rodecomp/Source/Render/Textures/BitmapPixels.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

62 lines
2.6 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_TEXTURES_BITMAPPIXELS_H
#define RAGNAROK_SOURCE_RENDER_TEXTURES_BITMAPPIXELS_H
#include "Render/Textures/SpritePixels.h"
#include <cstdint>
#include <windows.h>
class CSurface;
class SpriteAtlas;
class CRenderSystemBase;
class CTexture;
struct BitmapPixels {
/* 0000 */ std::uint32_t width;
/* 0004 */ std::uint32_t height;
/* 0008 */ HDC dc;
/* 000C */ HBITMAP bitmap;
/* 0010 */ HGDIOBJ previous;
/* 0014 */ std::uint32_t* pixels;
/* 0018 */ bool dirty;
BitmapPixels(int width, int height);
~BitmapPixels();
void Grow(std::uint32_t width, std::uint32_t height);
bool GetDC(HDC* output);
void ReleaseDC(HDC dc);
void Fill(const RECT* rectangle, std::uint32_t color);
void Copy(int x, int y, int width, int height, const std::uint32_t* source, bool transparent);
void CopyFrom(int x, int y, int sourceX, int sourceY, int width, int height, const BitmapPixels& source);
void BlendFrom(std::uint32_t x, std::uint32_t y, int width, int height, const BitmapPixels& source, bool alpha);
void Brighten(int x, int y, int width, int height, int amount);
void Dim(int x, int y, int width, int height, int percent);
void CopyRegion(
int x, int y, int sourceLeft, int sourceTop, int sourceRight, int sourceBottom, const std::uint32_t* source, int sourceWidth, int sourceHeight,
bool transparent, bool alpha
);
void DrawSurface(
int x, int y, CSurface* source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, bool mirrored, int scaleX, int scaleY, int filter, int format
);
void DrawScaledSurface(
int x, int y, int width, int height, CSurface* source, int sourceWidth, int sourceHeight, float scaleX, float scaleY, std::uint32_t color, bool mirrored,
int offsetX, int offsetY, int sourceX, int sourceY, int format
);
void
DrawRleSprite(int x, int y, std::span<const SpriteFrameCell> cells, const SpriteRleImage* const* const* images, const std::uint32_t* palette, int cellCount);
void DrawScaledSprite(
int x, int y, int width, int height, std::span<const SpriteFrameCell> cells, const SpriteRleImage* const* const* images, int cellCount, int offsetX,
int offsetY, float scale, const std::uint32_t* palette, SpriteAtlas& atlas, CRenderSystemBase& system, int serviceType, std::uint32_t reuseDelay
);
void ScaleCopy(int x, int y, int sourceWidth, int sourceHeight, int width, int height, const std::uint32_t* source, int option);
void UploadTexture(CRenderSystemBase& system, CTexture*& texture);
private:
void Create(int width, int height);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(BitmapPixels) == 28);
#endif
#endif