Batch #9711 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review. - fn_23325 CSession::ClearPartyMembers: logic confirmed by peer review - fn_21579 CGameMode::ChangeZoneServer: logic confirmed by peer review - fn_21684 CGameMode::ReceivePartyMemberLeft: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag, youko, System4z, gordaoprogramas, Lumen, dori Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
15 lines
297 B
C++
15 lines
297 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTYMEMBEREFFECTS_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTYMEMBEREFFECTS_H
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#include <cstdint>
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class CGameMode;
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struct PartyMemberEffects {
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CGameMode* mode;
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bool Enabled() const;
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void EnsurePartyEffect(std::uint32_t accountId);
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};
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#endif
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