Batch #5613 by kyoshi: 0 byte-identical, 2 confirmed by peer review. - fn_09644 UICheckAttendanceWnd_Banner::Slot31: logic confirmed by peer review - fn_09649 UICheckAttendanceWnd::Slot32: logic confirmed by peer review Peer-reviewed-by: Yommy, Lumen, Millenium Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
215 lines
6.3 KiB
C++
215 lines
6.3 KiB
C++
#include "UI/UICheckAttendanceWnd.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeCursor.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "Contents/CheckAttendanceMgr.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Render/Renderer.h"
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#include "Render/ScreenRectangle.h"
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#include "Render/TextureQuad.h"
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#include "Render/Textures/Texture.h"
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#include "Render/Textures/TextureCache.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <windows.h>
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#include <shellapi.h>
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#include <timeapi.h>
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#include <cstring>
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// OFFSET: 0x007DCAD0
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// OFFSET: 0x007DCB40
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// OFFSET: 0x007DCBD0
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// FUNCTION: fn_09636
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void UICheckAttendanceWnd_Banner::AddBanner(std::string image, std::string url, int action, int argument) {
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AttendanceBanner entry{image, url, action, argument};
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this->m_entries.push_back(entry);
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}
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// OFFSET: 0x007DCCE0
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// FUNCTION: fn_09637
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void UICheckAttendanceWnd::VisitChildren() {
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CTexture* texture = g_texMgr.Load("유저인터페이스\\check_attendance\\bt_slot_off.tga", 0, false, true, false);
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for (int day = 0; day < this->m_checkedDays; ++day) {
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if (texture == nullptr) {
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continue;
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}
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if (day == this->m_checkedDays - 1 && this->m_blinking == 0) {
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texture = g_texMgr.Load("유저인터페이스\\check_attendance\\bt_slot_complete.tga", 0, false, true, false);
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}
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DrawTextureRegion(
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g_renderer->primitives, g_renderer->queues, static_cast<float>(this->geometry.x + (day % 5) * 62 + 26),
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static_cast<float>(this->BannerHeight() + 95 + (day / 5) * 64 + this->geometry.y), static_cast<float>(texture->Width()),
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static_cast<float>(texture->Height()), 0xFFFFFFFF, texture, g_renderer->fog.supported != 0, g_depthStart, g_depthEnd
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);
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}
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}
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// OFFSET: 0x007DCE60
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// FUNCTION: fn_09638
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int UICheckAttendanceWnd::SlotAt(int x, int y) {
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const int top = this->BannerHeight() + 95;
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const int column = x - 26;
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if (static_cast<unsigned int>(column) <= 306 && top <= y && y <= top + 252 && column % 62 <= 58) {
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const int row = y - top;
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if (row % 64 <= 60) {
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return (column / 62) % 5 + (row / 64) % 4 * 5;
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}
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}
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return -1;
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}
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// OFFSET: 0x007DDA90
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// FUNCTION: fn_09641
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void UICheckAttendanceWnd_Banner::Paint() {
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if (this->m_entries.size() != 0) {
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this->DrawBitmap(
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0, 0,
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reinterpret_cast<const BitmapImage*>(
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ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\check_attendance\\" + this->m_entries[this->m_current].image).c_str()))
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),
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false
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);
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}
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}
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// OFFSET: 0x007DDBB0
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// FUNCTION: fn_09642
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void UICheckAttendanceWnd::Slot25(int x, int y) {
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if (this->SlotAt(x, y) == this->m_checkedDays) {
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this->m_highlight = 2;
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this->Invalidate();
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}
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}
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// OFFSET: 0x007DDBF0
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// FUNCTION: fn_09643
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void UICheckAttendanceWnd::Slot31(int x, int y) {
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const int slot = this->SlotAt(x, y);
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if (slot == this->m_checkedDays) {
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this->SendMsg(nullptr, 6, 184, slot, 0, 0);
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}
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}
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// OFFSET: 0x007DDC30
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// FUNCTION: fn_09644
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void UICheckAttendanceWnd_Banner::Slot31(int x, int y) {
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const std::string url = this->m_entries[this->m_current].url;
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if (!url.empty()) {
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ShellExecuteA(nullptr, "OPEN", url.c_str(), url.c_str(), nullptr, SW_SHOW);
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return;
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}
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if (g_windowMgr.LookupWindow(this->m_entries[this->m_current].action)) {
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return;
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}
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if (this->m_current < this->m_entries.size()) {
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const AttendanceBanner& entry = this->m_entries[this->m_current];
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if (entry.action == 318) {
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g_modeMgr.gameMode->SendMsg(323, entry.argument, 0, 0, 0);
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} else {
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g_windowMgr.EnsureWindow(entry.action);
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}
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}
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}
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// OFFSET: 0x007DDD70
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// FUNCTION: fn_09645
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void UICheckAttendanceWnd::Slot28(int x, int y) {
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const int slot = this->SlotAt(x, y);
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if (slot < 0 || slot >= this->m_rewardCount) {
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return;
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}
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ITEM_INFO item;
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item.SetItemId(g_checkAttendanceMgr->GetReward(slot + 1).first);
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item.identified = 1;
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char name[260];
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std::memset(name, 0, sizeof(name));
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int capacity = sizeof(name);
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ItemDescriptions descriptions{g_itemDescriptions};
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descriptions.Name(item, name, capacity, 0);
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if (std::strlen(name) != 0) {
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int tipX = 0;
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int tipY = -20;
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this->ToScreen(tipX, tipY);
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reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode)->Show(name, tipX + x, tipY + y, 0xFFFFFFFFu, 0, 1);
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}
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}
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// OFFSET: 0x007DDEF0
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// FUNCTION: fn_09646
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void UICheckAttendanceWnd_Banner::ResetCursor(int, int) {
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this->m_context->cursor.Set(2, this->m_context->cursorTick);
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}
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// OFFSET: 0x007DDF00
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// FUNCTION: fn_09647
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void UICheckAttendanceWnd::Slot19() {
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if (this->m_blinking != 0) {
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const int highlight = timeGetTime() / 100 & 1;
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if (this->m_highlight != 2 && this->m_highlight != highlight) {
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this->m_highlight = highlight;
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this->Invalidate();
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}
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}
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}
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// OFFSET: 0x007DDF50
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// FUNCTION: fn_09648
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void UICheckAttendanceWnd_Banner::Slot19() {
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if (this->m_lastSwitch + 5000 < timeGetTime()) {
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const unsigned int next = this->m_current + 1 < this->m_entries.size() ? this->m_current + 1 : 0;
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this->SendMsg(this->m_buttons[next], 6, 215, 0, 0, 0);
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}
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}
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// OFFSET: 0x007DDFC0
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// FUNCTION: fn_09649
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void UICheckAttendanceWnd::Slot32(int x, int y) {
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const int slot = this->SlotAt(x, y);
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if (slot < 0 || slot >= this->m_rewardCount) {
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return;
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}
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UIWindow* window = g_windowMgr.EnsureWindow(12);
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if (!window) {
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return;
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}
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ITEM_INFO item;
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item.SetItemId(g_checkAttendanceMgr->GetReward(slot + 1).first);
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item.identified = 1;
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window->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
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}
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// OFFSET: 0x007DE460
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// FUNCTION: fn_09652
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int UICheckAttendanceWnd_Banner::SendMsg(
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UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
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) {
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if (message == 6 && argument1 == 215) {
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for (unsigned int index = 0; index < this->m_buttons.size(); ++index) {
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UIWindow* button = this->m_buttons[index];
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if (sender == button) {
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button->SendMsg(this, 13, 1, 0, 0, 0);
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this->m_current = index;
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} else {
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button->SendMsg(this, 13, 0, 0, 0, 0);
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}
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}
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this->m_lastSwitch = timeGetTime();
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this->Invalidate();
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}
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return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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