rodecomp/Source/UI/Buttons/UISpriteButton.h
ragnarok-clanker 9df2767518 Maintenance: [forced, user-approved] Family F2b (completes F2a #10217): UIWindowContext removed entirely. F2a's notes said the lower-
Batch #10227 by ragnarok-clanker: forced by an admin (12 lower score(s), 91 changed function(s)); checked with 401 compiled unit(s), including every includer of Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UITextViewer.h, Source/UI/UIScrollWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/WindowDialogs.h.
2026-11-03 09:28:09 +00:00

63 lines
1.5 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_BUTTONS_UISPRITEBUTTON_H
#define RAGNAROK_SOURCE_UI_BUTTONS_UISPRITEBUTTON_H
#include "UI/Buttons/UIButton.h"
#include <string>
class UISpriteButton : public UIButton {
public:
UISpriteButton();
~UISpriteButton() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
void Slot27(int x, int y) override;
void Slot28(int x, int y) override;
int FrameHeight(int action, int frame);
int FrameWidth(int action, int frame);
void SetActName(const char* name);
void SetSprite(const char* name);
void SetPalette(const char* name);
public:
/* 00B4 */ int unknown_00B4;
/* 00B8 */ int unknown_00B8;
/* 00BC */ int unknown_00BC;
/* 00C0 */ int unknown_00C0;
/* 00C4 */ int unknown_00C4;
/* 00C8 */ int unknown_00C8;
public:
/* 00CC */ std::string spriteName;
/* 00E4 */ std::string actionName;
protected:
/* 00FC */ std::string unknown_00FC;
};
class UIHeadsprButton : public UISpriteButton {
public:
using UISpriteButton::UISpriteButton;
UIHeadsprButton();
void Paint() override;
};
class UISpriteButton2 : public UISpriteButton {
public:
UISpriteButton2(UIWindow* target);
~UISpriteButton2() override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
void Slot27(int x, int y) override;
void Slot28(int x, int y) override;
void Slot35(int argument) override;
void Slot47() override;
void Slot48() override;
protected:
/* 0114 */ UIWindow* m_target;
};
#endif