Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
11 lines
404 B
C++
11 lines
404 B
C++
#include "Render/DX9/DeviceStateDX9.h"
|
|
#include "Render/DX9/RendererDX9Operations.h"
|
|
#include "Render/TextureStageModes.h"
|
|
|
|
// OFFSET: 0x00568470
|
|
// FUNCTION: fn_02241
|
|
void RendererDX9Operations::SetTextureMode(int mode) {
|
|
for (const auto& write : TextureStageModeWrites(mode)) {
|
|
this->state.SetTextureStageState(write.stage, static_cast<D3DTEXTURESTAGESTATETYPE>(write.state), write.value);
|
|
}
|
|
}
|