rodecomp/Source/Network/Packets/SkillUpdatePacket.cpp
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

112 lines
3.3 KiB
C++

#include "Network/Packets/SkillUpdatePacket.h"
#include "UI/Window/WindowOrdering.h"
#include <cstring>
namespace {
// INLINED
template <class T> T Read(const unsigned char* bytes) {
T value;
std::memcpy(&value, bytes, sizeof(value));
return value;
}
}
// OFFSET: 0x00D42AA0
// FUNCTION: fn_21829
void SkillUpdatePacket::Apply(const void* packet) {
this->pending = 0;
const auto* bytes = static_cast<const unsigned char*>(packet);
const auto opcode = Read<std::uint16_t>(bytes);
const auto id = Read<std::uint16_t>(bytes + 2);
CSkillInfo value;
switch (opcode) {
case 270:
value = this->client.bundle.Lookup(id, this->client.classMode, this->client.HasEffect(1717), this->client.HasEffect(1716));
break;
case 569:
value = this->client.LookupFirst(id);
break;
case 670:
value = this->client.LookupOther(id);
break;
}
value.id = id;
value.level = Read<std::int16_t>(bytes + 4);
value.unknown_0014 = static_cast<std::int32_t>(Read<std::int16_t>(bytes + 6));
value.unknown_0018 = bytes[10];
value.unknown_001C = static_cast<std::int32_t>(Read<std::int16_t>(bytes + 8));
value.unknown_0034 = value.UseApAmount(this->script, value.level);
this->client.bundle.ApplyLevelChange(value);
switch (opcode) {
case 270:
this->client.Update(value, 1, 0, this->script, this->levels, this->windows);
break;
case 569:
this->first.Update(value, 1);
break;
case 670:
this->other.Update(value, 1);
break;
}
}
// OFFSET: 0x00D06AF0
// FUNCTION: fn_21577
void LearnedSkillReceiver::Apply(
std::uint16_t id, std::int16_t level, int unknown000C, std::uint8_t unknown0018, std::int16_t unknown0014, std::int16_t unknown001C, std::int16_t unknown0030
) {
CSkillInfo value;
value.unknown_000C = unknown000C;
value.id = id;
value.level = level;
value.unknown_0018 = unknown0018;
value.name = value.IdName(this->script);
value.unknown_0014 = unknown0014;
value.unknown_001C = unknown001C;
value.unknown_0030 = unknown0030;
value.unknown_0034 = value.UseApAmount(this->script, level);
this->client.bundle.RecordLevelChange(value);
if (value.id == 336) {
this->skill336 = 1;
}
this->client.Update(value, 1, 0, this->script, this->levels, this->windows);
}
// OFFSET: 0x00D2B5C0
// FUNCTION: fn_45442
void AdditionalSkillPacket::Apply(const void* packet) {
this->pending = 0;
this->client.additional.clear();
const auto* bytes = static_cast<const unsigned char*>(packet);
const auto length = static_cast<std::uint32_t>(static_cast<int>(Read<std::int16_t>(bytes + 2)) - 6);
const std::uint32_t count = length / 37;
const unsigned char* record = bytes + 6;
for (std::uint32_t index = 0; index < count; ++index, record += 37) {
CSkillInfo value;
value.level = Read<std::int16_t>(record + 6);
value.id = Read<std::uint16_t>(record);
value.unknown_0014 = static_cast<std::int32_t>(Read<std::int16_t>(record + 8));
value.unknown_000C = Read<std::uint32_t>(record + 2);
value.unknown_0018 = record[36];
value.name = value.IdName(this->script);
value.unknown_0034 = value.UseApAmount(this->script, value.level);
if (value.id - 10000u <= 19u) {
this->client.UpdateAdditional(value, 1);
}
}
this->capacity = Read<std::int16_t>(bytes + 4);
this->ordering.InvalidateFrames(this->frameLatch);
this->windows.Notify();
}