Batch #17166 by eAthena: 0 byte-identical, 4 confirmed by peer review. - fn_09303 UIApplyForPartyWnd::Paint: logic confirmed by peer review - fn_09309 UIApplyForPartyWnd::OnMouseHover: logic confirmed by peer review - fn_09304 UIPartyInfoWnd::Paint: logic confirmed by peer review - fn_09310 UIPartyInfoWnd::OnRBtnUp: logic confirmed by peer review Peer-reviewed-by: alisonrag, kyoshi, br4yan Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
197 lines
7.3 KiB
C++
197 lines
7.3 KiB
C++
#include "Client/Session/Session.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "File/ShortcutFilename.h"
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#include "Render/Renderer.h"
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#include "UI/Login/UINewSelectCharWnd.h"
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#include "Contents/Tables/MessageTable.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Contents/Party/AdventurerAgencyMgr.h"
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#include "Render/DeviceContext/DeviceContext.h"
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#include "Render/Text/TextContext.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/Bitmap/TextureNames.h"
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#include "UI/Text/TextFitting.h"
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#include "UI/Text/TextWrapping.h"
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#include "UI/Party/UIApplyForPartyWnd.h"
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#include "UI/Buttons/UIBasicButton.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Party/UIPartyInfoWnd.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Text/FormatString.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdio>
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extern template std::string& std::string::operator=(std::string&&) noexcept;
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// OFFSET: 0x007BAD00
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// FUNCTION: fn_09275
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UIApplyForPartyWnd::UIApplyForPartyWnd()
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: UIFrameWnd(0) {
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}
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UIApplyForPartyWnd::~UIApplyForPartyWnd() = default;
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// OFFSET: 0x007C2400
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// FUNCTION: fn_09325
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void UIApplyForPartyWnd::StoreInfo() {
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if (this->saved) {
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this->saved->width = this->geometry.width;
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this->saved->height = this->geometry.height;
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this->saved->x = this->geometry.x;
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this->saved->y = this->geometry.y;
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}
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}
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// OFFSET: 0x007BD970
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// FUNCTION: fn_09299
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void UIApplyForPartyWnd::OnCreate(int, int) {
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UIBasicButton* button = new UIBasicButton();
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button->Configure(this->TextWidth(LookupMessage(MSI_ALL_AREA), 0, 0, 12, 0, 0) + 10, LookupMessage(MSI_ALL_AREA));
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button->Move(51, 165);
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button->SetId(381);
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this->AddChild(button);
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button = new UIBasicButton();
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button->Configure(this->TextWidth(LookupMessage(MSI_ADVEN_REWRITE), 0, 0, 12, 0, 0) + 10, LookupMessage(MSI_ADVEN_REWRITE));
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button->Move(108, 165);
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button->SetId(271);
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this->AddChild(button);
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button = new UIBasicButton();
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button->Configure(this->TextWidth(LookupMessage(MSI_ZENY_LOTTO_BUY_10), 0, 0, 12, 0, 0) + 10, LookupMessage(MSI_ZENY_LOTTO_BUY_10));
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button->Move(173, 165);
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button->SetId(201);
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this->AddChild(button);
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std::vector<std::string> lines;
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WrapPlainText(LookupMessage(MSI_ASK_JOIN), lines, 40);
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for (unsigned index = 0; index < lines.size(); ++index) {
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auto* label = new UIStaticText();
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label->SetSize(this->geometry.width - 18, 15);
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label->Move(9, 136 + index * 12);
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label->SetText(lines[index].c_str(), 0);
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label->SetFont(0, 11, 0, 0);
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label->SetColor(255, 0, 0);
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this->AddChild(label);
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}
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this->AddBigCloseButton("", 0);
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}
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// OFFSET: 0x007C1D10
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// FUNCTION: fn_09319
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void UIApplyForPartyWnd::SetInfo(CAdvenPartyInfo value) {
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this->info = value;
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this->Invalidate();
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}
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// OFFSET: 0x007BF5A0
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// FUNCTION: fn_09303
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void UIApplyForPartyWnd::Paint() {
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this->ClearSurface(0xFFFF00FF);
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this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\UIadventurerAgency\\bg_agency_register.bmp"))), false);
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this->DrawTitleBar(true, LookupMessage(MSI_ADVEN_REGISTER), 0);
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this->DrawTextAt(10, 25, LookupMessage(MSI_ADVENTURER_AGENCY_REGIST_SUCCESSED), 0, 0, 12, 0, 0, 0);
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const std::string fitted = FitText(*this->geometry.surface, this->info.characterName, 119);
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this->DrawTextAt(60, 25, fitted.c_str(), 0, 0, 12, 0, 0, 0);
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this->DrawTextAt(10, 49, LookupMessage(MSI_LEVEL), 0, 0, 12, 0, 0, 0);
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char levels[10] = {};
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StringFormat(levels, sizeof(levels), _TRUNCATE, "%d~%d", this->info.minimumLevel, this->info.maximumLevel);
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this->DrawTextAt(60, 49, levels, 0, 0, 12, 0, 0, 0);
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this->DrawTextAt(10, 73, LookupMessage(MSI_INCLUDE_BAD_WORD), 0, 0, 12, 0, 0, 0);
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this->DrawTextAt(60, 73, UIPartyInfoWnd::TypeName(this->info.type), 0, 0, 12, 0, 0, 0);
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this->DrawTextAt(10, 97, LookupMessage(MSI_JOB), 0, 0, 12, 0, 0, 0);
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this->DrawBitmap(60, 95, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
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Resolve(this->info.tanker ? "유저인터페이스\\UIadventurerAgency\\btn_job_def_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_def_off.bmp"))), false);
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this->DrawBitmap(78, 95, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
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Resolve(this->info.healer ? "유저인터페이스\\UIadventurerAgency\\btn_job_heal_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_heal_off.bmp"))), false);
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this->DrawBitmap(96, 95, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
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Resolve(this->info.dealer ? "유저인터페이스\\UIadventurerAgency\\btn_job_atk_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_atk_off.bmp"))), false);
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this->DrawBitmap(114, 95, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(
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Resolve(this->info.assist ? "유저인터페이스\\UIadventurerAgency\\btn_job_buf_on.bmp" : "유저인터페이스\\UIadventurerAgency\\btn_job_buf_off.bmp"))), false);
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this->DrawTextAt(10, 121, LookupMessage(MSI_ADVEN_DUNJUN), 0, 0, 12, 0, 0, 0);
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this->DrawTextAt(60, 121, this->info.memo.c_str(), 0, 0, 12, 0, 0, 0);
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}
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// OFFSET: 0x007BFCC0
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// FUNCTION: fn_09309
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void UIApplyForPartyWnd::OnMouseHover(int x, int y) {
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if (y < 95 || y > 111) {
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return;
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}
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std::string label;
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unsigned int left = static_cast<unsigned int>(x);
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if (left > 60 && left < 76) {
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left = 60;
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label = LookupMessage(MSI_EXPLAIN_CHAT_UNBLOCK);
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} else if (left > 78 && left < 94) {
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left = 78;
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label = LookupMessage(MSI_CANNOT_FIND_PARTYMASTER);
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} else if (left > 96 && left < 112) {
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left = 96;
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label = LookupMessage(MSI_QUESTWND_LOWER);
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} else if (left > 114 && left < 130) {
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left = 114;
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label = LookupMessage(MSI_EXPAND_SIGHT_ON);
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}
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if (!label.empty()) {
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int screenX = static_cast<int>(left);
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int screenY = 75;
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this->ToScreen(screenX, screenY);
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g_modeMgr.gameMode->ShowTooltip(label.c_str(), screenX, screenY, -1, false, true);
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}
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}
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// OFFSET: 0x007C11E0
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// FUNCTION: fn_09313
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int UIApplyForPartyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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switch (message) {
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case UM_COMMAND:
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switch (static_cast<int>(a)) {
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case ID_CLOSE:
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g_windowMgr.CloseWindow(WID_APPLYFORPARTYWND);
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break;
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case ID_APPLY:
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g_adventurerAgencyMgr->RequestInfo(this->info.accountId);
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break;
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case ID_WHISPER_PARTY_LEADER: {
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const std::string name = this->info.characterName;
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const char* relationship = nullptr;
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if (g_windowMgr.IsFriend(name.c_str())) {
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relationship = LookupMessage(MSI_FRIEND);
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}
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const char* group = g_session.IsGuildMemberAccount(this->info.accountId) ? "GuildMember" : relationship;
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std::string code;
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code = ShortcutFilename(this->info.characterId);
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g_windowMgr.SendNotice(UIM_MAKE_WHISPER_WINDOW, reinterpret_cast<std::intptr_t>(name.c_str()), reinterpret_cast<std::intptr_t>(group), reinterpret_cast<std::intptr_t>(code.c_str()), 0, 0);
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break;
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}
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}
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return 0;
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case UM_SETINFO:
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this->saved = reinterpret_cast<ApplyForPartyWndInfo*>(a);
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if (!this->saved->IsValid()) {
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this->saved->Reset();
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}
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this->Move(this->saved->x, this->saved->y);
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return 0;
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default:
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return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
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}
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}
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