rodecomp/Source/Contents/Effects/PartyMemberEffects.h
ragnarok-clanker 946e920cf2 Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h, ...
Batch #9711 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review.

- fn_23325 CSession::ClearPartyMembers: logic confirmed by peer review
- fn_21579 CGameMode::ChangeZoneServer: logic confirmed by peer review
- fn_21684 CGameMode::ReceivePartyMemberLeft: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag, youko, System4z, gordaoprogramas, Lumen, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 19:07:16 +00:00

15 lines
297 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTYMEMBEREFFECTS_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTYMEMBEREFFECTS_H
#include <cstdint>
class CGameMode;
struct PartyMemberEffects {
CGameMode* mode;
bool Enabled() const;
void EnsurePartyEffect(std::uint32_t accountId);
};
#endif