rodecomp/Source/UI/Lists/UIListBox.cpp
ragnarok-clanker ca690786a0 Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-07 21:38:02 +00:00

545 lines
15 KiB
C++

#include "UI/Window/UIWindowMgr.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "Contents/SkinMgr.h"
#include "Contents/Items/ItemLink.h"
#include "UI/Text/ColoredText.h"
#include "UI/Lists/UIChatHisBox.h"
#include "UI/Lists/UIListBox.h"
#include "UI/Lists/UIListBoxID.h"
#include "UI/Lists/UIMemberListBox.h"
#include "Render/Text/FontCache.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Text/NavigationLink.h"
#include "UI/Text/PixelTextWrapping.h"
#include "UI/TextTags.h"
#include "UI/Window/WindowManagerWindows.h"
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <mbstring.h>
namespace {}
// OFFSET: 0x0086D940
// FUNCTION: fn_11055
UIListBox::UIListBox() : UIWindow(0) {
this->textColor = 0;
this->textInset = 3;
this->selected = 0;
this->topLine = 0;
this->horizontalOffset = 0;
this->contentWidth = 0;
this->verticalBar = nullptr;
this->horizontalBar = nullptr;
this->verticalOverflow = 0;
this->bottomMargin = 0;
this->transparent = 0;
this->lineHeight = 16;
this->backgroundRed = 255;
this->backgroundGreen = 255;
this->backgroundBlue = 255;
const SkinPaletteCell cell = {3, 2};
this->selectionColor = SkinPaletteColor(ResourceMgr::Instance(), cell, g_skinInfo.Selected());
this->selectable = 1;
this->centerVertically = 0;
}
// OFFSET: 0x0086E750
// FUNCTION: fn_11076
UIServerListBox::UIServerListBox() : UIListBox(), balloon(nullptr) {
}
// OFFSET: 0x00871040
// FUNCTION: fn_11105
UIListBox::~UIListBox() = default;
// OFFSET: 0x0087BB00
// FUNCTION: fn_11251
void UIScrollBar::Configure(int x, int y, int length, int vertical, int arrowLength, int thickness) {
this->vertical = vertical;
this->arrowLength = arrowLength;
this->thickness = thickness;
int width = 0;
int height = 0;
switch (vertical) {
case 0:
width = length;
height = thickness;
break;
case 1:
width = thickness;
height = length;
break;
}
UIWindow::Resize(width, height);
this->Move(x, y);
this->OnCreate(width, height);
this->OnSize(width, height);
}
// OFFSET: 0x0087B640
// FUNCTION: fn_11245
void UIListBox::Configure(int x, int y, int width, int height, unsigned char value) {
this->transparent = value;
UIWindow::Resize(width, height);
this->Move(x, y);
this->OnCreate(width, height);
this->OnSize(width, height);
}
// OFFSET: 0x00886840
// FUNCTION: fn_11326
void UIListBox::OnCreate(int width, int height) {
auto* vertical = new UIScrollBar();
this->verticalBar = vertical;
const int verticalWidth = vertical->thickness;
vertical->vertical = 1;
vertical->UIWindow::Resize(verticalWidth, height);
vertical->Move((width - 13), 0);
vertical->OnCreate(verticalWidth, height);
vertical->OnSize(verticalWidth, height);
this->AddChild(this->verticalBar);
auto* horizontal = new UIScrollBar();
this->horizontalBar = horizontal;
const int horizontalHeight = horizontal->thickness;
horizontal->vertical = 0;
horizontal->UIWindow::Resize((width - 13), horizontalHeight);
horizontal->Move(0, (height - 13));
horizontal->OnCreate((width - 13), horizontalHeight);
horizontal->OnSize((width - 13), horizontalHeight);
this->AddChild(this->horizontalBar);
}
// OFFSET: 0x008976E0
// FUNCTION: fn_11532
void UIListBox::Resize(int width, int height) {
UIWindow::Resize(width, height);
this->verticalBar->Resize(12, height);
this->verticalBar->Move((width - 13), 0);
this->horizontalBar->Resize((width - 13), 12);
this->horizontalBar->Move(0, (height - 13));
this->Refresh();
this->topLine = 0;
}
// OFFSET: 0x008750D0
// FUNCTION: fn_11197
void UIChatHisBox::AddTextWrapped(const char* text, int color, const char* style) {
std::vector<std::string> lines;
const int width = this->verticalBar ? (this->geometry.width - 16) : this->geometry.width;
if (g_navigationLinkParser->HasLink(std::string(text))) {
this->AddText(text, color, style);
return;
}
this->WrapPixelText(text, lines, width);
for (unsigned index = 0; index < lines.size(); ++index) {
const std::size_t length = std::strlen(lines[index].c_str());
char* copy = new char[length + 1];
std::strcpy(copy, lines[index].c_str());
copy[length] = 0;
this->AddText(copy, color, style);
delete[] copy;
}
}
// OFFSET: 0x008752F0
// FUNCTION: fn_11198
void UIChatHisBox3::AddText(const char* text, int color) {
const bool atBottom =
this->verticalOverflow == 0 || this->topLine == ((static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin);
if (this->lines.size() >= this->maxLines) {
this->ShiftNaviLinks();
this->ShiftItemTags();
this->DropOldestLines();
}
this->unknown_00E4.push_back(color);
int mode = 3;
const auto* bytes = reinterpret_cast<const unsigned char*>(text);
if (_mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagBegin.c_str())) || _mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagEnd.c_str()))) {
this->AddItemLinkLine(text, color, mode);
} else if (g_navigationLinkParser->HasLink(std::string(text))) {
this->AddNavigationLinkLine(text, color, mode);
} else {
this->UIListBox::AddLine(text);
}
if (this->verticalOverflow != 0 && atBottom && this->unknown_0130 != 0) {
this->topLine = (static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin;
this->verticalBar->position = this->topLine;
this->verticalBar->Invalidate();
}
this->Invalidate();
}
// OFFSET: 0x00875520
// FUNCTION: fn_11199
void UIChatHisBox::AddText(const char* text, int color, const char* style) {
const bool atBottom =
this->verticalOverflow == 0 || this->topLine == ((static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin);
if (this->lines.size() >= this->maxLines) {
this->ShiftNaviLinks();
this->ShiftItemTags();
this->DropOldestLines();
}
this->history.push_back(style ? std::string(style) : std::string());
this->unknown_00E4.push_back(color);
int mode = 4;
const auto* bytes = reinterpret_cast<const unsigned char*>(text);
if (_mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagBegin.c_str())) || _mbsstr(bytes, reinterpret_cast<const unsigned char*>(g_itemLinkTagEnd.c_str()))) {
this->AddItemLinkLine(text, color, mode);
} else if (g_navigationLinkParser->HasLink(std::string(text))) {
this->AddNavigationLinkLine(text, color, mode);
} else {
this->UIListBox::AddLine(text);
}
if (this->verticalOverflow != 0 && atBottom) {
this->topLine = (static_cast<int>(this->lines.size()) - this->geometry.height / this->lineHeight) + this->bottomMargin;
this->verticalBar->position = this->topLine;
this->verticalBar->Invalidate();
}
this->Invalidate();
}
// OFFSET: 0x00875A70
// FUNCTION: fn_11201
void UIListBox::AddLine(const char* text) {
this->lines.push_back(std::string(text));
const int width = this->TextWidth(text, 0, 0, 12, 0, 0);
this->contentWidth = std::max(this->contentWidth, width);
this->Refresh();
}
// OFFSET: 0x00879F80
// FUNCTION: fn_11223
void UIListBox::Clear() {
this->selected = -1;
this->contentWidth = 0;
this->horizontalOffset = 0;
this->topLine = 0;
this->verticalOverflow = 0;
this->bottomMargin = 0;
this->lines.clear();
this->Refresh();
this->Invalidate();
}
// OFFSET: 0x00895ED0
// FUNCTION: fn_11512
void UIListBox::Refresh() {
const int visible = this->geometry.height / this->lineHeight;
const int overflow = std::max(0, (static_cast<int>(this->lines.size()) - visible));
this->verticalOverflow = overflow != 0;
UIScrollBar* bar = this->verticalBar;
bar->maximum = overflow != 0 ? (this->bottomMargin + overflow) : 0;
bar->total = static_cast<int>(this->lines.size());
bar->visible = visible;
bar->Invalidate();
if (bar->position > bar->maximum) {
bar->position = bar->maximum;
}
this->verticalBar->Invalidate();
}
// OFFSET: 0x008805F0
// FUNCTION: fn_11277
int UIListBox::LineAt(int x, int y) const {
if (x < 0 || y < 0 || x >= this->geometry.width || y >= this->geometry.height || this->selectable == 0) {
return -1;
}
const int index = (this->topLine + y / this->lineHeight);
return index >= 0 && static_cast<unsigned>(index) < this->lines.size() ? index : -1;
}
// OFFSET: 0x00890570
// FUNCTION: fn_11418
void UIListBox::OnLBtnDown(int x, int y) {
this->selected = this->LineAt(x, y);
this->Invalidate();
}
// OFFSET: 0x00890180
// FUNCTION: fn_11403
void UIListBox::OnLBtnDblClk(int, int) {
if (this->selected != -1) {
this->parent->SendMsg(this, 6, this->geometry.id, this->selected, 0, 0);
}
}
// OFFSET: 0x005C72F0
// FUNCTION: fn_03608
void UIListBox::OnRBtnDown(int, int) {
}
// OFFSET: 0x00892E60
// FUNCTION: fn_11496
void UIListBox::OnWheel(int value) {
if (this->verticalOverflow != 0) {
if (value < 0) {
this->SendMsg(this->verticalBar, 7, 3, 0, 0, 0);
} else {
this->SendMsg(this->verticalBar, 7, -3, 0, 0, 0);
}
}
}
// OFFSET: 0x0088B770
// FUNCTION: fn_11366
void UIListBox::Paint() {
if (this->transparent != 0) {
this->ClearSurface(0xFFFF00FFu);
if (this->parent) {
this->parent->Invalidate();
}
} else {
this->ClearSurface((this->backgroundRed & 255) | ((this->backgroundGreen & 255) << 8) | ((this->backgroundBlue & 255) << 16));
}
const int first = this->topLine;
const int limit = ((this->geometry.height / this->lineHeight - this->bottomMargin) + first);
const int end = static_cast<int>(std::min(static_cast<unsigned>(this->lines.size()), static_cast<unsigned>(limit)));
std::uint32_t color = this->textColor;
for (int index = first; index < end; ++index) {
const int row = (index - first);
if (index == this->selected) {
this->FillRegion(0, (row * this->lineHeight), this->geometry.width, (this->lineHeight - 1), this->selectionColor);
}
const int x = (this->textInset - this->horizontalOffset);
int y = (row * this->lineHeight);
if (this->centerVertically == 1) {
const int height = this->TextHeight(this->lines[index].c_str(), 0, 0, 12, 0, 0);
y = static_cast<int>(static_cast<float>((this->lineHeight - height)) * 0.5f + static_cast<float>((row * this->lineHeight)));
}
DrawColoredText(*this, x, y, this->lines[index].c_str(), static_cast<unsigned>(this->lines[index].size()), color, 0, 12, false);
}
}
// OFFSET: 0x00898B00
// FUNCTION: fn_11552
int UIListBox::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
const int value = static_cast<int>(argument1);
switch (message) {
case 19:
case 40: {
this->selected = message == 19 ? (this->selected + 1) : value;
if (message == 40 && this->selected < 0) {
this->selected = 0;
}
const int last = (static_cast<int>(this->lines.size()) - 1);
if (static_cast<unsigned>(this->selected) > static_cast<unsigned>(last)) {
this->selected = last;
}
int top = this->topLine;
if (message == 40 && this->selected < top) {
this->SendMsg(nullptr, 7, -1, 0, 0, 0);
top = this->topLine;
}
const int edge = message == 19 ? (top - 1) : top;
const int rows = this->geometry.height / this->lineHeight;
const int bottom = (edge + (message == 19 ? rows : (rows - 1)));
if (this->selected > bottom) {
this->SendMsg(nullptr, 7, 1, 0, 0, 0);
}
break;
}
case 18:
this->selected = (this->selected - 1);
if (this->selected < 0) {
this->selected = 0;
}
if (this->selected < this->topLine) {
this->SendMsg(nullptr, 7, -1, 0, 0, 0);
}
break;
case 7:
case 9:
case 10: {
const int previous = this->topLine;
const int visible = this->geometry.height / this->lineHeight;
const int delta = message == 9 ? (1 - visible) : message == 10 ? (visible - 1) : value;
this->topLine = (previous + delta);
if (this->topLine < 0) {
this->topLine = 0;
}
const int maximum = ((static_cast<int>(this->lines.size()) - visible) + this->bottomMargin);
if (static_cast<unsigned>(this->topLine) > static_cast<unsigned>(maximum)) {
this->topLine = maximum;
}
this->verticalBar->position = this->topLine;
this->verticalBar->Invalidate();
this->Invalidate();
if (this->transparent != 0 && this->parent) {
this->parent->Invalidate();
}
return (this->topLine - previous);
}
case 8:
case 11:
case 12: {
const int previous = this->horizontalOffset;
const int delta = message == 11 ? -15 : message == 12 ? 15 : value;
this->horizontalOffset = (previous + delta);
if (this->horizontalOffset < 0) {
this->horizontalOffset = 0;
}
const int maximum = (((this->verticalOverflow * 16) - this->geometry.width) + this->contentWidth);
if (this->horizontalOffset > maximum) {
this->horizontalOffset = maximum;
}
this->horizontalBar->position = this->horizontalOffset;
this->horizontalBar->Invalidate();
this->Invalidate();
if (this->transparent != 0 && this->parent) {
this->parent->Invalidate();
}
return (this->horizontalOffset - previous);
}
case 98:
if (argument3 > 0) {
if (UIWindow* window = g_windowMgr.LookupWindow(12)) {
window->SendMsg(nullptr, 24, argument3, 0, 0, 0);
}
}
return 0;
default:
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->Invalidate();
this->Refresh();
return 0;
}
// OFFSET: 0x00880D90
// FUNCTION: fn_11291
bool UIListBox::CopyText(char* buffer, int length) {
if (!buffer) {
return false;
}
std::string text;
const int count = static_cast<int>(this->lines.size());
for (int index = 0; index < count; ++index) {
text += this->lines[index].c_str();
}
if (length == 0) {
length = this->TextLength();
}
std::memcpy(buffer, text.c_str(), length);
return true;
}
// OFFSET: 0x00880F60
// FUNCTION: fn_11292
int UIListBox::TextLength() {
int length = 0;
const int count = static_cast<int>(this->lines.size());
for (int index = 0; index < count; ++index) {
length += static_cast<int>(this->lines[index].size());
}
return length;
}
// OFFSET: 0x0087AAF0
// FUNCTION: fn_11238
void UIChatHisBox::CopyHistory(const UIChatHisBox& other) {
this->unknown_0100 = other.unknown_0100;
this->unknown_010C = other.unknown_010C;
this->unknown_0118 = other.unknown_0118;
this->RebuildHistory();
}
// OFFSET: 0x00875860
// FUNCTION: fn_11200
void UIComboBoxID::AddLine(const char* text, int id, int data) {
const int index = static_cast<int>(this->lines.size());
this->lines.emplace(index, IdListLine{id, text});
const int width = this->TextWidth(text, 0, 0, 12, 0, 0);
this->contentWidth = std::max(this->contentWidth, width);
this->Refresh();
if (data != 0) {
this->unknown_00C4.try_emplace(index, data);
}
}
// OFFSET: 0x00875DD0
// FUNCTION: fn_11203
void UIListBoxID::AddLine(const char* text, int id) {
this->lines.emplace(static_cast<int>(this->lines.size()), IdListLine{id, text});
const int width = this->TextWidth(text, 0, 0, 12, 0, 0);
this->contentWidth = std::max(this->contentWidth, width);
this->Refresh();
}
// OFFSET: 0x0086D8C0
// FUNCTION: fn_11054
UIListBox2::UIListBox2() : UIListBox(), fontFamily(0), fontHeight(12), bold(0), italic(0) {
}