rodecomp/Source/Resource/Bitmap/BitmapResource.h
ragnarok-clanker 903f26c3f2 Decompile 3 functions in Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, ...
Batch #1826 by Yommy: 3 byte-identical, 0 confirmed by peer review.

- fn_07882 CEmblemRes::Unload: byte-identical
- fn_07883 CEmblemRes::Slot02: byte-identical
- fn_07884 CEmblemRes::IsTransient: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Resource/EmblemResource.cpp
2026-10-28 22:42:32 +00:00

52 lines
1.2 KiB
C++

#ifndef RAGNAROK_SOURCE_RESOURCE_BITMAP_BITMAPRESOURCE_H
#define RAGNAROK_SOURCE_RESOURCE_BITMAP_BITMAPRESOURCE_H
#include "Resource/Bitmap/BitmapImage.h"
#include "Resource/Resource.h"
#include <cstddef>
class IJL15Runtime;
class ResourceBytes {
public:
virtual bool Open(const char* name) = 0;
virtual const void* Data() const = 0;
virtual int Size() const = 0;
virtual void Close() = 0;
protected:
~ResourceBytes() = default;
};
struct BitmapResourceContext {
ResourceBytes& file;
IJL15Runtime& jpeg;
CRenderSystemBase* renderSystem;
};
class CBitmapRes : public CRes {
public:
explicit CBitmapRes(BitmapResourceContext& context);
~CBitmapRes() override;
CBitmapRes* Create() override;
bool Load(const char* name) override;
void Unload() override;
virtual bool Decode(const char* name, const void* data, int bytes, bool iconOnly);
// INLINED
BitmapResourceContext& Context() const {
return *this->m_context;
}
/* 0110 */ BitmapImage image;
protected:
BitmapResourceContext* m_context;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CBitmapRes) == 296);
static_assert(offsetof(CBitmapRes, image) == 0x0110);
#endif
#endif