed by peer review - fn_18782 DestroyEffectMgr: logic confirmed by peer review Reviewed-by: ragnarok-clanker
157 lines
3.3 KiB
C++
157 lines
3.3 KiB
C++
#include "Contents/Effects/EffectLists.h"
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#include "Contents/Effects/EffectTypes.h"
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// OFFSET: 0x00B25750
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// FUNCTION: fn_18783
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CEffect* EffectLists::Find(int actor, int id) const {
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const auto found = this->active.find(actor);
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if (found != this->active.end()) {
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for (CEffect* effect : found->second) {
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if (effect->id == id) {
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return effect;
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}
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}
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}
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return nullptr;
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}
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// OFFSET: 0x00B257C0
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// FUNCTION: fn_18784
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CEffect* EffectLists::Find(int actor, int instance, int id) const {
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const auto found = this->active.find(actor);
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if (found != this->active.end()) {
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for (CEffect* effect : found->second) {
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if (effect->id == id && effect->unknown_00C4 == instance) {
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return effect;
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}
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}
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}
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return nullptr;
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}
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// INLINED
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void EffectLists::RemoveActive(CEffect* effect) {
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const auto found = this->active.find(static_cast<int>(effect->actor));
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if (found != this->active.end()) {
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found->second.remove(effect);
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}
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}
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// OFFSET: 0x00B253A0
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// FUNCTION: fn_18779
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void EffectLists::Retire(CEffect* effect, unsigned char removeActive) {
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if (effect) {
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this->retirement.effects.push_back(effect);
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if (removeActive == 1) {
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this->RemoveActive(effect);
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}
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}
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}
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// OFFSET: 0x00B25120
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// FUNCTION: fn_18777
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void EffectLists::Retire(int actor, int id) {
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if (CEffect* effect = this->Find(actor, id)) {
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this->retirement.effects.push_back(effect);
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this->RemoveActive(effect);
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}
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}
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// OFFSET: 0x00B25240
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// FUNCTION: fn_18778
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void EffectLists::Retire(int actor, int instance, int id) {
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if (actor > 0 && instance > 0) {
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if (CEffect* effect = this->Find(actor, instance, id)) {
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this->retirement.effects.push_back(effect);
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this->RemoveActive(effect);
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}
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}
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}
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// OFFSET: 0x00B24320
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// FUNCTION: fn_18772
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void EffectLists::RetireActor(int actor) {
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const auto found = this->active.find(actor);
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if (found != this->active.end()) {
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for (CEffect* effect : found->second) {
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this->retirement.effects.push_back(effect);
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}
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found->second.clear();
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}
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}
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// OFFSET: 0x00B25830
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// FUNCTION: fn_18785
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CEffect* EffectLists::At(int id, unsigned index) const {
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const auto found = this->indexed.find(id);
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if (found == this->indexed.end() || index >= found->second.size()) {
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return nullptr;
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}
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return found->second[index];
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}
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// OFFSET: 0x00B24190
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// FUNCTION: fn_18771
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void EffectLists::Add(int actor, CEffect* effect) {
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this->active[actor].push_back(effect);
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switch (effect->id) {
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case EF_EMITTER:
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case EF_MAGIC_FLOOR:
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case EF_EVILS_PAW:
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case EF_ANIMATED_EMITTER:
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case EF_NEW_RANGEDATTACK:
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case EF_UNK_2343:
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this->indexed[effect->id].push_back(effect);
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break;
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}
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}
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// OFFSET: 0x00B254C0
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// FUNCTION: fn_18780
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void EffectLists::Clear() {
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for (auto& [actor, effects] : this->active) {
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this->RetireActor(actor);
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}
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this->active.clear();
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this->RetireActor(0);
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this->indexed.clear();
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this->retirement.Clear();
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}
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// OFFSET: 0x00B255B0
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// FUNCTION: fn_18781
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void EffectLists::Release() {
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for (auto& [id, allocator] : this->allocators) {
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delete allocator;
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}
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this->allocators.clear();
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this->Clear();
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}
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// OFFSET: 0x00B1D530
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// FUNCTION: fn_45453
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EffectLists::~EffectLists() {
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this->Release();
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}
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// OFFSET: 0x00B25730
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// FUNCTION: fn_18782
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void DestroyEffectMgr() {
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if (g_effectMgr) {
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delete g_effectMgr;
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g_effectMgr = nullptr;
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}
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}
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