rodecomp/Source/UI/UIChangeMaterialWnd.cpp
ragnarok-clanker e8ad309184 Decompile fn_03897 (UIChangeMaterialWnd_List::SortItems)
Batch #7007 by superintelligence: 0 byte-identical, 1 confirmed by peer review.

- fn_03897 UIChangeMaterialWnd_List::SortItems: logic confirmed by peer review

Peer-reviewed-by: eAthena, Landruca
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 03:07:38 +00:00

742 lines
26 KiB
C++

#include "UI/UIChangeMaterialWnd.h"
#include "Client/Mode/ModeTooltip.h"
#include "Client/Session.h"
#include "Contents/Items/ChangeMaterialMgr.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/MessageTable.h"
#include "Network/Connection/Connection.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIBmpTextButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Shop/ItemDrawing.h"
#include "UI/Text/ColoredText.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include "Utility/StackAlloc.h"
#include "Utility/Text/FormatString.h"
#include <algorithm>
#include <cctype>
#include <cstdint>
#include <cstdlib>
#include <malloc.h>
#include <string>
// OFFSET: 0x005E1B30
// FUNCTION: fn_03877
void UIChangeMaterialWnd_List::CreateScrollBar(int width, int height) {
auto* bar = new UIChangeMaterialWnd_ScrollBar(*this->m_context);
*reinterpret_cast<int*>(reinterpret_cast<char*>(bar) + 0xA4) = 0x10;
this->m_scrollBar = bar;
bar->Configure(width - *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + 0xB8), 0, 1, height);
bar->Show(0);
this->AddChild(bar);
this->m_pageSize = height / *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + 0xB4);
this->sub_5E2A70();
}
// OFFSET: 0x005E1080
// FUNCTION: fn_03871
void UIChangeMaterialWnd_List::sub_5E1080(int delta) {
int64_t newIndex = this->m_selectedIndex + delta;
const int count = static_cast<int>(this->m_items.size());
const int maxIndex = count - 1;
if (newIndex >= static_cast<uint32_t>(maxIndex)) {
newIndex = maxIndex;
}
int targetIndex = static_cast<int>(newIndex);
if (targetIndex < this->m_scrollOffset || targetIndex >= this->m_scrollOffset + this->m_pageSize) {
int newOffset = this->m_previousScrollOffset;
if (targetIndex < newOffset || targetIndex >= newOffset + this->m_pageSize) {
const int candidate = targetIndex - this->m_pageSize + 1;
const int limit = count - this->m_pageSize;
newOffset = static_cast<unsigned int>(candidate) < static_cast<unsigned int>(limit) ? candidate : limit;
}
this->m_scrollOffset = newOffset;
this->sub_5E2A70();
this->m_previousScrollOffset = this->m_scrollOffset;
}
this->sub_5E3B80(targetIndex);
}
// OFFSET: 0x005E1120
// FUNCTION: fn_03872
ITEM_INFO* UIChangeMaterialWnd::GetItemAt(int x, int y) {
if (this->m_resultX <= x && x <= this->m_resultX + 24 && this->m_resultY <= y && y <= this->m_resultY + 24) {
return &this->m_resultItem;
}
for (unsigned int i = 0; i < this->m_materials.size(); ++i) {
const MaterialSlotPos& pos = this->m_materialPos[i];
if (pos.x <= x && x <= pos.x + 24 && pos.y <= y && y <= pos.y + 24) {
return &this->m_materials[i];
}
}
return nullptr;
}
// OFFSET: 0x005E1300
// FUNCTION: fn_03874
bool UIChangeMaterialWnd::Slot02() {
return true;
}
// OFFSET: 0x005E1310
// FUNCTION: fn_03875
void UIChangeMaterialWnd_List::Move(int x, int y) {
UIWindow::Move(x, y);
}
// OFFSET: 0x005E2590
// FUNCTION: fn_03883
void UIChangeMaterialWnd_List::sub_5E2590(int, int position) {
const int rowHeight = *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + 0xB4);
unsigned int index = static_cast<unsigned int>(position / rowHeight + this->m_scrollOffset);
const unsigned int last = static_cast<unsigned int>(this->m_items.size() - 1);
if (last < index) {
index = last;
}
this->sub_5E3B80(static_cast<int>(index));
}
// OFFSET: 0x005E25D0
// FUNCTION: fn_03884
void UIChangeMaterialWnd::Slot28(int x, int y) {
ITEM_INFO* item = this->GetItemAt(x, y);
if (!item) {
return;
}
this->ToScreen(x, y);
const int itemId = std::atoi(item->itemId.c_str());
const std::string name = ItemDisplayName(itemId);
(*reinterpret_cast<ModeTooltip**>(0x013495BC))->Show(name.c_str(), x + 5, y - 5, -1, 0, 1);
}
// OFFSET: 0x005E2840
// FUNCTION: fn_03886
void UIChangeMaterialWnd_List::Slot27(int x, int y) {
}
// OFFSET: 0x005E2850
// FUNCTION: fn_03887
void UIChangeMaterialWnd::UpdateSearchPlaceholder() {
auto* edit = *reinterpret_cast<UIEditCtrl**>(reinterpret_cast<char*>(this) + 0xB8);
const std::string text = edit->Text();
const char* placeholder = LookupMessage(0xec0);
if (text != placeholder) {
if (text.empty()) {
edit->SetText(placeholder);
edit->TextColor(0xb1b1b1u, 0xffffffffu);
} else {
edit->TextColor(0, 0xffffffffu);
}
}
}
// OFFSET: 0x005E29F0
// FUNCTION: fn_03888
void UIChangeMaterialWnd::Slot32(int x, int y) {
ITEM_INFO* item = this->GetItemAt(x, y);
if (!item) {
return;
}
UIWindow* window = g_windowMgr.EnsureWindow(12);
if (window) {
window->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(item), 0, 0, 0);
}
}
// OFFSET: 0x005E2A30
// FUNCTION: fn_03889
void UIChangeMaterialWnd_List::Slot35(int argument) {
this->SendMsg(this->m_scrollBar, argument < 0 ? 10 : 9, 0, 0, 0, 0);
}
// OFFSET: 0x005E2A70
// FUNCTION: fn_03890
void UIChangeMaterialWnd_List::sub_5E2A70() {
const int count = static_cast<int>(this->m_items.size());
if (count > this->m_pageSize) {
this->m_scrollBar->Show(1);
this->m_scrollBar->SetRange(count - this->m_pageSize, this->m_pageSize, count);
const int offset = this->m_scrollOffset > 0 ? this->m_scrollOffset : 0;
this->m_scrollOffset = offset;
const int maximum = count - this->m_pageSize;
const int position = offset < maximum ? offset : maximum;
this->m_scrollOffset = position;
this->m_scrollBar->SetPosition(position);
} else {
this->m_scrollOffset = 0;
this->m_scrollBar->Show(0);
}
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x005E2B20
// FUNCTION: fn_03891
void UIChangeMaterialWnd_List::ApplyFilter(std::string text) {
const int rowHeight = *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + 0xB4);
this->m_pageSize = this->geometry.height / rowHeight;
this->m_selectedIndex = 0;
this->m_scrollOffset = 0;
this->m_previousScrollOffset = 0;
this->m_scrollBar->Show(0);
this->m_items.clear();
std::string filter = text;
for (std::size_t i = 0; i < filter.size(); ++i) {
filter[i] = static_cast<char>(tolower(static_cast<unsigned char>(filter[i])));
}
for (int index = 0; index < static_cast<int>(this->m_entries.size()); ++index) {
std::string name = ItemDisplayName(this->m_entries[index].results.front().id);
for (std::size_t i = 0; i < name.size(); ++i) {
name[i] = static_cast<char>(tolower(static_cast<unsigned char>(name[i])));
}
if (filter.empty() || name.find(filter) != std::string::npos) {
this->m_items.push_back(index);
}
}
this->sub_5E2A70();
this->SortItems(true);
}
// OFFSET: 0x005E30B0
// FUNCTION: fn_03892
void UIChangeMaterialWnd_List::RefreshVisibleEntries() {
this->m_entries.clear();
const std::map<MaterialKey, ChangeMaterialRecipeList, MaterialKeyLess> library = g_changeMaterialMgr->m_library;
for (const auto& node : library) {
const std::vector<ChangeMaterialRecipe> recipes = node.second.m_recipes;
for (const ChangeMaterialRecipe& recipe : recipes) {
MaterialListEntry entry{};
for (const ChangeMaterialEntry& material : recipe.materials) {
MaterialReq material_;
material_.id = material.itemId;
material_.quantity = material.count;
entry.materials.push_back(material_);
}
for (const ChangeMaterialProduct& product : recipe.products) {
MaterialResult result;
result.id = product.itemId;
result.quantity = product.count;
result.amount = product.rate;
entry.results.push_back(result);
}
entry.state = 1;
for (const MaterialReq& material : entry.materials) {
const ITEM_INFO stock = LookupClientItem(g_session.m_inventoryItems, material.id, 1);
if (stock.quantity < material.quantity) {
entry.state = 0;
}
}
this->m_entries.push_back(entry);
}
}
this->ApplyFilter(std::string());
this->sub_5E3B80(0);
}
// OFFSET: 0x005E39A0
// FUNCTION: fn_03893
void UIChangeMaterialWnd::sub_5E39A0() {
const std::int16_t count = static_cast<std::int16_t>(this->m_materials.size());
const int length = count * 4 + 0xC;
auto* packet = static_cast<unsigned char*>(STACK_ALLOC(static_cast<std::size_t>(length)));
if (!packet) {
return;
}
*reinterpret_cast<std::uint16_t*>(packet) = 0x7E4;
*reinterpret_cast<std::uint16_t*>(packet + 2) = static_cast<std::uint16_t>(length);
*reinterpret_cast<std::int32_t*>(packet + 4) = 0;
*reinterpret_cast<std::int32_t*>(packet + 8) = 1;
unsigned char* entry = packet + 0xC;
for (const ITEM_INFO& material : this->m_materials) {
*reinterpret_cast<std::uint16_t*>(entry) = static_cast<std::uint16_t>(material.unknown_0000[1]);
*reinterpret_cast<std::uint16_t*>(entry + 2) = static_cast<std::uint16_t>(material.quantity);
entry += 4;
}
GetRagConnection().Send(static_cast<int>(*reinterpret_cast<const std::int16_t*>(packet + 2)), packet);
this->m_button->SetDisabled(1);
this->m_button->Invalidate();
_freea(packet);
}
// OFFSET: 0x005E3B80
// FUNCTION: fn_03894
void UIChangeMaterialWnd_List::sub_5E3B80(int index) {
this->m_selectedIndex = index;
this->m_previousScrollOffset = this->m_scrollOffset;
this->Invalidate();
const MaterialListEntry* entry = nullptr;
if (static_cast<std::uint32_t>(index) < this->m_items.size()) {
const int entryIndex = this->m_items[index];
if (static_cast<std::uint32_t>(entryIndex) < this->m_entries.size()) {
entry = &this->m_entries[entryIndex];
}
}
this->parent->SendMsg(nullptr, 23, reinterpret_cast<std::intptr_t>(entry), 0, 0, 0);
}
// OFFSET: 0x005E3C30
// FUNCTION: fn_03895
int UIChangeMaterialWnd::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
auto* list = *reinterpret_cast<UIChangeMaterialWnd_List**>(reinterpret_cast<char*>(this) + 0xB4);
auto* edit = *reinterpret_cast<UIEditCtrl**>(reinterpret_cast<char*>(this) + 0xB8);
switch (message) {
case 0:
if (sender == reinterpret_cast<UIWindow*>(edit) && g_windowMgr.GetHoverWindow() == reinterpret_cast<UIWindow*>(edit)) {
list->SendMsg(nullptr, 6, 0x141, reinterpret_cast<std::intptr_t>(edit->Text()), 0, 0);
}
break;
case 6:
switch (argument1) {
case 0xb8:
this->sub_5E39A0();
break;
case 0xc9:
g_windowMgr.CloseWindow(0x158);
break;
case 0x141:
list->SendMsg(nullptr, 6, 0x141, reinterpret_cast<std::intptr_t>(edit->Text()), 0, 0);
break;
case 0x16c:
list->SortItems(argument2 > 0);
break;
case 0x19f:
list->SendMsg(nullptr, 0x17, 0, 0, 0, 0);
break;
default:
break;
}
break;
case 0x12:
list->SendMsg(nullptr, 0x12, 0, 0, 0, 0);
break;
case 0x13:
list->SendMsg(nullptr, 0x13, 0, 0, 0, 0);
break;
case 0x17:
if (argument1 != 0) {
auto* entry = reinterpret_cast<MaterialListEntry*>(argument1);
this->m_materials.clear();
this->m_resultItem.SetItemId(entry->results.front().id);
this->m_resultItem.quantity = entry->results.front().quantity;
for (const MaterialReq& req : entry->materials) {
ITEM_INFO info;
info.SetItemId(req.id);
info.quantity = req.quantity;
const ITEM_INFO stock = LookupClientItem(g_session.m_inventoryItems, req.id, 1);
info.unknown_0000[1] = stock.unknown_0000[1];
info.identified = req.quantity <= stock.quantity;
this->m_materials.push_back(info);
}
if (entry->results.size() < 2) {
this->m_resultAmount = entry->results.front().amount;
this->m_resultText.clear();
} else {
int total = 0;
for (const MaterialResult& result : entry->results) {
total += result.amount;
}
this->m_resultAmount = total > 1000 ? total : 1000;
const MaterialResult& first = entry->results.front();
const MaterialResult& last = entry->results.back();
const std::string name = ItemDisplayName(first.id);
this->m_resultText =
FormatOwnedString(LookupMessage(0xe8b), name.c_str(), first.quantity, last.quantity);
}
this->m_button->SetDisabled(entry->state != 1);
this->m_button->Invalidate();
this->Invalidate();
}
break;
default:
break;
}
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
// OFFSET: 0x005E4170
// FUNCTION: fn_03896
int UIChangeMaterialWnd_List::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case 3:
this->ShiftSelectedIndex(this->m_pageSize);
break;
case 4:
this->sub_5E1080(this->m_pageSize);
break;
case 6:
if (argument1 == 0x141 && argument2 != 0) {
std::string filter(reinterpret_cast<const char*>(argument2));
if (filter == LookupMessage(0xec0)) {
filter.clear();
}
this->ApplyFilter(filter);
}
break;
case 7:
case 9:
case 10: {
const int previous = this->m_scrollOffset;
int delta = static_cast<int>(argument1);
if (message == 9) {
delta = -1;
} else if (message == 10) {
delta = 1;
}
this->m_scrollOffset = previous + delta;
if (previous != this->m_scrollOffset) {
this->sub_5E2A70();
}
return this->m_scrollOffset - previous;
}
case 0x12:
this->ShiftSelectedIndex(1);
break;
case 0x13:
this->sub_5E1080(1);
break;
case 0x17:
this->RefreshVisibleEntries();
break;
default:
break;
}
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
// OFFSET: 0x005E4330
// FUNCTION: fn_03897
void UIChangeMaterialWnd_List::SortItems(bool ascending) {
const std::vector<MaterialListEntry> entries = this->m_entries;
std::sort(this->m_items.begin(), this->m_items.end(), [&entries](int left, int right) {
std::string leftName;
if (static_cast<std::size_t>(left) < entries.size()) {
leftName = ItemDisplayName(entries[left].results.front().id);
}
std::string rightName;
if (static_cast<std::size_t>(right) < entries.size()) {
rightName = ItemDisplayName(entries[right].results.front().id);
}
return leftName < rightName;
});
if (!ascending) {
std::reverse(this->m_items.begin(), this->m_items.end());
}
this->Invalidate();
}
// OFFSET: 0x005E44C0
// FUNCTION: fn_03898
void UIChangeMaterialWnd_List::ShiftSelectedIndex(int value) {
int64_t target = this->m_selectedIndex - value;
if (target < 0) {
target = 0;
}
const int index = static_cast<int>(target);
if (index < this->m_scrollOffset || index >= this->m_scrollOffset + this->m_pageSize) {
int newOffset = this->m_previousScrollOffset;
if (index < newOffset || index >= newOffset + this->m_pageSize) {
newOffset = index > 0 ? index : 0;
}
this->m_scrollOffset = newOffset;
this->sub_5E2A70();
}
this->sub_5E3B80(index);
}
// OFFSET: 0x005E1C00
// FUNCTION: fn_03878
void UIChangeMaterialWnd::Paint() {
UIWindowContext& controls = *this->m_context;
ItemDescriptions descriptions{g_itemDescriptions};
CBitmapRes* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\bg_ChangeMaterial.bmp")));
this->DrawBitmap(0, 0, background ? &background->image : nullptr, true);
const std::string mixName = FormatOwnedString("유저인터페이스\\ChangeMaterial\\bg_mix_%d.bmp", static_cast<int>(this->m_materials.size()));
CBitmapRes* mix = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(mixName.c_str())));
this->DrawBitmap(0x50, 0x1E, mix ? &mix->image : nullptr, true);
for (std::size_t i = 0; i < this->m_materials.size(); ++i) {
const ITEM_INFO& material = this->m_materials[i];
const MaterialSlotPos& position = this->m_materialPos[i];
if (material.identified == 1) {
DrawItemWithQuantity(*this, ResourceMgr::Instance(), descriptions, controls.fonts, controls.locale, position.x, position.y, material, 1, 0);
} else {
DrawItemWithQuantityAuxiliary(*this, descriptions, controls.fonts, controls.locale, 1, position.x, position.y, material, 1, 0);
}
}
DrawItemWithQuantity(*this, ResourceMgr::Instance(), descriptions, controls.fonts, controls.locale, this->m_resultX, this->m_resultY, this->m_resultItem, 1, 0);
const std::string amount = FormatOwnedString(LookupMessage(0xE8C), this->m_resultAmount / 10);
const int width = this->TextWidth(controls.fonts, controls.locale, amount.c_str(), 0, 0x1D, 0x17, 1, 0);
DrawOutlinedText(*this, 0x4F + (0xC8 - width) / 2, 0x64, amount.c_str(), 0, 0x5082DC, 0x643C00, 0x1D, 0x17, 1, 0);
if (!this->m_resultText.empty()) {
this->DrawTextAt(controls.fonts, controls.locale, 0x50, 0x103, this->m_resultText.c_str(), 0, 0, 0xC, 0x1E00E6, 0, 0);
}
}
// OFFSET: 0x005E1F20
// FUNCTION: fn_03880
void UIChangeMaterialWnd_List::Paint() {
UIWindowContext& controls = *this->m_context;
ItemDescriptions descriptions{g_itemDescriptions};
const int rowHeight = *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + 0xB4);
this->ClearSurface(0xFFFF00FF);
if (this->m_pageSize <= 0) {
return;
}
for (int row = 0; row < this->m_pageSize; ++row) {
const MaterialListEntry* entry = nullptr;
const unsigned int index = static_cast<unsigned int>(row + this->m_scrollOffset);
if (index < this->m_items.size()) {
const int entryIndex = this->m_items[index];
if (static_cast<unsigned int>(entryIndex) < this->m_entries.size()) {
entry = &this->m_entries[entryIndex];
}
}
const int y = row * rowHeight;
if (!entry) {
CBitmapRes* disabled = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\btn_material_disable.bmp")));
this->DrawBitmap(0, y, disabled ? &disabled->image : nullptr, true);
continue;
}
const char* image = "유저인터페이스\\ChangeMaterial\\btn_material_out.bmp";
if (row == this->m_selectedIndex) {
image = "유저인터페이스\\ChangeMaterial\\btn_material_press.bmp";
} else if (row == this->m_hoverIndex) {
image = "유저인터페이스\\ChangeMaterial\\btn_material_over.bmp";
}
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(image)));
this->DrawBitmap(0, y, bitmap ? &bitmap->image : nullptr, true);
ITEM_INFO item;
item.SetItemId(entry->results.front().id);
item.identified = 1;
const int quantity = entry->results.front().quantity;
std::string name = ItemDisplayName(entry->results.front().id);
if (this->TextWidth(controls.fonts, controls.locale, name.c_str(), 0, 0, 12, 0, 0) > 100) {
name = this->FitDisplayText(100, name.c_str(), 0, 12, 0);
}
const std::string amount = FormatOwnedString(LookupMessage(0xB6), quantity);
if (entry->state == 1) {
DrawItemWithQuantity(*this, ResourceMgr::Instance(), descriptions, controls.fonts, controls.locale, 0, y, item, 1, 0);
this->DrawTextAt(controls.fonts, controls.locale, 0x1E, y + 6, name.c_str(), 0, 0, 12, 0, 0, 0);
this->DrawRightAlignedText(0xA3, y + 6, amount.c_str(), 0, 0, 12, 0, 0);
} else {
DrawItemWithQuantityAuxiliary(*this, descriptions, controls.fonts, controls.locale, 1, 0, y, item, 1, 0);
this->DrawTextAt(controls.fonts, controls.locale, 0x1E, y + 6, name.c_str(), 0, 0, 12, 0xAAAAAA, 0, 0);
this->DrawRightAlignedText(0xA3, y + 6, amount.c_str(), 0, 0, 12, 0xAAAAAA, 0);
}
}
}
// OFFSET: 0x005E2370
// FUNCTION: fn_03881
void UIChangeMaterialWnd_ScrollBar::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->maximum == 0) {
return;
}
if (this->vertical == 1) {
CBitmapRes* up = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_arrow_up_br.bmp")));
CBitmapRes* down = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_arrow_down_br.bmp")));
CBitmapRes* track = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_bg_br.bmp")));
this->DrawBitmap(0, 0, up ? &up->image : nullptr, true);
const int segments = (this->geometry.height - up->image.height - down->image.height) / track->image.height;
for (std::int64_t index = 0; index < segments; ++index) {
const int y = track->image.height * static_cast<int>(index) + up->image.height;
this->DrawBitmap(0, y, track ? &track->image : nullptr, true);
}
this->DrawBitmap(0, this->geometry.height - track->image.height - down->image.height, track ? &track->image : nullptr, true);
this->DrawBitmap(0, this->geometry.height - down->image.height, down ? &down->image : nullptr, true);
CBitmapRes* thumb = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_btn_br.bmp")));
const int available = this->geometry.height - thumb->image.height - down->image.height - up->image.height;
const int maximum = std::max(this->total - this->visible, 0);
const int y = static_cast<int>(
static_cast<double>(available) / static_cast<double>(maximum) * static_cast<double>(this->position) + static_cast<double>(up->image.height)
);
this->DrawBitmap(0, y, thumb ? &thumb->image : nullptr, true);
}
this->minimumThumb = 0;
this->parent->Invalidate();
}
// OFFSET: 0x005E26B0
// FUNCTION: fn_03885
void UIChangeMaterialWnd_List::Slot28(int x, int y) {
const int rowHeight = *reinterpret_cast<int*>(reinterpret_cast<char*>(this) + 0xB4);
const int index = y / rowHeight + this->m_scrollOffset;
if (static_cast<unsigned int>(index) >= this->m_items.size()) {
return;
}
this->m_hoverIndex = index;
this->Invalidate();
if (static_cast<unsigned int>(index) >= this->m_items.size()) {
return;
}
const int entryIndex = this->m_items[index];
if (static_cast<unsigned int>(entryIndex) >= this->m_entries.size()) {
return;
}
const MaterialListEntry* entry = &this->m_entries[entryIndex];
int screenX = x;
int screenY = y;
this->ToScreen(screenX, screenY);
const std::string name = ItemDisplayName(entry->results.front().id);
const std::string text = FormatOwnedString(LookupMessage(0xB7), name.c_str(), entry->results.front().quantity);
reinterpret_cast<ModeTooltip*>(g_charViewMode)->Show(text.c_str(), screenX + 5, screenY - 5, -1, 0, 1);
}
// OFFSET: 0x005E1320
// FUNCTION: fn_03876
void UIChangeMaterialWnd::Slot15(int width, int height) {
UIBitmapButton* close = new UIBitmapButton(*this->m_context, *this->m_controls);
close->SetBitmap("유저인터페이스\\basic_interface\\sys_close_off.bmp", 0, 0);
close->SetBitmap("유저인터페이스\\basic_interface\\sys_close_on.bmp", 1, 0);
close->SetBitmap("유저인터페이스\\basic_interface\\sys_close_on.bmp", 2, 0);
close->SetSize(close->BitmapWidth(), close->BitmapHeight());
close->Move(480, 16);
close->SetId(201);
this->AddChild(close);
UIEditCtrl* edit = new UIEditCtrl(*this->m_context, *this->m_editContext);
*reinterpret_cast<UIEditCtrl**>(reinterpret_cast<char*>(this) + 0xB8) = edit;
edit->SetSize(118, 13);
edit->Move(313, 262);
edit->maximum = 20;
edit->preserveInput = 1;
edit->SetText(LookupMessage(3776));
edit->TextColor(0xB1B1B1, 0xFFFFFFFFu);
edit->Background(255, 236, 207);
edit->topPadding = -1;
this->AddChild(edit);
UIBmpTextButton* search = new UIBmpTextButton(*this->m_context, *this->m_controls);
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search.bmp", 0, 0);
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search_over.bmp", 1, 0);
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search_press.bmp", 2, 0);
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search_disable.bmp", 3, 0);
search->SetSize(search->BitmapWidth(), search->BitmapHeight());
search->SetText(LookupMessage(3777));
search->Move(432, 259);
search->SetId(321);
this->AddChild(search);
UIBitmapButton* refresh = new UIBitmapButton(*this->m_context, *this->m_controls);
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh.bmp", 0, 0);
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh_over.bmp", 1, 0);
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh_press.bmp", 2, 0);
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh_disable.bmp", 3, 0);
refresh->SetSize(refresh->BitmapWidth(), refresh->BitmapHeight());
refresh->Move(476, 259);
refresh->SetId(415);
this->AddChild(refresh);
this->m_sortBox = new UIChangeMaterialWnd_CheckBox(*this->m_context, *this->m_controls);
this->m_sortBox->SetSize(74, 14);
this->m_sortBox->SetBitmaps("유저인터페이스\\ChangeMaterial\\btn_sort_up.bmp", "유저인터페이스\\ChangeMaterial\\btn_sort_down.bmp");
this->m_sortBox->ascendingText = LookupMessage(3722);
this->m_sortBox->descendingText = LookupMessage(3775);
this->m_sortBox->Invalidate();
this->m_sortBox->Move(316, 24);
this->m_sortBox->SetId(364);
this->m_sortBox->SetChecked(1);
this->AddChild(this->m_sortBox);
UIBitmapButton* change = new UIBitmapButton(*this->m_context, *this->m_controls);
this->m_button = change;
change->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_start.bmp", 0, 0);
change->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_over.bmp", 1, 0);
change->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_press.bmp", 2, 0);
change->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_disable.bmp", 3, 0);
change->SetSize(change->BitmapWidth(), change->BitmapHeight());
change->Move(140, 171);
change->SetId(184);
this->AddChild(change);
UIBasicButton* cancel = new UIBasicButton(*this->m_context, *this->m_controls);
cancel->Configure(42, LookupMessage(3045));
cancel->Move(width - cancel->geometry.width - 55, height - cancel->geometry.height - 12);
cancel->SetId(201);
this->AddChild(cancel);
UIChangeMaterialWnd_List* list = new UIChangeMaterialWnd_List(*this->m_context, *this->m_frameContext);
*reinterpret_cast<UIChangeMaterialWnd_List**>(reinterpret_cast<char*>(this) + 0xB4) = list;
list->SetSize(186, 216);
list->Move(310, 41);
this->AddChild(list);
list->SendMsg(nullptr, 23, 0, 0, 0, 0);
}