rodecomp/Source/Contents/UserData
ragnarok-clanker 383094ec81 Decompile fn_03916 (CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork)
Batch #14556 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_03916 CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork: logic confirmed by peer review

Peer-reviewed-by: secret, Tanke, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 12:37:09 +00:00
..
AccountLinkedUserDataLoadAsyncWork.cpp
AccountLinkedUserDataLoadAsyncWork.h
AccountLinkedUserDataMgr.cpp Decompile fn_03467 (CAccountLinkedUserDataMgr::RefreshUrls) 2026-11-05 22:54:45 +00:00
AccountLinkedUserDataMgr.h
AccountLinkedUserDataSaveAsyncWork.cpp Decompile fn_03478 (CAccountLinkedUserDataSaveAsyncWork::CAccountLinkedUserDataSaveAsyncWork) 2026-11-07 11:51:20 +00:00
AccountLinkedUserDataSaveAsyncWork.h
AccountService.cpp
AccountService.h
AccountUserData.cpp
AccountUserData.h
CharacterConfigLoad.cpp
CharacterConfigSave.cpp Decompile fn_03933 (CCharacterLinkedUserDataMgr::Save) 2026-11-07 06:24:03 +00:00
CharacterLinkedUserDataLoadAsyncWork.cpp Decompile fn_03916 (CCharacterLinkedUserDataLoadAsyncWork::CCharacterLinkedUserDataLoadAsyncWork) 2026-11-07 12:37:09 +00:00
CharacterLinkedUserDataLoadAsyncWork.h
CharacterLinkedUserDataMgr.cpp
CharacterLinkedUserDataMgr.h
CharacterLinkedUserDataSaveAsyncWork.cpp Decompile fn_03949 (CCharacterLinkedUserDataSaveAsyncWork::Execute) 2026-11-07 06:12:06 +00:00
CharacterLinkedUserDataSaveAsyncWork.h
NormalItemSlots.cpp Decompile fn_13667 (NormalItemSlotWindow::IsValid) 2026-11-06 11:51:09 +00:00
NormalItemSlots.h