rodecomp/Source/UI/Window/UIEscOptionWnd.cpp
ragnarok-clanker 2b755e795a Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial
Batch #10239 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 494 compiled unit(s), including every includer of Source/UI/GameSettings/GameSettingsUI.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h.
Deletes: Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h
2026-11-03 11:10:29 +00:00

166 lines
5.1 KiB
C++

#include "UI/Window/UIEscOptionWnd.h"
#include "Client/Session.h"
#include "Contents/MessageTable.h"
#include "File/ShortcutFilename.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "Utility/Text/FormatString.h"
#include <string>
// OFFSET: 0x0091F4F0
// FUNCTION: fn_12638
void UIEscOptionWnd::Slot15(int, int) {
const std::string prefix("유저인터페이스\\");
int ids[7] = {371, 458, 370, 251, 185, 353, 372};
const char* names[7] = {"esc_01", "esc_001", "esc_08", "esc_09", "esc_02", "esc_05", "esc_10"};
for (int i = 0; i < 7; ++i) {
UIBitmapButton* button = new UIBitmapButton();
this->m_buttons[i] = button;
button->SetBitmap((prefix + names[i] + "a.bmp").c_str(), 0, 0);
button->SetBitmap((prefix + names[i] + "b.bmp").c_str(), 1, 0);
button->SetBitmap((prefix + names[i] + "c.bmp").c_str(), 2, 0);
this->m_buttons[i]->SetSize(button->BitmapWidth(), button->BitmapHeight());
this->m_buttons[i]->Move(-100, -100);
this->m_buttons[i]->SetId(ids[i]);
this->AddChild(this->m_buttons[i]);
}
this->LayoutButtons();
}
// OFFSET: 0x0092BDE0
// FUNCTION: fn_12662
void UIEscOptionWnd::Paint() {
const std::string name = ShortcutFilename(g_session.m_gid);
const std::string title = FormatOwnedString("%s (%s)", LookupMessage(1483), name.c_str());
this->m_titleHeight = this->DrawTitleBar(true, title.c_str(), 0);
this->DrawPanelBackground(this->m_titleHeight, 0, "");
}
// OFFSET: 0x00933B90
// FUNCTION: fn_12735
void UIEscOptionWnd::LayoutButtons() {
for (int i = 0; i < 7; ++i) {
this->m_buttons[i]->Move(-100, -100);
}
if (this->m_mode == 0) {
this->Resize(this->geometry.width, this->m_titleHeight + 122);
for (int i = 0; i < 5; ++i) {
this->m_buttons[i]->Move(29, this->m_titleHeight + 5 + i * 23);
}
} else if (this->m_mode == 1) {
this->Resize(this->geometry.width, this->m_titleHeight + 53);
this->m_buttons[6]->Move(29, this->m_titleHeight + 5);
this->m_buttons[4]->Move(29, this->m_titleHeight + 28);
} else if (this->m_mode == 2) {
this->Resize(this->geometry.width, this->m_titleHeight + 76);
this->m_buttons[5]->Move(29, this->m_titleHeight + 5);
this->m_buttons[6]->Move(29, this->m_titleHeight + 28);
this->m_buttons[4]->Move(29, this->m_titleHeight + 51);
}
}
// OFFSET: 0x00911250
// FUNCTION: fn_12512
UIEscOptionWnd::UIEscOptionWnd()
: UIFrameWnd(0), m_titleHeight(17) {
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
int escMode;
if (mode->unknown_0250 == 0) {
escMode = 0;
} else if (!mode->HasResurrectionItem() && !g_session.HasSkillEffect(580)) {
escMode = 1;
} else {
escMode = 2;
}
this->m_mode = escMode;
}
#include "Contents/Party/AdventurerAgencyMgr.h"
#include "Contents/UserData/CharacterLinkedUserDataMgr.h"
#include "UI/Window/UIWindowMgr.h"
// OFFSET: 0x00934FA0
// FUNCTION: fn_12744
int UIEscOptionWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
CMode* mode = g_modeMgr.GetGameMode();
if (message != 6) {
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
const int id = static_cast<int>(argument1);
if (id > 0x173) {
if (id == 0x174) {
const int result = g_windowMgr.Confirm(
LookupMessage(0x60C), 2, false, false, 0, "Message", 0x118, 0x78, 0
);
if (result != 0xBB) {
return 0;
}
mode->SendMsg(0x19, 0, 0, 0, 0);
g_windowMgr.CloseWindow(0x9B);
return 0;
}
if (id == 0x1C9) {
if (!g_windowMgr.CloseWindow(0xEC)) {
g_windowMgr.EnsureWindow(0xEC);
}
return 0;
}
if (id == 0x1CA) {
if (!g_windowMgr.CloseWindow(0x271E)) {
g_windowMgr.EnsureWindow(0x271E);
}
return 0;
}
return 0;
}
if (id == 0x173) {
union SaveSlot {
void (CCharacterLinkedUserDataMgr::*member)(CharacterConfigSave&, const char*, CAsyncWorkMgr&);
void (__thiscall* function)(CCharacterLinkedUserDataMgr*);
};
SaveSlot saveSlot;
saveSlot.member = &CCharacterLinkedUserDataMgr::Save;
saveSlot.function(g_characterLinkedUserDataMgr);
union StopSlot {
void (CAdventurerAgencyMgr::*member)();
void (__thiscall* function)(CAdventurerAgencyMgr*);
};
StopSlot stopSlot;
stopSlot.member = static_cast<void (CAdventurerAgencyMgr::*)()>(&CAdventurerAgencyMgr::RequestStop);
stopSlot.function(g_adventurerAgencyMgr);
mode->SendMsg(0x19, 1, 0, 0, 0);
g_windowMgr.CloseWindow(0x9B);
g_windowMgr.CloseWindow(0xA4);
g_windowMgr.CloseWindow(0x10D);
return 0;
}
if (id == 0xB9) {
g_windowMgr.CloseWindow(0x9B);
return 0;
}
if (id == 0xFB) {
g_windowMgr.CloseWindow(0x9B);
mode->SendMsg(0x58, 0, 0, 0, 0);
return 0;
}
if (id == 0x161) {
mode->SendMsg(0xFA, 0, 0, 0, 0);
g_windowMgr.CloseWindow(0x9B);
return 0;
}
if (id == 0x172) {
if (!g_windowMgr.CloseWindow(0x9C)) {
g_windowMgr.EnsureWindow(0x9C);
}
return 0;
}
return 0;
}