Batch #3030 by eAthena: 8 byte-identical, 0 confirmed by peer review. - fn_18999 CEffect::ActorExists: byte-identical - fn_07131 CRootTwistEffect::Slot06: byte-identical - fn_07145 CSpriteMableEffect::Slot06: byte-identical - fn_07153 CStemSpearEffect::Slot06: byte-identical - fn_07160 CSvgSpiritEffect::Slot06: byte-identical - fn_07167 CTunaPartyEffect::Slot06: byte-identical - fn_07178 CCurseOfCubeEffect::Slot06: byte-identical - fn_07185 CWarningPlaneEffect::Slot01: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/MonsterSkillEffects.cpp |
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