Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
46 lines
1 KiB
C++
46 lines
1 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_MAPCHAINEFFECT_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_MAPCHAINEFFECT_H
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#include "Contents/Effects/Effect.h"
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#include <cstddef>
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#include <vector>
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class CParticle;
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struct MapChainPoint {
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MapChainPoint() : x(0), y(0), z(0) {
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}
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/* 0000 */ float x;
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/* 0004 */ float y;
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/* 0008 */ float z;
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};
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class CMapChainEffect : public CEffect {
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public:
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CMapChainEffect();
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void Slot01() override;
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void Slot03() override;
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void Slot04() override;
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void Close() override;
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bool Slot06() override;
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void Slot07() override;
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void CreateChainParticles(int param);
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/* 00CC */ MapChainPoint corners[2];
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/* 00E4 */ std::vector<CParticle*> particles;
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/* 00F0 */ int unknown_00F0;
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/* 00F4 */ int unknown_00F4;
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/* 00F8 */ int unknown_00F8;
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/* 00FC */ int unknown_00FC;
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/* 0100 */ int unknown_0100;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(CMapChainEffect, particles) == 0xE4);
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static_assert(sizeof(CMapChainEffect) == 0x104);
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#endif
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#endif
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