rodecomp/Source/UI/Dialogs/UIChooseWnd.h
ragnarok-clanker f5a5dad151 Decompile fn_12331 (UIChoose3Wnd::SendMsg)
Batch #9761 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_12331 UIChoose3Wnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: KWDev, Romain, Montyla
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 21:48:18 +00:00

45 lines
1.3 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UICHOOSEWND_H
#define RAGNAROK_SOURCE_UI_DIALOGS_UICHOOSEWND_H
#include "UI/Window/UIFrameWnd.h"
#include <vector>
struct ChooseWndInfo;
struct UIButtonContext;
struct UIListBoxContext;
class UIBitmapButton;
class UIListBox;
class UIChooseWnd : public UIFrameWnd {
public:
UIChooseWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls, UIListBoxContext& lists);
~UIChooseWnd() override;
void Slot11() override;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
std::vector<unsigned char> Slot44() override;
/* 00B4 */ int unknown_00B4;
/* 00B8 */ std::vector<int> m_items;
/* 00C4 */ UIListBox* m_list;
/* 00C8 */ int unknown_00C8;
/* 00CC */ ChooseWndInfo* m_placement;
/* 00D0 */ UIBitmapButton* m_okButton;
/* 00D4 */ UIBitmapButton* m_cancelButton;
protected:
UIButtonContext* m_controls;
UIListBoxContext* m_listContext;
};
class UIChoose3Wnd : public UIChooseWnd {
public:
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
/* 00D8 */ int m_minimumLines;
/* 00DC */ int m_maximumLines;
};
#endif