rodecomp/Source/UI/MiniPartyManager.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

160 lines
4.8 KiB
C++

#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Client/Session.h"
#include "Contents/Messenger/ClientMessenger.h"
#include "Contents/Messenger/MessengerMember.h"
#include "UI/MiniPartyGrid.h"
#include "UI/MiniPartyPlacement.h"
#include "UI/Party/UIMiniPartyWnd.h"
#include "UI/Window/MiniPartyWndAreaMgr.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/WindowManagerWindows.h"
#include <new>
// OFFSET: 0x007435C0
// FUNCTION: fn_07745
CMiniPartyWndAreaMgr* CMiniPartyWndAreaMgr::Instance() {
if (!g_miniPartyWndAreaMgr) {
g_miniPartyWndAreaMgr = new (std::nothrow) CMiniPartyWndAreaMgr;
}
return g_miniPartyWndAreaMgr;
}
// OFFSET: 0x00AA9ED0
// FUNCTION: fn_17263
void UIWindowMgr::SetScreenSize(int width, int height) {
this->screenWidth = width;
this->screenHeight = height;
this->chatWndX = 0;
this->chatWndY = height - this->chatWndHeight;
reinterpret_cast<MiniPartyGrid*>(CMiniPartyWndAreaMgr::Instance())->BuildAvailableCells();
}
// OFFSET: 0x00AA2510
// FUNCTION: fn_17214
void UIWindowMgr::ArrangeMiniPartyWindows() {
for (UIWindow* window : this->snapExcluded) {
MiniPartyGridPoint position;
reinterpret_cast<MiniPartyGrid*>(CMiniPartyWndAreaMgr::Instance())
->GetCellPosition(&position, *reinterpret_cast<int*>(reinterpret_cast<char*>(window) + 0x104));
window->Move(position.x, position.y);
}
}
// OFFSET: 0x00AAAB20
// FUNCTION: fn_17270
void UIWindowMgr::RearrangeMiniPartyWindows() {
const int height = this->screenHeight;
int top = static_cast<int>(static_cast<float>(height) * 0.3f);
if (UIWindow* window = g_windowMgr.LookupWindow(WID_MENUICONWND)) {
top = window->geometry.height;
}
RECT bounds;
bounds.left = 0;
bounds.top = top;
bounds.right = this->screenWidth;
bounds.bottom = height - g_miniPartyCellHeight * 3;
CMiniPartyWndSortArea area(bounds);
const std::list<int> cells = area.GetCells();
auto cell = cells.begin();
auto entry = this->snapExcluded.begin();
for (; cell != cells.end() && entry != this->snapExcluded.end(); ++cell, ++entry) {
MiniPartyGridPoint position;
reinterpret_cast<const MiniPartyGrid*>(&area)->GetWindowPosition(&position, *cell);
(*entry)->Move(position.x, position.y);
static_cast<UIMiniPartyWnd*>(*entry)->m_cell = *cell;
const int index = *cell;
const MessengerMember member = static_cast<UIMiniPartyWnd*>(*entry)->m_member;
g_session.SetRecord0734Value(member.accountId, index);
}
}
// OFFSET: 0x00A8AF20
// FUNCTION: fn_17119
void UIWindowMgr::AddMiniPartyWindow(UIWindow* window) {
this->rendered.push_back(window);
this->snapExcluded.emplace_back(window);
this->ArrangeMiniPartyWindows();
}
// OFFSET: 0x00A96090
// FUNCTION: fn_17183
void UIWindowMgr::RebuildMiniPartyWindows() {
for (auto entry = this->snapExcluded.begin(); entry != this->snapExcluded.end();) {
UIWindow* window = *entry;
if (window == this->window_03D4) {
this->window_03D4 = nullptr;
}
if (window == this->window_03D8) {
this->window_03D8 = nullptr;
}
if (window == this->window_03DC) {
this->window_03DC = nullptr;
}
if (window == this->window_01B8) {
this->window_01B8 = nullptr;
}
if (window == this->window_4F2AC) {
this->window_4F2AC = nullptr;
}
this->retired.push_back(window);
entry = this->snapExcluded.erase(entry);
}
this->snapExcluded.clear();
const int count = g_session.PartyCount();
std::list<SessionRecord0734> records;
for (int index = 0; index < count; ++index) {
MessengerMember member = g_session.PartyAt(index);
if (member.valid == 0) {
continue;
}
const SessionRecord0734 record = g_session.FindRecord0734(member.accountId);
if (record.active == 0) {
continue;
}
records.push_back(record);
}
g_session.ClearRecords0734();
for (const SessionRecord0734& record : records) {
MessengerMember member = g_session.PartyByAccount(record.id);
if (member.valid == 0) {
continue;
}
UIMiniPartyWnd* window = new UIMiniPartyWnd();
window->SetSize(174, 52);
window->m_cell = record.cell;
this->AddMiniPartyWindow(window);
window->SendMsg(nullptr, UM_REFRESHITEM, reinterpret_cast<std::intptr_t>(&member), 0, 0, 0);
g_session.AddRecord0734(record.id, record.cell);
UIWindow* drag = this->menuWnd;
if (drag != nullptr && *reinterpret_cast<int*>(reinterpret_cast<char*>(drag) + 0xB4) == 301 &&
*reinterpret_cast<std::uint32_t*>(reinterpret_cast<char*>(drag) + 0xCC) == record.cell) {
const int x = drag->geometry.x;
const int y = drag->geometry.y;
window->SendMsg(nullptr, UM_MAKEMENU, 0, 0, 0, 0);
this->menuWnd->Move(x, y);
}
}
if (this->Window4F250Ready()) {
this->Promote(this->window_4F250);
}
this->Promote(this->menuWnd);
}