rodecomp/Source/UI/Edit
ragnarok-clanker 982f440936 Maintenance: Remove aliased globals that live inside g_session in the original and use the real fields (each alias address == g_sessi
Batch #14882 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 523 compiled unit(s), including every includer of Source/Client/Application/Launcher.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UIWindowMgr.h.
2026-11-07 22:33:39 +00:00
..
EditTextState.cpp Decompile fn_10959 (UIEditCtrl::Trim) 2026-11-04 23:28:56 +00:00
EditViewport.cpp Decompile fn_10905 (UIEditCtrl::Synchronize) 2026-11-05 12:58:41 +00:00
ItemTagRetirement.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
ItemTagRetirement.h Maintenance: [forced, user-approved] Family G22: remove StoreBackupData, ItemTagRetirement/ItemTagRemoval, SoundMgrContext, JobInheri 2026-11-03 11:44:08 +00:00
UICandidateWnd.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UICandidateWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIEditBoxEx.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIEditBoxEx.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIEditCtrl.cpp Maintenance: Remove aliased globals that live inside g_session in the original and use the real fields (each alias address == g_sessi 2026-11-07 22:33:39 +00:00
UIEditCtrl.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIEditCtrl3.cpp Decompile 2 functions in Source/UI/Edit/UIEditLinks.cpp, Source/UI/Edit/UIEditCtrl3.cpp, ... 2026-11-05 03:39:07 +00:00
UIEditCtrl_Currency.cpp Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2 2026-11-03 00:23:34 +00:00
UIEditCtrl_Currency.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIEditCtrl_OldList.cpp Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2 2026-11-03 00:23:34 +00:00
UIEditLinks.cpp Decompile 5 functions in Source/UI/Edit/UIEditVariants.cpp, Source/UI/Edit/UIEditLinks.cpp 2026-11-06 20:30:03 +00:00
UIEditPaint.inl Maintenance: [forced, user-approved] Family C5: remove fabricated EditPainting/LinkLayout paint aggregate. UIEditCtrl::PaintText (0x8 2026-11-02 20:53:44 +00:00
UIEditVariants.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIItemTagCtrl.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
UIWhisperEditCtrl.cpp Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2 2026-11-03 00:23:34 +00:00