rodecomp/Source/Security
ragnarok-clanker 430c471c21 Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ...
Batch #17157 by eAthena: 4 byte-identical, 0 confirmed by peer review.

- fn_06892 CAnimatedEmitterEffect::UpdateParticle: byte-identical (already on main)
- fn_07643 NThread::NThread: byte-identical (already on main)
- fn_08215 CNProtectGameGuardMgr::ErrorMessage: byte-identical (already on main)
- fn_09299 UIApplyForPartyWnd::OnCreate: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-11 14:17:23 +00:00
..
FileSignatureVerifier.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FileSignatureVerifier.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
NProtectGameGuardMgr.cpp Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
NProtectGameGuardMgr.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ProcessSecurity.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ProcessSecurity.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ReassemblyPacketMgr.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ReassemblyPacketMgr.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
SecondPwdRandom.cpp Decompile fn_11993 (CSecondPwdRandom::~CSecondPwdRandom) 2026-10-30 22:17:41 +00:00
SecondPwdRandom.h Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
ThemidaMgr.cpp Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
ThemidaMgr.h Decompile 2 functions in Source/Security/ThemidaMgr.cpp, Source/Security/ThemidaMgr.h 2026-10-30 04:19:14 +00:00
UnknownA68.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00