rodecomp/Source/Client/Mode
ragnarok-clanker 81bfea8dcf Decompile 9 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h
Batch #6104 by superintelligence: 4 byte-identical, 5 confirmed by peer review.

- fn_21744 CGameMode::IgnorePacket473: byte-identical
- fn_21750 CGameMode::IgnorePacket474: byte-identical
- fn_21775 CGameMode::ClearUnknown0244: byte-identical
- fn_21978 CGameMode::IgnorePacket478: byte-identical
- fn_21688 CGameMode::ReceiveActorStatusBlock: logic confirmed by peer review
- fn_21689 CGameMode::ReceiveActorStatusUpdate: logic confirmed by peer review
- fn_21890 CGameMode::ReceiveActorTitle: logic confirmed by peer review
- fn_21980 CGameMode::ReceiveActorInt64Pair: logic confirmed by peer review
- fn_21981 CGameMode::ReceiveActorInt8: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 20:40:14 +00:00
..
CGameMode.h Decompile 9 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 20:40:14 +00:00
CLoginMode.h Decompile 2 functions in Source/Client/Mode/CLoginMode.h, Source/Client/Mode/LoginModeNotices.cpp 2026-10-30 20:36:44 +00:00
CMode.h Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
GameMode.cpp Decompile 7 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 18:40:57 +00:00
GameModeHandlers.cpp Decompile 3 functions in Source/Client/Mode/GameModeHandlers.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 18:07:36 +00:00
GameModeMiniMap.cpp Decompile fn_21258 (CGameMode::DrawMiniMapCoordinates) 2026-10-30 18:18:43 +00:00
GameModeNames.cpp Decompile 2 functions in Source/Client/Mode/GameModeNames.cpp 2026-10-30 19:50:35 +00:00
GameModeNotices.cpp Decompile 4 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 17:40:26 +00:00
GameModePackets.cpp Decompile 9 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h 2026-10-30 20:40:14 +00:00
GameModeProtocol.cpp Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-10-29 22:37:49 +00:00
LoginMode.cpp Decompile 3 functions in Source/Client/Mode/LoginMode.cpp, Source/Client/Mode/CLoginMode.h 2026-10-30 19:28:31 +00:00
LoginModeNotices.cpp Decompile 2 functions in Source/Client/Mode/CLoginMode.h, Source/Client/Mode/LoginModeNotices.cpp 2026-10-30 20:36:44 +00:00
ModeCursor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeCursor.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Client headers (Browser, Input, Mode) 2026-10-27 13:42:38 +00:00
ModeDragState.cpp Decompile 16 functions in Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, ... 2026-10-30 18:11:24 +00:00
ModeDragState.h Decompile 16 functions in Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, ... 2026-10-30 18:11:24 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile 2 functions in Source/Client/Mode/ModeLifetime.cpp, Source/Contents/Configuration/ServiceConfiguration.cpp, ... 2026-10-29 12:55:03 +00:00
ModeMgr.cpp Decompile fn_17839 (CMode::Run) 2026-10-30 19:51:30 +00:00
ModeMgr.h Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
ModeTooltip.cpp Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00
ModeTooltip.h Decompile 5 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-10-27 12:07:15 +00:00